Featuring an enormous interactive bridge that dares players to cross by stepping on the right answers to challenging trivia questions. Each step forward puts money in the team’s bank, with bonus money for each successful crossing. However, the team gets to keep the money only if it can “beat the bridge” by returning one of its players back across before time expires in an exciting end game.
They call themselves PEK - Prankster's Elite Club, and they refuse to be bored. A new boy starts in the class and he is welcomed with an anaconda prank.
Frozen out of the family business, a spoiled heir named Joni sets out to prove himself by returning to his hometown to sell his family’s nearly-collapsing roof-tile factory. Desperate to grab attention (and jack up the land price), Joni comes up with a completely unhinged idea: a muscle-flexing contest for the factory workers.