Salah, a former boxer going through difficult circumstances, is forced to work as a bodyguard. Fate brings him together with Donia, a girl who appears to be from a wealthy family, but her reality is completely different due to debts and her father's absence Donia is forced to ask Salah for help in recovering her father's inheritance, and the journey takes them into a chase led by Al-Mahrouk, the betting leader. As events escalate, they discover that survival does not only mean escaping danger but rediscovering the meaning of trust, love, and a second chance at life.
A four-part audiobook series—or rather, a split recording of Matjam02’s interrogation by an unnamed Scratch Team personnel. He recounts his narrow escape from Void during the height of his power, fleeing directly into the clutches of the underground criminal organization CALYPSO. Faced with difficult choices at every turn, Matjam finds himself working his way towards the syndicate’s center—and caught in new mysteries he must untangle to escape alive.
RIDHO (30) just got out of prison after 12 years. He tries to live peacefully after getting out of prison, but reality is not as easy as he wants it to be. A letter 6 years ago while in prison regarding the mystery of his mother's death, prompted Ridho to seek justice. A 12-day journey full of obstacles, brings him to be re-engaged with prison life in order to uncover the truth of his mother's death as well as the dark business of the Panjo Gang.
Widowed Mrs Martingale and her four children inherit a castle in the will of an elderly relative. When they move in they find dear old Miss Button, the housekeeper, a whole host of cats and, odder still, a boy called Christopher Sixpence who keeps appearing and disappearing. What is he doing there?
Operation Junkyard debuted in fall 2002 as part of the Discovery Kids Saturday morning programming schedule. Essentially a spin-off of TLC's popular series Junkyard Wars, OP/JY featured teams of teens that were challenged to build gadgets out of junk in six hours. Teams featured on the show include the Rummaging Robots and Jurassic Junkers, and the teams were tasked to build gadgets like water bailing machines, mud scooters, and remote control battleships.
At the beginning of each show the challenge of the day was revealed and teams attempted to collect "bodgits" by completing small challenges. "Bodgits" were helpful advantages that teams could earn, including time with the on-set engineer or special parts for use in their build.
While on a field trip to the Tokyo Tower in 1993, three eighth-grade girls, Hikaru Shidou, Umi Ryuuzaki, and Fuu Hououji meet by chance. After hearing a girl's call for help from the illuminating gleam outside the window, the girls find themselves transported to the other world of Cephiro. Guided by Guru Clef, they embark on a journey to save Cephiro as the Magic Knights.
Follow the mystery-busting adventures of 7-year-old Stan and his 71-year-old Gran, as together they investigate the mysterious goings-on in the fictional coastal town of Porthole.