In a world very much like our own, great race horses of the past have a chance to be reborn as "horse girls"—girls with the ears and tails of horses as well as their speed and endurance. The best of these horse girls go to train at Tokyo's Tracen Academy, hopefully moving on to fame and fortune as both racers and idols.
Special Week, a high school horse girl from the countryside, has just transferred to Tracen, and she's determined to fulfill her promise to her mother to become the best horse girl in Japan. On her way to school, she takes a pit stop at the race track and instantly falls in love with Silence Suzuka's style, becoming determined to race on the same team as her.
Craig and his two friends, Kelsey and JP, embark on adventures in the untamed wilderness of the Creek, a place where children can run wild and free. The group of friends solve mysteries, fulfil quests and compete in battles against the other kids.
Henry Hart is a regular kid in the eighth grade who has a not-so-regular, part-time gig as Kid Danger. Kid Danger and his sidekick-in-training Captain Man embark on new adventures as they battle bizarre criminals and super villains.
The distant future: Humanity established the mobile fort city, Plantation, upon the ruined wasteland. Within the city were pilot quarters, Mistilteinn, otherwise known as the “Birdcage.” That is where the children live... Their only mission in life was the fight. Their enemies are the mysterious giant organisms known as Kyoryu. The children operate robots known as FRANXX in order to face these still unseen enemies. Among them was a boy who was once called a child prodigy: Code number 016, Hiro. One day, a mysterious girl called Zero Two appears in front of Hiro. “I’ve found you, my Darling.”
When his clan is wiped out by a beautiful demon, young Taikobo finds himself in charge of the mysterious Houshin Project. Its mission: find all immortals living in the human world and seal them away forever. But who do you trust—and whose side are you really on—when you've been trained to hunt demons by a demon?
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer.
Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
"If you blush, you lose." Living by this principle, the middle schooler Nishikata gets constantly made fun of by his seat neighbor Takagi-san. With his pride shattered to pieces, he vows to turn the tables and get back at her some day. And so, he attempts to tease her day after day, only to find himself victim to Takagi-san's ridicule again sooner than later. Will he be able to make Takagi-san blush from embarrassment even once in the end?
Crude, rude, and a little…cute? Get ready for the larger-than-life attitude of Popuko and Pipimi, the small and tall stars of Pop Team Epic! Based off the bizarre four-panel webcomic by Bukubu Okawa comes a comedy that’ll throw you off with its out-there jokes and intense absurdity. You think you’re ready for these girls? Think again, F#%**er!
Yuzu, a high school gyaru who hasn't experienced her first love yet, transfers to an all-girls school after her mother remarries. She's beyond upset that she can't land a boyfriend at her new school. Then, on her first day, she meets the beautiful black-haired student council president Mei in the worst way possible. What's more, she later finds out that Mei is her new step-sister, and they'll be living under the same roof! And so the love affair between two polar opposite high school girls who find themselves drawn to one another begins!
Nadeshiko, a high school student who had moved from Shizuoka to Yamanashi, decides to see the famous, 1000 yen-bill-featured Mount Fuji. Even though she manages to bike all the way to Motosu, she's forced to turn back because of worsening weather. Unable to set her eyes on her goal, she faints partway to her destination. When she wakes up, it's night, in a place she's never been before, with no way of knowing how to get home. Nadeshiko is saved when she encounters Rin, a girl who is out camping by herself. This outdoorsy girls story begins with this first encounter between Nadeshiko and Rin.
What do Bingo and Rolly like to do when they're not on a mission? They play, of course! Join the pups, Hissy and their backyard pals as they play games and have fun!
The Wayne is a high-rise apartment building in New York City. Ansi, Olly and his sister Saraline are friends who call themselves Team Timber, dedicated to exploring the ever-growing mysteries of “Wayne Phenomena” in the building they call home. All manner of action, adventure and otherworldly awesomeness could be right down the hall – or twelve floors up! You never know what’s in store behind a Wayne door