Just an ordinary teenager, Kobeni Yonomori receives quite the surprise on her 16th birthday—a fiancé and a sister-in-law she never even knew she had. As a result of an arrangement that her late grandfather made, Hakuya Mitsumine and his younger sister Mashiro have moved from their countryside home to the Yonomori household in order to deepen their relationship with their new family members.
This story follows Kobeni's "love life" with Hakuya as she tries her best to adjust to the abrupt changes forced upon her. However, as some extraordinary secrets regarding the siblings come to light, Kobeni will find her life changed forever.
During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.
There are twisted tales and twisted tales, but few are as twisted as poor Sado's, who's just realized that he actually likes being made miserable. Of course, knowing that only makes him more miserable, which in turn... well, you get the idea. Desperate to break the circle, Sado volunteers for a special club where he hopes he can work through his issues only to discover that the other members have equally... complex... issues to deal with.
For example, the hyper-aggressive club president Isurugi not only has a violent fear of cats, but also believes herself to be a god! Then there's Yuno, who's terrified of men; the Nurse, who forces other people to perform cosplay; and Hayama, Sado's best friend and a compulsive cross-dresser, who's also the girl that Sado is infatuated with. (We did say it was complex, remember?)
Raised up in the same orphanage, Fuuka and Rinne were once close friends but parted company after a quarrel ended up with Rinne overwhelmed Fuuka with her martial art skills. Fuuka has a life in poverty after leaving the orphanage. An accidental encounter with renowned martial arts champion Einhard Stratos discovered Fuuka's hidden talent in fighting; Einhard offered Fuuka a job and coaching, encouraging her to meet up with Rinne again — in a ring.
Jing may appear to be a young boy, but his remarkable skills make him one of the most feared thieves on the planet. Along with his feathered partner Kir, Jing travels from town to town, stealing anything of value regardless of the amount of security. But when he's in a pinch, he has one more trick up his sleeve: Kir bonds with Jing's right arm to perform the effectively deadly "Kir Royale" attack. And because of all this, Jing is infamously known by many as the "King of Bandits."
A precocious 5-year-old named Maggie conjures up an imaginary land where she and her favorite toys, Hamilton Hocks and Ferocious Beast, can play and have adventures. The Ferocious Beast is anything but ferocious, though he is large, with red spots and three horns on his head.
Ai, Mai, and Mi, are the three girls that make up the manga club. Although they possess ample imagination, their far-out fantasies and insane adventures usually distract them from actually drawing any manga. From rescuing an abandoned cat, to getting addicted to video games, these girls handle ordinary things in extraordinary ways.
Germany was divided into East and West after WWII, where citizens of either treated the other side as enemies. In the midst of Cold War, however, the Earth was invaded by an alien life form landed on Kashgar, Xinjiang Uyghur Autonomous Region, known as "Beta." Now, ten years after the first contact, East Germany, formally German Democratic Republic, has become the front line.
No matter where Miss Mallard and her nephew travel, they are inevitably caught up in the most intriguing investigations. Uncovering clues while escaping suspicious accidents and avoiding mysterious disasters can be tough work, but creative and endlessly resourceful Miss Mallard always catches her duck! Filled with clues and "hidden evidence", each mystery encourages its viewers to follow the clues and solve the mystery with Miss Mallard.
Bibi Blocksberg is a normal little girl - although she can do magic she still has a lot to learn. She's always full of entertaining ideas, one little "Wizz-wizz" and a problem is solved or maybe it's just the start of one.
The Road Rovers are a team of five super-powered crime-fighting anthropomorphic dogs known as "cano-sapiens". Their leader is Hunter, a golden retriever mix from the United States. The Rovers' boss is a scientist known as The Master who oversees their operations and supplies them with equipment from their subterranean headquarters.
Dokkoida?! is about a boy, Suzuo Sakurazaki, who is hired by a preteen space alien girl, Tanpopo, to try out an experimental new suit developed by the intergalactic toy company that she works for. Suzuo agrees to work for her since he is unemployed and needs the job to pay the rent. The suit gives him super powers, with which he fights bad guys and people from rival intergalactic toy companies and organizations
The Dreamstone is a British animated television series that ran for 4 series of 13 episodes each between 1990 and 1995. The original concept and artwork were created by Michael Jupp who would later create another cartoon show Bimble's Bucket. The series was produced by FilmFair as a Central production for ITV. In 1996 Filmfair was bought from the Caspian Group by the Canadian company Cinar, then it became Cookie Jar Entertainment, but then it became part of DHX Media. This resulted in DHX's ownership of the first two series, while a company called Dreamstone Productions Ltd. retain the ownership of the third and fourth series.
The Dreamstone is set in an alternative world called the 'Sleeping World,' and concerns itself principally with the struggle between good, and evil.