George and Martha is an animated children's television show which comprises 26 episodes made in 1999. The program revolves around the lives of two hippos: George and Martha. Produced by Nelvana and initially seen on YTV in Canada, the show is based on a series of books written and illustrated by James Marshall. It now airs in reruns on qubo, as of April 12, 2008.
Its theme song is "Perfidia", by Mambo All-Stars.
Mireille Bouquet is a professional assassin, and a very good one at that. But when she follows up an E-mail from a young Japanese girl named Kirika Yumura, inviting her to take "a pilgrimage to the past", her life becomes even more dangerous than it already is. Now, with a haunting melody invoking the memory of an event long past, Mireille and Kirika decide to work together to find the truth about a thousand-year-old organization that has controlled both of their lives since before they were born. And the only clue in their search, the only thing Kirika remembers about herself, becomes their working codename: a name designating an ancient fate, of two maidens who reign over death—Noir.
In Felicidad, farmers known as the Farmagia raise monsters under the peaceful rule of the Magus Diluculum. After the Magus passes, a power struggle erupts among forces using monsters to seize control. In the town of Centvelt, Farmagia Ten and his friends band together against the despotic new ruler, Glaza. Ten, his friends, and their home-grown monsters must stay strong to defend their freedom.
In the future, Japan is a wasteland. In the Great Kanto Desert, scattered humans eke out a living in the hot sand. Among them, a short-statured man they call "Sunabozu" makes a living as a bounty hunter. Like a demon of the sand, he seems unbeatable. Yet, like all men, he has a particular weakness for the opposite sex...
Sarah is a 7-year-old girl with big eyes and a green hat. She lives with her best friend, a quacky, slightly manic fowl appropriately named Duck. Each episode features the pair setting out on simple but exciting adventures as they explore the world in their own imaginative way.
A middle-aged man with only one passion in his life meets a fitting end in a traffic accident. That's where most stories would end, but instead, this is when his story begins when he's reborn as what he admired the most in life--a vending machine! But his new lease on life happens in the worst place possible--what can a vending machine do in a monster-infested dungeon when he can't speak or even move on his own?
Transformers: Cybertron, known in Japan originally as Transformers: Galaxy Force, is the 2005-2007 Transformers toy line and animated series, another co-production between Hasbro and Takara. It was aired in Japan as a separate rebooted transformers series, though in America, the English dub was presented as a sequel to the previous series, Transformers: Armada and Transformers: Energon by adding dialogue and reusing a number of screens to link elements of the Armada and Energon series to the show, giving the impression that it is a sequel. In the anime, all of the Transformers are computer-generated, while the humans and backgrounds are rendered in traditional 2D animation. It is the last series in the Transformers franchise to be produced in Japan.
Kinji, who lacks any kind of work ethic, is a layabout in his modern life. One day, he finds himself transported to another world–but not in a grand fantasy of a hero welcomed with open arms. He's immediately shoved into a terrible job! Now enslaved by an evil mining company in a fantasy world, Kinji's about to really learn the meaning of hard work!
Kimihara Himeno, also known as "Hime," goes about her life, love, and studies just like any ordinary high school girl. The only difference is that she's a centaur. She enjoys her school life along with classmates of many unique shapes, including Nozomi the draconid, Kyoko the goatfolk, an angelfolk class representative, and Sassas-chan the Antarctican. Hime's younger cousin Shino-chan, her friend Maki-chan, and the class representative's four younger sisters also join the cast in this very cute slice-of-life story about girls who are human, yet aren't!
Kyotaro Kakei has always had an affinity towards books in hopes to find answers to his life. With a mentor's promise, he continues to search for a book with his absolute hope. However, this changes when he receives a foretelling message saying that "Today, something will happen that will change your fate. --From the Shepherd." Due to this premonition, his normal school life at Shiomoi Academy becomes entangled due to the optimistic Tsugumi Shirasaki and the Shimoi Happy Project.
After rescuing Last Order and subsequently taking a bullet to the head, Academy City’s top-ranked esper rests in the hospital. But Accelerator’s recovery is cut short when a mysterious girl carrying a photo of his little clone companion asks for help. Now they’re taking on Disciplinary Action—an anti-evil coalition whose sinister plans threaten Last Order, Academy City, and even the entire world!
In the Four Islands Archipelago, people can use Grav-Shoes to fly around! This is the story of Asuka Kurashina, a transfer student that arrives at Kunahama Academy from outside the Four Islands. After seeing the ability of wearers to soar in the sky, she quickly develops an interest in flying with the Grav-Shoes and also joins the school's FC (Flying Circus) club to further her passion.
Himari’s 16th birthday will be one she never forgets. Unexpectedly, she receives a will detailing her inheritance of a mysterious estate: the Momochi House. She arrives only to discover that the home was built on the cusp between the human world and the spiritual realm. There, she encounters Yukari, Ise, and a peculiar boy named Aoi, who seems to be concealing a shadowy secret.
Napoleon Dynamite is an American animated sitcom based on the 2004 cult film of the same name. The series was created by Jared and Jerusha Hess and developed by the Hesses and Mike Scully. The series follows the adventures of Napoleon Dynamite in the small town of Preston, Idaho. The Hesses came up with the idea for the series after filming Napoleon Dynamite. It originally ran on Fox from January 15, 2012, to March 4, 2012, before being cancelled.
Clue Club is a 30-minute Saturday morning animated series produced by Hanna-Barbera Productions from August 14, 1976 to September 3, 1977 on CBS.
Clue Club only had one season’s worth of first-run episodes produced, which were shown on Saturday mornings on CBS.
In the fall of 1977, cut-down versions of the half-hour episodes of Clue Club appeared under the new title Woofer & Wimper, Dog Detectives to showcase the show's basset and bloodhound which aired as a segment on the CBS Saturday morning package program The Skatebirds from September 10, 1977 to January 28, 1978.
When The Skatebirds was cancelled in early 1978, Woofer & Wimper, Dog Detectives re-appeared as a segment alongside The Robonic Stooges on their half-hour show, also on CBS. The full-length versions of Clue Club returned to CBS on Sunday mornings from September 1978 to September 1979, concluding the show’s original network run.
After a mid-1980s revival on USA Cartoon Express, it has since resurfaced on Cartoon Network and Boomerang.
I Am Not An Animal is an animated comedy series about the only six talking animals in the world, whose cosseted existence in a vivisection unit is turned upside down when they are liberated by animal rights activists.
Shun Asanaga is a 15-year-old junior high school student with an optimistic and bright personality. One day, he finds a mysterious crystal in the office of his father, who is a scientist and businessman. When he touches it, the world becomes distorted, and he is sent into the world of Endra. Emilio, a prince of the kingdom of Endra is nearing his 16th birthday and despises the reigning king Delzain. Since Emilio is now at the age when he can inherit the throne, he takes up a weapon and attempts revenge. However, because Emilio is too weak, he is captured by Delzain and put in prison. When Emilio is in grief, the wall of his cell becomes distorted and Shun appears from there with two goals: return to his own world, and complete his revenge. What future lies ahead for the two boys trying to survive in Endra, yet raised in two different worlds?