The Far Eastern Special Administrative Region, also known as the 24th Ward, is a man-made island. Shuta, Ran, and Koki were born and raised on the island. Their family backgrounds, preferences, and personalities are completely different, but they always stuck together. However, one incident changed their relationship forever. A year afterward, the three friends are reunited by chance at a memorial service held for the incident. All three of their phones suddenly ring simultaneously. Their friend, who is supposed to be dead, is calling and demands that they make a decision about the future.
Momiji Fujimiya, is a descendant of the mythical Princess Kushinada. When Japan is menaced by Aragami spawned by Yamato-no-Orochi, Momiji is intended to be sacrificed to appease the Aragami. She instead, however, becomes a member of the Terrestrial Administration Center, a secret agency charged with fighting them.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar.
When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed.
It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
Isaku just wants to live a normal life. But as the granddaughter of a yakuza boss, that’s a pretty tall order. For years, it’s been difficult for Isaku to make friends and find love. So, she decides to enroll in a high school far from her hometown in hopes of a fresh start. But her plans take an unexpected turn when a worried member of the yakuza, Keiya, enrolls in the same school to protect her.
Set in a world where the concept of music ceases to exist. the story begins when a boy encounters Myuu, a mysterious girl who possesses an audio input jack in her body. The two intermingle with the history of rock music and embark on an unforgettable journey.
Yoshimori Sumimura is a 14-year-old student at Karasumori School. Following in the tradition that's come down through the generations, he is the twenty-second Kekkaishi of the Sumimura clan. But he’s constantly fighting with his rival, Tokine Yukimura—his childhood friend and also a Kekkaishi—about who is the rightful heir to the magical barrier arts. Protecting people from danger while growing stronger himself, Yoshimori will battle the forces of evil again tonight!
American series of children's computer-animated episodes featuring anthropomorphic vegetables in stories conveying moral themes based on Christianity. They frequently retell Biblical stories, sometimes anachronistically reframed, and include humorous references to pop culture in many different eras by putting Veggie spins on them.
Endo and Kobayashi love to bicker about their latest video game fixation. They think they're simply providing color commentary, but one of the game's characters, Siegwald, can hear them talking about his fiancée, the villainess Lieselotte!
Plug is a "Charger Girl" from a parallel dimension. Her job is to find depressed humans in our dimension and charge them up to revitalize their energy.
Tales of the Wizard of Oz, created in 1961, was an animated television series crafted by Crawley Films for Videocraft, (later known as Rankin/Bass Productions.) This was the studio's second venture into animation and Rankin/Bass's inaugural foray into traditional animation. Characters from L. Frank Baum's 1900 novel The Wonderful Wizard of Oz are given additional names, including Dandy the Cowardly Lion, Rusty the Tin Man, and Socrates the Strawman, expanding upon the original with these fresh monikers.
Her father passed away very early and her mother lives and works in a crowded Chinese restaurant. Kitajima Maya, a 13-year old girl, has to carry the burden of making ends meet as she fights against her ill fate. However, she is able to overcome the trials and tribulations in her life with her passion and enthusiasm. She happens to encounter the reclusive actress Tsukikage who decides to train and mould her into the foremost actress of her generation.
Doing what he can to pay his bills, Moon Shingun works as a rogue mechanic on the city streets. He barely scrapes by with this illegal work, so he does not think twice about convincing ignorant people with cash to burn to always return to him for his services.
The streets are far from safe, however, with the organized crime group known as the Mercifuls fighting their rivals for control. With drugs and death becoming commonplace in his hunting grounds, Shingun is looking to keep his pockets full; and when he overhears a car failing to start, its sound leads him to Jake Gillan, a Mercifuls member. Finding himself facing a man dressed to kill and with a seemingly bottomless wallet, Shingun believes he has hit the jackpot.
Gokudo is an adventurer by heart, his only goals being to get all the money and hot babes in the world. After being told by an old hag in a local bar that an evil king seeks to harm him, he is set forth unknowingly on a hilarious adventure filled with a gender changing genie, demon prince, and sword wielding enemies galore. The story thickens later on when Gokudo and friends find out the real reason for their series of events.