Taito has been really sleepy lately, and keeps dreaming of a female vampire who says she has given him her "poison." Sometimes he even thinks he hears her voice when he's awake. But after surviving an accident that should have killed him, Taito's world changes drastically and he realizes that his dreams are more real than he thought.
Murasaki Wakako, who is 26 years old, loves going out alone to enjoy eating and drinking, especially when something unpleasant happens at work. Thie show follows Wakako through many solitary outings, where she enjoys different combinations of food and drink!
Kōjiro Shindō is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado". A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindō, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. The Japanese government sends its own negotiator, Saraka Tsukai.
Shinichiro is a student living in what would be a dream come true for most high school boys, but for him is mostly a frustration. A well liked girl in school named Hiromi has lived in his house for a year along with his family. Her father was a close friend of the family, and when he died they immediately took her in. She is popular and well liked, always smiles, is talented in sports- but Shinichiro knows there must be tears inside her. Having an artistic tendency, he makes watercolours of her and thinks about wishing to ease her tears. Yet he cannot bring up the nerve to talk to her even in his own home. She, too, is quiet and withdrawn in their house, quite unlike at school. Shinichiro is also distracted by teasing from his friend Nobuse for watching Hiromi from afar, a curse of bad luck from a strange girl named Noe, and being forced to perform Muhiga dancing. By helping Noe he hopes to ease his own problems, yet he seems to have difficulty helping himself.
In the future, the trains of the Galaxy Railways transport citizens between planets, protected from terrorists and aliens by the elite SDF. Though his father and brother were lost in service of the SDF, Manabu follows his dreams and joins the unit.
After the murder of Luna, the robot society that rules the planet starts to rust and decay. Death and despair spread through the land like wildfire. The only one unaffected by the affliction that becomes known as "The Ruin" is Luna's assassin, Casshern. Unable to remember if he really triggered this capital sin against the entire mechanized civilization, Casshern embarks on a journey to unravel the mystery that connects him, Luna, and the plague.
A “small” new student, Ushio Hinomaru, appears before the weak little sumo club of Oodachi High School! The words “big” and “heavy” are the rules to this sport, which does not fit this newbie any inch, but this guy goes and does what...!? Ushio and the small sumo club climbs its way to the top! The goal is Hinoshita Kaisan, a title for the highest rank in professional sumo, equivalent of Yokozuna.
After losing everything in a single night, Sakiko Togawa reaches out toward an even deeper abyss, one that will drag everyone around her down as well. Gathering the lives of girls burdened with their own troubles and desires, Sakiko raises the curtain on a perfect masquerade. On a stage where sorrow, death, fear, love—even the solace of forgetting—are stripped away, will their masks be torn off and shatter into oblivion?
High school student Saito Hojo is set to inherit his grandfather’s major corporation. First, he must marry Akane Sakuramori, the girl he despises the most, and who hates him just as much. The two are determined to keep their unexpected marriage a secret from their classmates. But as they begin their newlywed life, the distance between them starts to close.
Every 12 years, mercenaries with the highest caliber of brute strength, cunning wit, and deadly precision gather to participate in the Zodiac Tournament. Each warrior bears the name and attributes of one of the 12 animals of the Chinese zodiac. With their pride and lives on the line, they engage in vicious combat until only the victor remains.
One night, a strange object falls on the head of Nitta, a member of the yakuza. Inside the box is a strange young girl named Hina. She has tremendous supernatural powers, and Nitta finds himself reluctantly taking her in. Her powers can come in handy for his yakuza business, but he also runs the risk of her using them on him! Not to mention, if she doesn't use her powers, she will eventually go berserk and destroy everything around her. Nitta and Hina's strange life together is just beginning...
A spin-off from Assassination Classroom and continuation of the anime film short. In this world, Koro-sensei is the Demon King while the students of class 3-E are cast as heroes who must defeat him. The students learn swordsmanship and sorcery at Kunugigaoka Magic School. Their strange adventure begins!
Saturated in hip hop culture comes the birth of a new movement known as "Phantom Live." Each of the artists have a metal accessory known as "Phantom Metal" which chemically reacts to the wearer's emotions to produce an image, setting a magnificent stage for enthusiastic youths. With legendary club "CLUB paradox" hosting the mysterious Paradox Live, four teams: BAE, The Cat's Whiskers, cozmez and Akanyatsura each receive an invitation to participate, each with their own genre of music in a race to the top.
Makoto 'Smile' Tsukimoto and his friend Yutaka 'Peco' Hoshino have been playing table tennis together since they were kids, but as they enter high school, they find that the game, and how they see it, has changed. Peco, brimming with confidence and energy, wants to be the best in the world, but the reserved Smile has little fighting spirit and doesn't want to sacrifice others' happiness just to win, despite his innate talent. As the two grow, and experience the ups and downs of the sport – and life – they try to figure out exactly who they really are and what drives them to play.
Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.
Welcome to Yamauchi, a world inhabited by the Yatagarasu, a race of three-legged ravens who shapeshift into humans. The land is divided into four regions—North, South, East, and West—each ruled by a noble family. Yukiya, the son of a leader in the North, is shocked by a call to attend to the Imperial Prince. Murder, mysteries, and an invasion from an unexpected enemy await in this epic fantasy.
Two young wrestlers face each other in a recently revived underground wrestling organization, the Tiger's Lair, which destroyed the wrestling dojo they grew up in. One took over the training facilities of Naoto Date at the foot of Mount Fuji, as well as the mask he left behind. The other dared to enter the Tiger's Lair and won a fierce competition, receiving a jet-black tiger mask. One tiger walks the path of light, while the other walks the path of shadows. Neither one knows the other's face. On the ring, they are natural enemies, but they have the same purpose—destroy the Tiger's Lair!
Himari’s 16th birthday will be one she never forgets. Unexpectedly, she receives a will detailing her inheritance of a mysterious estate: the Momochi House. She arrives only to discover that the home was built on the cusp between the human world and the spiritual realm. There, she encounters Yukari, Ise, and a peculiar boy named Aoi, who seems to be concealing a shadowy secret.
When aspiring manga artist Chika’s storyboards get rejected, she ditches her desk for an adventure! Armed with a quirky social media poll, she sets off on a spontaneous journey of random crowdsourced destinations. From hilarious mishaps to heartwarming encounters, Chika discovers inspiration, friendship, and herself, one unpredictable stop at a time.