Yamishibai is a picture-story style of animation whose motif is surrounded and based off the rumors, and urban legends throughout the history of Japan.
Boonie Bears 3 is the third part of the TV animation "Boonie Bears", also translated as "Bears in the Jungle", "Boonie Bears Part 3", the animated film tells the story of Bears in the Jungle who return to the jungle after traveling around the world and see their friends in the jungle again.
Bear is the backbone of the bear brothers, smart and witty, good at improvisation; Bear two character is simple and straightforward, impulsive, but infinitely powerful. The two bears' biggest enemy, Baldhead, is a small, thieving logger who cuts and steals.
The two bears are chased to the jungle and become loggers again, cutting and logging trees in the jungle that has been planned as a nature reserve. In order to stop Baldjon from destroying the forest, the jungle animals, led by Bear Big and Bear Two, and Baldjon once again launched a hilarious battle.
Haruto Kirishima lived a calm life out in the countryside, away from the fast-paced life of the city. Then Yuzuki Eba appeared in his life out of nowhere, having come from Tokyo to briefly live with her family. Their time together left him enamored with the memories of that short period before she just as abruptly disappeared from his life, and left him full of questions.Kimi no Iru Machi begins some time later, after Haruto moves to Tokyo to live with his sister, in order to pursue a career as a cook. In reality though he wishes to be with Yuzuki. Things don't start good though. When he arrives he is mistaken for a burglar and attacked by his sister's neighbour Mishima Asuka. After the misunderstand is cleared his feelings begin to waver though. Is Eba, who keeps avoiding him for seemingly no reason, the one for him or is it Asuka?
Tachikawa, Japan, is a "second metropolis" of Tokyo, protected by the Gatchaman, warriors who fight in special reinforced suits powered by the manifestation of their spiritual powers called NOTE. When the energetic and cheerful Hajime Ichinose becomes their newest member, the Gatchaman must deal with Berg Katze, an enigmatic alien creature bent on destroying Earth just like it did with several other planets in the past.
Jeff, Bill and Larry are old pals who work together at Barton Bounty Hunters in the small Southern town of Skeeter Creek. They get their bounties from Lisa, a loudmouth bail bondsman whose office is next door. Jeff is the owner of the company and leader of the team. Bill is the resident criminal profiler, and Larry is the team muscle. Together, they track down redneck fugitives, making Skeeter Creek a little bit safer.
The guys will have to deal with friends and family like Jeff's sassy ex-wife Stacy and her smarmy new husband Nathan, as well as local rednecks like Jesco (who just so happens to be Jeff's dad).
Packages from Planet X is a US/Canadian animated television series produced by American Greetings and DHX Media that first premiered on Disney XD on July 13, 2013.
A charismatic 15-year-old, Dan Zembrosky, from the bizarre town of Iron Bay suddenly receives strange, cryptic packages from an evil alien planet. The packages arrive in various forms and Dan and his two best friends use them to their own advantage, whether it be to make the soccer team, pass a test to avoid summer school or get out of trouble, all while keeping the mysterious contraptions out of the hands of Copernicus, an evil alien who is plotting to take over the world.
Set during Bruce Wayne's early years as the Batman, following his initial period of battling organized crime. He hones his skills with the assistance of his butler, Alfred Pennyworth. Bruce is introduced to Alfred's goddaughter, Tatsu Yamashiro. Tatsu is a martial arts swordsmaster hired to act as Bruce's bodyguard, but also recruited to act as a superhero partner to Batman.
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
Yuugo Hachiken enrolled in Ooezo Agricultural High School for the reason that he could live in a dorm there. In some ways he chose Ooezo in an effort to escape the highly competitive prep schools he had attended previously, but he was faced with an entirely new set of difficulties at Oezo, surrounded by animals and Mother Nature. After growing up in an average family, he began to encounter clubs and training the likes of which he had never seen before.
Fifteen year old Kuroki Tomoko has dated dozens of boys and is easily the most popular girl around-- inside her dating games. In reality, she gets tongue tied just talking to people, and throughout middle school she's only had one actual friend. As she enters high school, she desperately wants to be popular, but doesn't understand that real-life doesn't work like her games. Her artificial successes pave the way to real folly and failure. But why drop this strategy when there's always someone else to blame?!
Staz is a vampire from the surreal "Demon World", and Fuyumi, an ordinary girl, accidentally wanders into the Demon World through a portal. Subsequently after meeting each other, Fuyumi is killed by a carnivorous plant and turned into a ghost, causing Staz to take responsibility and pledge to help bring her back to life.
William is the son of a prestigious noble family, and an exceptionally brilliant student. Then, one day, his uncle's business mistake causes the family to lose its fortune. Fearing that his prestigious name will be tainted, William returns to his home and searches for anything that could be worth some money. In the basement, he discovers a room once used by his ancestors with a strange magic square on the floor. There, he inadvertently summons the demon Dantalion, who declares that William is the Elector: one with the power to choose the demon who will rule over Hell.
Uzume Uno is a young student and former champion of a trading card game competition. She is trusted with a special device containing five powerful Fantasista Dolls. These dolls are sentient virtual beings who reside in cards which are now controlled by their new master, Uzume.
In Kyoto, humans and supernatural creatures live side-by-side. Soichiro Shimogamo used to be the head of tanuki society, but without warning one day he was made into tanuki stew, and no one knows how it happened. He left four sons behind who all live happily with their mother. What does fate have in store for this strongly bonded family?!
Since 15 years ago, no new lives are born... and no one can die. Then, "gravekeepers" appeared in the world, with the ability to give rest to the living dead. Therefore the people said, "God abandoned the World". Ai who is 12 years old, one of "gravekeepers". Her life changes, when an immortal gunman named Hampnie Hambart murders the residents of her small village. She learns the "truth of the world" from him, and decides to travel in order to save the world.
This is the 2013 TV edition of the film series.
After lying in a coma for two years, Shiki Ryougi awakens with amnesia. Inexplicably, she finds that she has also obtained the “Mystic Eyes of Death Perception” in which she can see the invisible lines of mortality that hold every living and non-living thing together. In this modern occult-action thriller, Shiki must tackle supernatural incidents while searching for her purpose for living.
The story begins with Oomiya Shinobu, a 15-year-old, seemingly pure Japanese girl who actually did a homestay in Great Britain. Even after coming back to Japan, she still misses her time overseas. One day, an airmail letter arrives from Alice, the girl in Shinobu's host family in Great Britain. The letter reads: Shinobu, I'm coming to Japan! The Japanese/British girls' mixed comedy follows the lives of Shinobu, Alice, and other girls from both Japan and Great Britain.
In a world plagued by the Daemonia, creatures that take advantage of the negative emotions of people and transform them into monsters, girls from 22 special bloodlines are chosen to wield the power of the Elemental Tarot and confront them. The story follows Akari Taiyo, a 12-year-girl who becomes the wielder of card "The Sun" and joins the mysterious organization "Sefiro Fiore" to confront the Daemonia along other card wielders. However, it does not take long for Akari to learn that with their duty comes an unbearable guilt, as to defeat the Daemonia, the humans afflicted by them must perish as well.