As a young associate, Mitchell McDeere brought down the prestigious Memphis law firm of Bendini, Lambert & Locke, which operated as a front for the Chicago mob—and his life was never the same. After a difficult decade, which included a stay in the Federal Witness Protection program, Mitch and his family now emerge from isolation to reclaim their lives and their future—only to find that past dangers are still lurking and new threats are everywhere.
During a concert by idol group Zwei Wing, an alien force known as the Noise attack the stage. Group members Tsubasa Kazanari and Kanade Amou suppress the attack using their Symphogear armor, but despite their best efforts, innocent bystander Hibiki Tachibana is fatally injured. Distraught and much to Tsubasa's dismay, Kanade sacrifices herself in the process to save Hibiki.
Two years later, Hibiki lives on. Tsubasa now fights alone. With the threat of the Noise increasing, Hibiki finds herself encountering the Noise once again but this time she is granted a chance to become attuned with the same Symphogear that Kanade wielded.
Issei Hyodo is your average perverted high school student whose one wish in life is to have his own harem, but he's got to be one of the unluckiest guys around. He goes on his first date with a girl only to get brutally attacked and killed when it turns out the girl is really a vicious fallen angel. To top it all off, he's later reincarnated as a devil by his gorgeous senpai who tells him that she is also a devil and now his master! One thing's for sure, his peaceful days are over. In a battle between devils and angels, who will win?
Four teens who are in a band called Mudpit decide to compete in a contest where the prize is a recording contract. They are drawn into a world that is part animated, part reality.
The Seigaku tennis club has been invited to train at the U-17 (Under 17) camp. Seigaku is one of the 50 middle schools invited and must compete with high school players to prove they are just as good.
Spring 1941. A tense duel between two intelligence services is unfolding in the center of Moscow. The purpose of Hitler's secret operation is to misinform Stalin about Germany's plans to attack the Soviet Union.
In this two-part miniseries adaptation of the classic adventure novel, young Jim Hawkins is the only one who can direct a schooner to an island known for buried treasure. But aboard the ship is a mysterious man whose true motives challenge Jim's trust in the entire crew.
Professional daydreamer and underachiever, Walter, is struck by lightning, and develops a unique "super" power—the ability to move any object using just his mind ... but only a distance of three inches. He's soon recruited by a covert team of superheroes each gifted with their own extraordinarily ordinary abilities. Together, the unlikely band of heroes proves that "super" is simply a state of mind.
The year is 1949. Former front-line soldier and former investigator Sergei Gastev departs from investigative activities, faced with an unexpected problem of official mutual assistance. Attempts to restore justice almost end up in prison for himself. Gastev decides to limit his activities to teaching Roman law at the university of a small regional town. In Sergei's personal life, too, everything is not easy: the affair with the city Komsomol leader Lyudmila Mishina has to be carefully hidden...
A former soldier is brought out of retirement and put in charge of Royal security but he turns out to be the worst possible appointment as he is totally out of his depth.
Spanning over a century, Underworld: Endless War follows the elite Death Dealer, Selene, in three distinct periods in Paris; starting in 1890, then moving on to 1967, and, ultimately, in 2012, to conclude a violent triptych of bloodbath and mayhem. To end the blood-drenched reign of three powerful Lycan brothers who pose as Parisian lords, Selene's dangerous mission evolves through the years, as the technology and the weapons change, offering the fearless Lycan exterminator the means to shift the balance of power in favour of the Vampires. Will the endless war between the brutish Lycans and the sophisticated Vampires finally end in 2012?
This animated series, based on the series of books by Knife and Packer, follows the adventures of the eponymous hero and his two creators, best friends Gene and Gerald, as they report on all things grotesque on their TV show Gross-Out TV, and face off against the evil Dr. Dirk Spamflex and his dastardly machinations.
Raised on the streets of turn-of-the century London, orphaned Peter and his pals survive by their fearless wits as cunning young pickpockets. Now, they've been rounded up by their mentor Jimmy Hook to snatch a priceless—some believe, magical—treasure which transports them to Neverland.
Madame Bofvén leads a notorious gang of thieves known locally as the Klappsnapparna (the Christmas Thieves), because Christmas is their peak season and Christmas presents are their prey. The gang is now busy with their preparations – cow hooves must be polished, picklocks gathered, and the thieves' lair decorated with counterfeit banknotes. Among the thieves are Bongo, Skuggan, Trollet, and of course Kurre. Kurre is the clumsiest pickpocket in town and grew up in the gang, which has become his family.
Hellsing agents Alucard and young Walter, the resourceful Hellsing family butler, are sent to Nazi-occupied Europe in 1944 to stop the Nazis' attempt to create a vampire army.
Ten years ago, the forces of the Erebonian Empire invaded the Kingdom of Liberl, nearly reaching the heart of the Capital City before Cassius Bright led a determined counteroffensive that drove them out. Liberl has managed to rebuild by using the special mix of magic and technology that the Erbonians covet. As they prepare to join the Bracers, whose use of "craft" is vital to the nation's defense, Cassius' daughter Estelle and her adopted brother Joshua learn all too well that the threat of another invasion is ever present. When Cassius' airship suddenly goes missing, the younger members of the Bright family find themselves at a pivotal point in history, deciding to launch a rescue mission by themselves!