The Pebbles and Bamm-Bamm Show is a 30-minute Saturday morning animated series spin-off of The Flintstones produced by Hanna-Barbera Productions, which ran for 16 half-hour episodes from September 11, 1971, to September 2, 1972, and four 8-minute episodes from September 9, 1972, to September 1, 1973, on CBS.
Thirty years before the events of Magi, a brave and handsome young man named Sinbad set sail and started his adventure. The future High King of Seven Seas gradually matured through various encounters and farewells, taking him towards kingship step by step.
The game centers around different warlords from Japan's Warring States (Sengoku) period, who are all involved with the player character. The game is described as a "Warring States romance fantasy." (Source: ANN)
A social game called The Magical Girl Raising Project allows one in tens of thousands of people to be a "magical girl" — possessing extraordinary physical capabilities and looks, as well as special magical powers that set them apart from the rest of the human race. But one day, in a district containing 16 magical girls, the administration announces that it must halve the number of magical girls to solve the problem of magical energy. At first, the 16 magical girls race to collect more "magical candy" than their competitors, but the rules quickly become twisted, and it quickly becomes a murderous battle for survival among them.
The story is set in the future where humanity and the Z/X have entered a treaty and headed towards a moment of peace. Azumi Kagamihara—a girl affiliated with the Blue World—is chosen together with her Partner Z/X Rigel to enroll in Fujimisaki Academy, a school established to gather girls that are partnered with Z/X from all over Japan.
Molang is an affectionate and humorous perspective on the relationship between an eccentric, joyful, and enthusiastic rabbit and a shy, discreet, and emotional little chick. Despite their many differences, these two enjoy a unique friendship. They have great times together ranging from the mundane to the extraordinary. Whether they're flying to the moon or merely watering the vegetable patch, Molang and Piu Piu experience unexpected, even unsettling situations. Tricky incidents and misunderstandings are soon transformed into opportunities for fun moments and humor, which Molang's friends are happy to come and share in.
Ayakashi is a metecious form of life, giving unusual forces to the carrier in an exchange on all his life-breath. Yu Kusaka is a student, losing will to live post mortem friend of childhood.
After dreaming about an anime she used to watch as a child, Minoa Asagaya could not forget a particularly memorable scene. However, despite her best efforts, she cannot recall the name of the show. Due to this, Minoa asks for help from her fellow classmates at Sakaneko High School. Her conversation is overheard by Arisu Kamiigusa, the most popular and wealthy girl in class who is also a hardcore otaku. Yet even with her vast knowledge, Arisu does not recognize the show.
After discovering that there isn't an anime club at their school, Minoa and Arisu create the Anime Research Club, as they may obtain the answer to Minoa's mystery if they gather people who share the same interest. Thus, Minoa is exposed to a bizarre new world—the world of anime!
The heroine is a normal girl, until one day she is invited to another world and becomes the princess of the dream world, where people use dreams as the energy to live. One day, the dream world is being attacked by something called "yumekui" ("dream eater"), and many princes are being attacked by it. The heroine must wake them up to save the dream world, as the princes are unable to wake up due to having their dreams stolen.
Pingu and his family move from their small village to the big city; in which there are many people with many different occupations. The ever-curious Pingu tries to join them at their jobs, but his mischievous side gets the better of him and he ends up messing things up.
Shinichi Chiaki is a first class musician whose dream is to play among the elites in Europe. Coming from a distinguished family, he is an infamous perfectionist; not only is he highly critical of himself, but of others as well. The only thing stopping Chiaki from leaving for Europe is his fear of flying. As a result, he's grounded in Japan.
During his 4th year at Japan's top music university, Chiaki happens to meet Noda Megumi—or as she refers to herself, Nodame. On the surface, she seems to be an unkempt girl with no direction in life. However, when Chiaki hears Nodame play the piano for the first time, he is in awe at the kind of music she plays. To Chiaki's dismay, Nodame moves into the apartment next to his and finds out that she is head-over-heels in love with him.
The Yomota family is small and typical: father Kinekuni (42), mother Tamiko (38), and son Inumaru (17). One day, a beautiful girl appears at their front door, calling herself "Maroko Yomota," granddaughter of Inumaru who travels back in time with a time machine to visit her ancestors. Despite of Tamiko's strong objection, Kinekuni and Inumaru welcome her to stay with them, and the structure of a happy family has begun to collapse.
This is the story of Natsunosuke Honda, a pro baseball player—a relief pitcher who has been playing pro in a team called Spiders for 8 years. The team operates as a highly-stratified society, where the player's performance determines his annual salary. Natsunosuke is one of the highest paid players in the game. He measures how good players are by how much money they make, and he intends to be on top and stay there, and as such is always looking for players to challenge and does everything to insure that he is better than they are.
One day out of boredom, Tanaka decided to give her classmates nicknames based on their quirks. Her friend Kikuchi became "Ota" for her nerdy interests, and her other friend Saginomiya became "Robo" because of her expressionless personality. In retaliation, her friends decided to name Tanaka "Baka." These are the ridiculous days of three high school friends claiming (or not) the height of their youth.
This young girl hates all those goodie-two-shoes heroines. So when she’s reincarnated as Alicia, the villain in her favorite fantasy dating sim, it’s like a dream come true! There’s just one problem: the more she tries to be evil, the more the prince seems to fall for her. Alicia will have to work much harder if she ever wants to become the world’s greatest villainess.
Playing Soft Tennis is supposed to be the focus of the Shiratama Soft Tennis Team. And for some of the girls, like farm girl/would-be champion Asuna, it mostly is. But when the team's worst player, Chitose, is also the team captain, could it be that the club is really more about hanging out and having a good time?
To be sure, aces Kurusu and exchange student Elizabeth, are great players. But they also seem more interested in cosplay and the team's dreamy adviser, while violence-prone Kotone might be more at home in a martial arts dojo.
And it would certainly explain why they get into so many odd adventures involving things like giant bears, whales, and ghosts rather than playing!