Kazuma Hoshino moves to the beautiful countryside to take care of his little brother, Ayumu Hoshino. They ended up they getting lost on their way to the Japanese Inn.
In the future, mankind's seemingly utopian society is strictly controlled by the government, and anything that threatens to disrupt the status quo is ruthlessly suppressed. When 14-year-old Jomy begins to question the way the society is run, he suddenly becomes a target for both the government and the Mu, an outcast race with extra-sensory abilities who have been fighting against the government for generations. Now, each is determined to hunt him down - one to kill him and the other to save him.
Born and raised in the countryside of Japan, Hinako "Hina" Sakuragi gets anxious easily when she talks to new people—so much so that she resembles a stiff scarecrow. To overcome this, Hina hopes to get involved in theater, inspired by a play she saw during her school's field trip. So, Hina moves into the Hitotose Manor in the bustling city of Tokyo to study at Fujiyama High School, aspiring to join the school's renowned theatre club.
But to Hina's dismay, she learns that Fujiyama High's theatre club has been on a lengthy hiatus. Having already come to Tokyo and enrolled in the school, Hina is at a loss for what to do next. Sensing her disappointment and eagerness to learn theatre, Chiaki Hagino, the landlady of Hitotose Manor, encourages Hina to create a troupe with the residents of Hitotose Manor as its members.
This story follows Hina as she begins a new life in Tokyo attending Fujiyama High while learning the ropes of theatre with the support of her friends along the way.
In a rural town undergoing revival through music, high school students Kanae and Sousuke meet none other than Beethoven and Mozart! Calling themselves "ClassicaLoids," this mysterious duo creates a strange power through the "music" they play. One night, stars fall from the sky and gigantic robots appear, causing trouble every single day! Bach, Chopin, Schubert also appear as ClassicaLoids. What is the mystery behind the powers they possess? Are they humanity's friend or foe?
A century has passed since magic - true magic, the stuff of legends - has returned to the world. It is spring, the season of new beginnings, and a new class of students is about to begin their studies at the First National Magic University Affiliated High School, nickname: First High.
It follows the events of the original series as seen through the eyes of Shiba Miyuki, Tatsuya's sister. The life of an honor student comes with a lot of expectations...and unexpected hidden feelings?!
D'Artagnan journeys from Gascony to Paris to become a musketeer. He meets Jean, Constance, and three legendary swordsmen. Together they face Cardinal Richelieu, Rochefort, Milady, and Man in the Iron Mask.
Kazuki Mai, an elementary schoolgirl, wanted to be a magician but her skills weren't good enough for her to join her grandparents' Magiccarat troupe. One day she sees a light enter a strange heart-shaped mirror. The light is actually a mirror fairy named Topo, who takes over her favourite stuffed toy, a flying squirrel and gives her a bracelet with the 4 card suits. The bracelet can turn into a bubble wand which transforms Mai into the 18 year old magician Magical Emi, who uses her magic to help people and participate in her grandparents' shows.
Plug is a "Charger Girl" from a parallel dimension. Her job is to find depressed humans in our dimension and charge them up to revitalize their energy.
In a world where dead people turn into books and are stored in the Bantorra Library where anyone who reads a book can learn their past. Bantorra Library is maintained by Armed Librarians who wield psychic powers and their enemy is a religious society known as Sindeki Kyōdan.
The jockey curriculum at the Horse Racing School... A school with incredibly difficult entrance requirements, where only one out of every ten to twenty applicants is accepted, and students need not just book smarts, but also physical and athletic abilities. There, a boy who is a popular idol meets his real dream for the first time. A boy who grew up on an island dreams of spending his days racing with horses. A boy from England is unsure of the path his parents have chosen for him, but still chooses to follow his dreams. This is a story about boys who pursue their dream of becoming a jockey.
Sabrina: Secrets of a Teenage Witch is an American animated television series on Hub Network based on the Archie Comics character Sabrina the Teenage Witch. The series is developed by Pamela Hickey and Dennys McCoy and was acquired by Hub Network on October 1, 2012. The series was originally intended for a summer 2013 release but has since been pushed out to fall 2013.
In order to survive the eventual arrival of the "Dusk End," people of the western reaches of the "Land of Dusk" devoted their efforts to rediscover and recreate lost alchemic technologies. Those technologies were then gathered in the alchemy city known as "Central," where research was conducted on how to halt the advance of the twilight. Having learned the newest alchemic techniques in Central, young alchemist Logy requested a transfer to an understaffed town of Colseit on the frontier to make use of his abilities. There he meets Escha, an apprentice girl assigned to the Development Department. Together, the two make a promise to use their alchemic techniques to bring success to the Development Department.
It's 2012, and Simon Masrani has an idea for a new attraction that is guaranteed to keep Jurassic World at the forefront of theme park entertainment. It's the greatest thing since the discovery of dinosaurs, but in order for it to succeed, he needs his right-hand, can-do problem solver, Claire Dearing, to get a trio of dinosaurs across the park to the new, super-secret exhibit. Reluctantly teaming up with newcomer Owen Grady, the animal behaviorist she hired sight unseen to deliver the dinosaurs, the duo sets out on a fun-filled adventure across the island. Unfortunately, delivering the dinosaurs to the new attraction is not as easy as they thought.
An old bottle has found its way into the household of a modern family, which consists of a boy named Kan and his parents. A genie, Hakushon, and his daughter, Akubi, reside inside it. When Kan finds the bottle, he discovers that a sneeze summons Hakushon and he must grant the wish of whoever sneezed, while a yawn summons Akubi and she must do the same for whoever yawned. Getting wishes granted by either genie may not be a good thing, for Hakushon messes them up due to his own extreme clumsiness, while the more capable Akubi likes to cause mischief by twisting their words and meanings so that something bad happens.
Twenty-five years after Éclair and Lumière rescued the galaxy from destruction, the Galactic Trade Organization act on behalf of universal peace by combating criminal activity. Two trainees, Ascoeur and Q-feuille, work their way to membership.
When Thanos, Ronan, Nebula and the Ravagers seek to possess the Build Stone, the fate of the universe depends on the Guardians of the Galaxy to protect it.
In the Four Islands Archipelago, people can use Grav-Shoes to fly around! This is the story of Asuka Kurashina, a transfer student that arrives at Kunahama Academy from outside the Four Islands. After seeing the ability of wearers to soar in the sky, she quickly develops an interest in flying with the Grav-Shoes and also joins the school's FC (Flying Circus) club to further her passion.
Glenn Martin, DDS is an American-Canadian stop-motion-animated television series that premiered on Nick at Nite on August 17, 2009. The series was produced by Tornante Animation in association with Cuppa Coffee Studio. Glenn Martin, DDS was Nick at Nite's fourth original series.
The show premiered on March 18, 2010 on Sky1 in the UK and Ireland. Season two premiered on June 11, 2010. The show ended on November 7th, 2011.