Yukihira Souma's dream is to become a full-time chef in his father's restaurant and surpass his father's culinary skill. But just as Yukihira graduates from middle schools his father, Yukihira Jouichirou, closes down the restaurant to travel and cook around the world. Although downtrodden, Souma's fighting spirit is rekindled by a challenge from Jouichirou which is to survive in an elite culinary school where only 10% of the students graduate. Can Souma survive?
Everything about college student Amamiya Yuuhi is average: grades, looks and his blasé outlook on life. So what happens when he awakens one day to a talking lizard, who informs him that there is a gigantic hammer in outer space, poised to split the Earth into pieces, and requests his allegiance in the fight against the forces of evil? Pretend it never happened! Unfortunately for Yuuhi, a little bit of coercion in the form of a super-powered princess prevents him from returning to his mediocre life-as-usual.
In the adventure of his lifetime, Yuuhi will join forces with the unpredictable princess and seek out a motley crew of companions to fight back against an evil mage and his horrifyingly powerful homunculus before the Biscuit Hammer destroys the planet!
Wilbur Post and his wife Carol move into a beautiful new home. When Wilbur takes a look in his new barn, he finds that the former owner left his horse behind. This horse is no ordinary horse . . . he can talk, but only to Wilbur, which leads to all sorts of misadventures for Wilbur and his trouble-making sidekick Mister Ed.
The charming and still-single Joey has struck out on his own and moved to Hollywood, hoping to truly make it as an actor. After reuniting with his high-strung sister Gina, Joey moves in with Michael, his 20-year-old genius nephew, who unbelievably is literally a rocket scientist. However, what Joey lacks in book smarts he makes up for with people smarts – making him the best new friend his nephew could ask for.
Oreki Houtarou is a minimalistic high school boy. One day, he joins the Classic Literature Club at his elder sister's request. There he meets Chitanda Eru, Fukube Satoshi, and Ibara Mayaka. Chitanda is a calm beautiful girl but she turns into an embodiment of curiosity once she says, "I'm curious." Fukube is a smiling boy with a fantastic memory who calls himself a database. Ibara is a short girl and is strict with others and herself. They begin to investigate a case that occurred 45 years ago. Hints of the mystery are buried in an old collection of works of the former members of Classics Club. The collection is titled "Hyouka."
Children who create imaginary friends usually take care of them until they are 7-8 years old. Imaginary friends, left on their own after this event, continue to live in this home founded by old Madam Foster.
K.C. Cooper, a high school math whiz and karate black-belt, learns that her parents are spies when they recruit her to join them in the secret government agency, The Organization. While she now has the latest spy gadgets at her disposal, K.C. has a lot to learn about being a spy, including keeping her new gig a secret from her best friend Marisa. Together, K.C. and her parents, Craig and Kira, and her younger siblings, Ernie and Judy (a humanoid robot), try to balance everyday family life while on undercover missions, near and far, to save the world.
Collection of satirical sketches, telling about the decent inhabitants of the Patriarchal Ponds and their obscene stories. The series includes touching, outrageous and full of love intimate stories that are not accepted to speak out loud.
Julia Sugarbaker, Mary Jo Shively, Charlene Frazier-Stillfield and Suzanne Sugarbaker are associates at their design firm, Sugarbaker and Associates. Julia is the owner and is very outspoken and strong-willed. Mary Jo is a divorced single-parent whom is just as strong-willed as Julia, but isn't as self-confident. Charlene is the naive and trusting farm girl from Poplar Bluff, Missouri. Suzanne is the self-centered ex-beauty queen whom has a number of wealthy ex-husbands.
A middle-aged man with only one passion in his life meets a fitting end in a traffic accident. That's where most stories would end, but instead, this is when his story begins when he's reborn as what he admired the most in life--a vending machine! But his new lease on life happens in the worst place possible--what can a vending machine do in a monster-infested dungeon when he can't speak or even move on his own?
The adventures of Chris and Martin Kratt as they encounter incredible wild animals, combining science education with fun and adventure as the duo travels to animal habitats around the globe.
After waking in a past life, a proud queer icon must survive as a nobleman in a repressive kingdom—where same-sex love is outlawed and power is deadly.
Tony Scali is a former Brooklyn cop now the Police Commissioner of a small upstate city. But for Scali, this is no desk job. He's a tough yet compassionate boss, a loving husband and father, and a hands-on law enforcer with an unorthodox style of bending the rules. From parenthood to politics, from sex crimes to murder cases, one man takes it day-to-day with offbeat humor and street- smart skill.
Two dimwitted teenagers discuss TV, heavy-metal music, nachos, and trying to "score with chicks." When the duo aren't sitting on the couch, they try to pick up girls at the local convenience store, slack off at school, or wreak havoc while working at a burger joint.
Black Hole High is a Canadian science fiction television program which first aired in North America in October 2002 on NBC and Discovery Kids. It is set at the fictional boarding school of the title, where a Science Club investigates mysterious phenomena, most of which is centered around a wormhole located on the school grounds. Spanning four seasons, the series developed into a success, and has been sold to networks around the globe.
Created by Jim Rapsas, the series intertwines elements of mystery, drama, romance, and comedy. The writing of the show is structured around various scientific principles, with emotional and academic struggles combined with unfolding mysteries of a preternatural nature. In addition to its consistent popularity among children, it has been recognised by adults as strong family entertainment. Forty-two episodes of the series, each roughly twenty-five minutes in length, have been produced, the last three of which premiered in January 2006. Those three final episodes that aired were combin
Güldür Güldür Show, which has won the admiration of everyone with its legendary cast, continues to bring a new approach to many topics from family to love, fame to technology, football to friendship with its unique sense of humour.