Two young wrestlers face each other in a recently revived underground wrestling organization, the Tiger's Lair, which destroyed the wrestling dojo they grew up in. One took over the training facilities of Naoto Date at the foot of Mount Fuji, as well as the mask he left behind. The other dared to enter the Tiger's Lair and won a fierce competition, receiving a jet-black tiger mask. One tiger walks the path of light, while the other walks the path of shadows. Neither one knows the other's face. On the ring, they are natural enemies, but they have the same purpose—destroy the Tiger's Lair!
After a traffic accident, Kazuma Sato’s disappointingly brief life was supposed to be over, but he wakes up to see a beautiful girl before him. She claims to be a goddess, Aqua, and asks if he would like to go to another world and bring only one thing with him. Kazuma decides to bring the goddess herself, and they are transported to a fantasy world filled with adventure, ruled by a demon king. Now Kazuma only wants to live in peace, but Aqua wants to solve many of this world’s problems, and the demon king will only turn a blind eye for so long…
Touma Kamijou is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear in the exciting scientific town.
Japan adopts self-driving electric automobiles and renders most gas engines obsolete by 202X. The fastest cars find new life in the MFG, a racing circuit held on Japanese motorways. Drivers from around the world race for a shot at the title. Kanata Rivington returns from Britain to Japan for the MFG—and to find his father. Can he win the title and find answers? Buckle up and push it to the limit!
Welcome to New Domino City! Once the playground to legendary duelist Yugi Muto, this sprawling metropolis has since been transformed into a futuristic society where dueling has kicked into overdrive. With recent technological advancements made by KaibaCorp, dueling has undergone a metamorphosis that has revolutionized the makeup and pace of the game! It’s now a heart-pounding, adrenaline-filled and fuel injected competition where duelists ride supercharged hyper cycles called Duel Runners and battle it out in hi-octane contests called “Turbo Duels.”
Spring in the first year of high school. Kumiko, a member of the brass band in junior high school, visits the high school brass band club with classmates Hazuki and Sapphire. There, she comes across Reina, her former classmate from junior high. Hazuki and Sapphire decide to join the club, but Kumiko can’t make up her mind. She recollects her experience with Reina at a competition in junior high school.
In 19th-century Paris, young vampire Noé finds the Book of Vanitas in human hands. Calling himself Vanitas, this doctor wields its power and tempts Noé with a plan to “cure” all vampires. Allying with him may be dangerous, but does he have a choice?
Toriko is a Japanese manga series written and illustrated by Mitsutoshi Shimabukuro. It has been serialized in Weekly Shōnen Jump since May 19, 2008, and has been collected into 25 tankōbon volumes by Shueisha as of July 4, 2013. It follows the adventure of Toriko, a Gourmet Hunter, as he searches for rare, diverse foods to complete a full-course meal. On his journey, he is accompanied by a timid chef who wants to improve his skills.
Five girls work in the tourism bureau of their small provincial town. The town revives its "micro-nation" tourism program, which originated from a nationwide movement during Japan's bubble economy period, and hires the five girls as "monarchs" (tourism ambassadors).
Ashito Aoi is a young, aspiring soccer player from a backwater town in Japan. His hopes of getting into a high school with a good soccer club are dashed when he causes an incident during a critical match for his team, which results in their loss and elimination from the tournament. Nevertheless, he catches the eye of someone important who happened to be visiting from Tokyo. How will things turn out for Ashito?
Socially awkward Aharen-san has personal boundary issues, either getting too close or too far from her classmates. When fellow student Raido picks up an eraser she drops, Aharen-san decides they’re now best friends. Whether studying, playing the arcade, or just eating lunch—she’s along for the ride. What follows is an impromptu bonding that shows affection can blossom in the unlikeliest of places!
Called “Juggernaut,” these are the unmanned combat drones developed by the Republic of San Magnolia in answer to the attacks by the autonomous unmanned drones of the neighboring Empire of Giad, the “Legion”. But they’re only unmanned in name. In reality, they are piloted by the Eighty-sixers—those considered to be less than human and treated as mere tools. Determined to achieve his own mysterious ends, Shin, the captain of Spearhead Squadron, which is comprised of Eighty-sixers, continues to fight a hopeless war on a battlefield where only death awaits him.
Kaede Honjou is invited by her friend Risa Shiramine to play a virtual reality MMO game with her. While Kaede doesn't dislike games, what she really, truly dislikes is being in pain. She creates a character named Maple, and decides to put all her points in VIT to minimize pain. As a result, she moves slowly, can't use magic, and even a rabbit can get the best of her. But as it turns out, she acquires a skill known as "Absolute Defense" as a result of her pumping points into VIT, as well as a "Counter Skill" that works against special moves. Now, with her ability to nullify all damage, she goes on adventures.
Kukuru Misakino, an 18-year-old high school girl working in an aquarium, meets Fuuka Miyazawa, a former idol who lost her place in Tokyo and escaped. Fuuka will spend her days in the aquarium with her own thoughts in mind. However, the crisis of closing is approaching for the aquarium, as the girls explore their dreams and reality, loneliness and friends, bonds and conflicts.
In the late 19th century, the British Empire nobility reigns while its working class suffers at their hands. Sympathetic to their plight, William James Moriarty wants to topple it all. Frustrated by the systemic inequity, Moriarty strategizes to fix the entire nation. Not even consulting detective Sherlock Holmes can stand in his way. It’s time for crime to revolutionize the world!
Fourteen-year-old Iruma Suzuki has just been abandoned and sold to a demon by his irresponsible parents! Surprisingly, the next thing he knows he's living with the demon who has adopted him as his new grandson and has been transferred into a school in the Netherworld where his new demon grandfather works as the principal. Thus begins the cowardly Iruma-kun's extraordinary school life among the otherworldly as he faces his true self, takes on challenges, and rises to become someone great.
His past life and current life are intersecting--a boy with memories of two lives faces his destiny! After his mother was killed at an early age, the orphaned Rio fought his hardest to survive in the slums. One day, he awakens to the memories of Haruto Amakwa, who died in an accident while dreaming of being reunited with his childhood friend, and Rio realizing he has reincarnated in a world of swords and sorcery.
A door to another world stretches out before a boy who's been brutally bullied all his life. This alternate reality grants him access to all sorts of things, like cheat skills and a portal that lets him travel between his old and new worlds! Can this class loser turn his life around back home...?