Outside the magical barriers lies a world overrun by fiery beasts known as Flame Demons, and the only ones who can protect humanity are the Fire Hunters. In the dark woods where the beasts roam is where Touko, a young villager, is rescued from attack by one of these skilled trackers, Koushi. But their meeting was no accident, and a new destiny begins.
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Wisteria is an orphan girl living in a corner of the British Empire at the end of the 19th century. Her life is desolate and bleak–until she encounters Malbus, a powerful but equally lonely immortal being with a furry appearance, hounded by hunters. Together, Wisteria and Malbus roam the Empire–populated by humans and human-like beasts–in search of a place where they can live together in peace.
Despite her supposed ineptitude with regular magic, Princess Anisphia defies the aristocracy’s expectations by developing “magicology,” a unique magical theory based on memories from her past life. One day, she witnesses the brilliant noblewoman Euphyllia unjustly stripped of her title as the kingdom’s next monarch. That’s when Anisphia concocts a plan to help Euphyllia regain her good name-which somehow involves them living together and researching magic! Little do these two ladies know, however, that their chance encounter will alter not only their own futures, but those of the kingdom...and the entire world!
Eripiyo is initially a woman leading a normal life until it is turned upside down after watching a performance of the minor idol group ChamJam, which leads her to becoming obsessed with one of its members, Maina Ichii. Despite Eripiyo's enthusiasm towards her, Maina is consistently the least popular member of the group, leaving Eripiyo to take it upon herself to buy a lot of Maina's merchandise, which mainly involves singles.
The story centers on third-year high school student Jiro Yakuin, who gets saddled with his gyaru classmate Akari Watanabe for the class's "marriage training" project about practicing to be a married couple. Jiro is the complete opposite of Akari, but the two know that if they do well they will be able to switch partners to end up with their respective crushes, and so they force themselves to act like the perfect married couple.
High school soccer players from across Japan gather for a controversial project designed to create the best — and most egoistic — striker in the world.
The Raven Consort is a special consort living deep in the inner palace who, despite her title, does not perform nighttime duties for the emperor. Some who have seen her say she has the appearance of an old woman, while others describe her as a young girl. The Raven Consort's name is Shouxue. She can use mysterious arts and will accept any favor asked of her, whether it is to find something lost or to curse someone to death. The current emperor, Gaojun, visits her one night to ask a favor. Their meeting exposes a secret that will turn history on its head...
In an era when samurai ruled Japan, the Zomen no Oni wiped out all but one member of the Shinsengumi. A top-secret replacement operation is executed to protect the security of Kyoto—seven criminals are chosen as doubles to replace the Shinsengumi while being led by Ichibanboshi, whose parents were also killed by the Zomen no Oni. Now’s their time to shine the brightest!
The reincarnation of Himiko, the former queen of Yamatai, has decided to wage war against all magatama wielders of Kanto. In order to recover her lost kingdom, she must gather the true Three Sacred Treasures of Japan.
When Himiko's ally, Asaemon Yamada, ruthlessly attacks Nanyou Academy—which possesses the sacred sword Himiko is after—Chuubou Sonken, Hakufu Sonsaku's newfound sister, awakens her dragon but loses consciousness. Determined to save her sibling, Hakufu must recover her magatama at the Jofuku Temple—a legendary place where she will receive training that may cost her her life.
As the frontier between the living and the dead starts to vanish in Jofuku, the warriors of the Kanto region will have to unite in order to foil Himiko's mysterious plans.
Six thousand years ago, the Demon God appeared and creatures were turned into demons. The mankind created six Temples to fight the demons. Long Haochen joins the Knights Temple. As he grows, an adventure unfolds. He wins the recognition of others and fights with the Six Temples against the demons for the sake of human beings. He sacrifices himself to protect the people. Could Long win the Throne of Seal and be granted the highest honor in the Knights' Temple? All remained to be revealed.
What would you do to pursue your passion? For Hiyori Suzumi, it’s leaving her simple rural hometown for the bustling city of Tokyo to join Sakuragaoka High School’s track team. Between being a manager-in-training for two cutthroat schoolboy idols, track, and friends, Hiyori shows no signs of slowing down.
After his class' school trip fund is stolen, Yuichi and his best friends are abducted to play a debt repayment game; there is more than money on the line, as their bonds are tested with dark secrets and a lingering question of who is behind it all.
Fore! After Eve’s first meet-up with Aoi on the grass left her in defeat, she’s had her eyes set on a rematch to return the favor. Both these up-and-coming golfers are highly skilled, highly unique and most of all, highly competitive. With dreams of making it pro, a rivalry is getting in full swing as they both battle it out in the biggest tournaments.
The world can be healed through music, and these three girls want to make it happen. Meet Kana Fujii, Reimi Itsushiro, and Hibiki Morishima—three healers-in-training at the Karasuma Phoniatric Clinic learning the art of healing patients’ illnesses and injuries by singing. Join them on this musical adventure of kindhearted, powerful miracles sung to heal the world.
The jockey curriculum at the Horse Racing School... A school with incredibly difficult entrance requirements, where only one out of every ten to twenty applicants is accepted, and students need not just book smarts, but also physical and athletic abilities. There, a boy who is a popular idol meets his real dream for the first time. A boy who grew up on an island dreams of spending his days racing with horses. A boy from England is unsure of the path his parents have chosen for him, but still chooses to follow his dreams. This is a story about boys who pursue their dream of becoming a jockey.
After he witnesses his father’s murder at the family dojo, Ryo Hazuki dedicates his life to finding the man responsible — a mission that takes him from the streets of Yokosuka, Japan to the sprawling metropolis of Hong Kong, and beyond. Soon he’ll learn that larger, mystical forces are at play as he trains to become the ultimate martial artist in his quest for revenge.
Shiratori Mikoto utilizes his keen observation skills as a badminton player. However, a traumatic incident at the Interhigh leaves him unable to play the way he wants. He's cut from Mitsuboshi Bank's powerhouse amateur team. In an attempt to make a comeback, he takes a job at Sunlight Beverages, where he finds waiting for him work with unfamiliar coworkers and a weak unaccomplished badminton team...