Legendary hitman Juzo Ogami has never failed an assignment. But after a mission, he’s stung by a mysterious wasp and wakes up in the body of a 13-year-old boy! And to make things even weirder, he receives a bizarre new order: infiltrate a middle school. Now the once-feared assassin must balance the chaos of school life with his deadly work, all while searching for a way to regain his adult body!
In 1972, the Apollo 17 mission discovered a hypergate to Mars on the surface of the moon. Soon a war breaks out between Earth and Mars, and Martian soldiers begin to descend from the sky, riding steel giants, intent on exterminating humanity.
In a Holy Grail War, Mages (Masters) and their Heroic Spirits (Servants) fight for the control of the Holy Grail—an omnipotent wish-granting device said to fulfill any desire. Years have passed since the end of the Fifth Holy Grail War in Japan. Now, signs portend the emergence of a new Holy Grail in the western American city of Snowfield. Sure enough, Masters and Servants begin to gather... A missing Servant class... Impossible Servant summonings... A nation shrouded in secrecy... And a city created as a battleground. In the face of such irregularities, the Holy Grail War is twisted and driven into the depth of madness. Let the curtain rise on a masquerade of humans and heroes, made to dance upon the stage of a false Holy Grail.
In a world full of brilliant heroes, it’s the trust of fans that turns heroes into superheroes. If a hero loses the people’s trust, they lose their special abilities. Trust value is collected, quantified, and used to determine a hero’s ranking, displayed on their wrist. Every two years, the top heroes go to a tournament to fight, determine new trust values, and earn their rankings.
Tomozaki is one of the best gamers in Japan, and in his opinion, the game of real life is one of the worst. No clear-cut rules for success, horribly balanced, and nothing makes sense. But then he meets a gamer who’s just as good as him, and she offers to teach him a few exploits…
On August 16, midway through a seemingly endless summer vacation, middle school third-year student Nagara, transfer student Nozomi, classmates Mizuho, Asakaze and their entire class are suddenly transported from their tranquil lives to a school adrift in an alternate dimension. They must survive with the super powers that have awakened within them.
Prince Wein is ready to commit treason. And who can blame him? Faced with the impossible task of ruling his pathetic little kingdom, this poor guy just can't catch a break! But with his brilliant idea of auctioning off his country, this lazy prince should be able to retire once and for all. Or that was the plan...until his treasonous schemes lead to disastrous consequences-namely, accidental victories and the favor of his people!
First-year high schooler Midori Asakusa loves anime so much, she insists that "concept is everything" in animation. While she spends her time doodling endless ideas and settings in her sketchbook, she hasn't taken the first step to creating anime, insisting that she can't do it alone. After Asakusa's money-loving best friend Sayaka Kanamori notices her genius and drive – and when it becomes clear that their classmate and charismatic fashion model Tsubame Mizusaki wants to be an animator – the energetic trio start an animation club. Together, the three aim to realize the "ultimate world" that exists in their minds, as they come to see the power that fiction and imagination have on their lives and the world around them.
For a thousand years, the Vikings have made quite a name and reputation for themselves as the strongest families with a thirst for violence. Thorfinn, the son of one of the Vikings' greatest warriors, spends his boyhood in a battlefield enhancing his skills in his adventure to redeem his most-desired revenge after his father was murdered.
Break-dancing but fierce warrior Mugen has to deal with the cold-blooded and conceited Jin, a samurai who believes he is above all. These sworn enemies are brought together by Fuu for a special task.
Yuri Shibuya is an average baseball-loving high school student. One day, Yuri tries to save his former classmate from a group of hoodlums. Turning on him, they drag Yuri into the bathroom and push his face into the toilet. When they flush the toilet, he is transported to another world! Yuri is then taken to a castle and crowned King of the Demon World! Is he going to end up as the leader of the land, surrounded by his extraordinarily handsome lieges or will he make it back home?
When summer break begins, Haruka is only thinking of hanging out with her friends—until one fateful night she learns that she’s the keystone in an interdimensional battle for not only the Earth’s future, but the very survival of all existence across the multiverse.
Caught in a 150-year-long war, interstellar nations reach the pinnacle of strategic combat at the hands of two genius leaders. Reinhard of the Galactic Empire, and Yang of the Free Planets Alliance lead the charge from opposing fronts. Fighting is their destiny, but in this vast universe torn by political intrigue, their greatest enemy may not be each other.
Otonokizaka High School is planning to close within three years. However, nine female students come together with one thing in mind—form a pop idol group to revive the school’s popularity and keep it from shutting down. 'In order to protect our beloved school, there’s only one thing we can do...become pop stars!'
Ars Louvent is reincarnated in another world as the young son of a minor noble who owns a small domain. Ars is not particularly strong or intelligent, but he was born with the Appraisal Skill that's able to see others' abilities and statuses. He uses his skill to find the best hidden talents in the world to make their small, weak domain into the best.
16-year-old Hayate is really down on his luck. Because his unemployed parents are good-for-nothings who waste what money they have on gambling, Hayate had to start working at a young age to help out his family. Although such experience has made him inhumanly fast and tough and skilled at things boys aren't normally skilled at, it has also left him in an awkward position, as his parents have racked up such a huge gambling debt that they have sold Hayate to the yakuza for the value of his organs. In a desperate attempt to avoid that fate, Hayate decides to become a "bad guy" and kidnap someone to be held for ransom, but his efforts to do so are mistaken as a confession of love by the girl he targets. When he helps save the (as it turns out) ultra-wealthy 13-year-old Nagi from real kidnappers, she takes him in and gives him a job as her new personal butler (and love interest) until he can pay off his debt. But Hayate is more attracted to Nagi's beautiful teenage maid Maria, and head butler Klaus is initially disapprov
One day, Naho Takamiya receives a letter written to herself from ten years in the future. As Naho reads on, the letter recites the exact events of the day, including the transfer of a new student into her class named Kakeru Naruse. The Naho from ten years later repeatedly states that she has many regrets, and she wants to fix these by making sure the Naho from the past can make the right decisions—especially regarding Kakeru. What's more shocking is that she discovers that ten years later, Kakeru will no longer be with them. Future Naho asks her to watch over him closely.
Following the success in the Camelot Singularity, Ritsuka Fujimaru and Mash Kyrielight are assigned to the last Singularity in the Grand Order initiative. In Ancient Babylonia, 2500 BCE, they embark on a mission to secure humanity's survival. Upon arrival, they learn that three gods have threatened Uruk, the Babylonian city ruled by King Gilgamesh. Ritsuka and Mash must work together to fend off the invasion of mysterious beasts in Uruk under Gilgamesh's orders while investigating the true nature of the three gods' actions against humanity; but unknown to Ritsuka, an ancient entity is slowly rising from its slumber.
Year 198 of the Solar Era in Tokyo, special fire brigades are fighting against a phenomenon called spontaneous human combustion where humans beings are turned into living infernos called "Infernals". While the Infernals are first generation cases of spontaneous human combustion, later generations possess the ability to manipulate flames while retaining human form. Shinra Kusakabe, a youth who gained the nickname Devil's Footprints for his ability to ignite his feet at will, joins the Special Fire Force Company 8 which composes of other flames users as they work to extinguish any Infernals they encounter. As a faction that is creating Infernals appears, Shira begins to uncover the truth behind a mysterious fire that caused the death of his family twelve years ago.