It's the year 2020. The Network has become something humans can no longer do without in their daily lives. But what humans don't know is that on the other side of the Network is the Digital World, a realm of light and darkness. Nor are they aware of the Digimon who live there. Fifth grader Taichi Yagami's mother and little sister Hikari went to Shibuya, and now they're aboard a runaway train. Taichi hurries to Shibuya to save his mother and sister, but the instant he heads toward the station platform... a strange phenomenon befalls the DigiDestined, and Taichi goes to the Digital World!
The year is 1939 - it was then that the Neuroi appeared. Nobody knows where they came from or what their ultimate agenda is, but the fact remains that their attacks drove people out of their towns and cities. In order to take arms against them, humanity develops a new anti-Neuroi weapon called the "Striker Unit." Using the power of magic to fight against the monsters, this new device enhances and amplifies the power of female magic-wielders. To use this device, young witches from all over the world have been brought together to form an elite task force unit called the 501st Joint Fighter Wing, commonly known as the "Strike Witches."
The slapstick adventures of hapless Gilligan, long-suffering Skipper and their gang of mismatched castaways, all stranded on an uncharted desert isle after their tiny ship hit stormy weather.
One day, New York City as we know it vanished overnight into a mysterious fog. Now known as Hellsalem's Lot, it has become a place where another world beyond imagining is connected to our reality. The balance within this new world is protected by a secret society known as Libra. Leo, a journalist and photographer who arrives in the city, is unexpectedly recruited to join their ranks.
Reincarnation had Ryo dreaming of peace, but instead he lands into a monster-infested wilderness. With water magic and eternal youth, he survives countless wicked concoctions for 20 years, becoming one of the most powerful magicians ever. Ryo’s fate shifts when he meets Abel, a genius knight, thrusting him into magical society’s spotlight. Thus, the Water Magician’s wild adventure begins!
Set in an alternate history where “superheroes” are treated as outlaws, “Watchmen” embraces the nostalgia of the original groundbreaking graphic novel while attempting to break new ground of its own.
The program brings together nearly 150 artists who cross the border to become athletes in the program to prepare for and compete in three categories of athletics, water sports and general events.
As a serial killer targets couples and strikes terror in Italy, authorities explore a case from 1968 that may be key to finding The Monster of Florence.
Set against the backdrop of a remote loch-side Scottish holiday cabin park and set over the course of one single rainy summer’s day, Summerwater looks at the simmering tensions between holidaymakers that eventually erupt into a devastating climax.
Follow the three members of a mega-famous pop group, Electric Bloom, as they look back and tell the story of their band and friendship, starting with the day they all met in middle school. The girls go on a journey to becoming the biggest band in the world and the best friends in the universe.
Follow the exploits of the Creature Commandos, a secret team of incarcerated monsters recruited for missions deemed too dangerous for humans. When all else fails... they're your last, worst option.
After losing her grandfather, Aoi—a girl who can see spirits known as ayakashi—is suddenly approached by an ogre. Demanding she pay her grandfather’s debt, he makes a huge request: her hand in marriage! Refusing this absurd offer, Aoi decides to work at the Tenjin-ya bed and breakfast for the ayakashi to pay back what her family owes.
Early 20th-century adventurers find themselves fighting for survival after their hot-air balloon crashes into a remote part of the Amazon, stranding them on a prehistoric plateau.
Wyatt Earp's great granddaughter Wynonna battles demons and other creatures with her unique abilities and a posse of dysfunctional allies - the only thing that can bring the paranormal to justice.
The six-person crew of a derelict spaceship awakens from stasis in the farthest reaches of space. Their memories wiped clean, they have no recollection of who they are or how they got on board. The only clue to their identities is a cargo bay full of weaponry and a destination: a remote mining colony that is about to become a war zone. With no idea whose side they are on, they face a deadly decision. Will these amnesiacs turn their backs on history, or will their pasts catch up with them?