16-year-old Hayate is really down on his luck. Because his unemployed parents are good-for-nothings who waste what money they have on gambling, Hayate had to start working at a young age to help out his family. Although such experience has made him inhumanly fast and tough and skilled at things boys aren't normally skilled at, it has also left him in an awkward position, as his parents have racked up such a huge gambling debt that they have sold Hayate to the yakuza for the value of his organs. In a desperate attempt to avoid that fate, Hayate decides to become a "bad guy" and kidnap someone to be held for ransom, but his efforts to do so are mistaken as a confession of love by the girl he targets. When he helps save the (as it turns out) ultra-wealthy 13-year-old Nagi from real kidnappers, she takes him in and gives him a job as her new personal butler (and love interest) until he can pay off his debt. But Hayate is more attracted to Nagi's beautiful teenage maid Maria, and head butler Klaus is initially disapprov
After dying of overwork in the real world, I’m reincarnated as an immortal witch, and I spend 300 years enjoying a relaxing life. At some point, though, I end up at level 99! All those years spent killing slimes to make the money to pay the bills gave me a ton of experience points. Rumors of the level 99 witch spread, and soon I’m up to my ears in curious adventurers, duelist dragons, and even a monster girl calling me her mom! I’ve never been on an adventure, but I’m the strongest in the world… What’s going to happen to my relaxing life?!
The Far Eastern Special Administrative Region, also known as the 24th Ward, is a man-made island. Shuta, Ran, and Koki were born and raised on the island. Their family backgrounds, preferences, and personalities are completely different, but they always stuck together. However, one incident changed their relationship forever. A year afterward, the three friends are reunited by chance at a memorial service held for the incident. All three of their phones suddenly ring simultaneously. Their friend, who is supposed to be dead, is calling and demands that they make a decision about the future.
Vash the Stampede's a joyful gunslinging pacifist, so why does he have a $$6 million bounty on his head? That's what's puzzling rookie reporter Meryl Stryfe and her jaded veteran partner when looking into the vigilante only to find someone who hates blood. But their investigation turns out to uncover something heinous—his evil twin brother, Millions Knives.
All thanks to the special ability that he developed, Yuu was able to cheat his way into a very prestigious high school. With his power, he thought nothing was going to stand in his way, until he met a mysterious girl named Nao Tomori and other students with special abilities just like him. It was the beginning to a new life.
In the year 2002, the formerly powerful Japanese men's gymnastics team member Jotaro Aragaki is no longer able to compete. Even though he trained strenuously daily, he is asked about retiring by his coach Amakusa. However, a certain encounter alters Aragaki's fate.
A group of friends have customized their microwave so that it can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them.
The curtain rises on Sarasa Watanabe, a starry-eyed 5'10" student who hopes to perform as a male lead role in the all-female Kouka Acting Troupe. She forms a friendship with her new roommate, a former idol. Together, they’re in for the role of a lifetime.
One day, while playing the online game Elder Tales, 30,000 players suddenly find themselves trapped in another world. There, eight-year veteran gamer Shiroe also gets left behind. The trapped players are still alive, but they remain in combat with the monsters. The players don't understand what has happened to them, and they flee to Akiba, the largest city in Tokyo, where they are thrown into chaos. Once proud of his loner lifestyle, Shiroe forms a guild called Log Horizon with his old friend Naotsugu, female assassin Akatsuki and others.
Kaname Chidori’s one of the most popular girls at her high school – unfortunately, it’s her growing popularity off campus she should be worrying about. Unbeknownst to Kaname, terrorists are plotting her abduction, believing she possesses the rare and coveted abilities of “the Whispered.” That’s where Sousuke Sagara enters the picture. He’s a hotshot soldier from the clandestine counter-terrorist organization known as Mithril – and he’s going undercover at Kaname’s school to try and keep her safe. He may be an ace in the cockpit of an Arm Slave mech, but there’s no training in the world that could prepare him for the warzone of high school.
Climbing a deadly tower, Oscar seeks the power of its master, the Witch of the Azure Moon. He hopes her incredible magic can break a curse that will kill any woman he takes for a wife. However, when the prince sees how beautiful Tinasha is, he has a better idea—since she's surely strong enough to survive his curse, she should just marry him instead! Tinasha isn't keen on the idea but agrees to live with Oscar in the royal castle for a year while researching the spell placed on the prince. The witch's pretty face hides several lifetimes of dark secrets, however—secrets that begin resurfacing.
An American Shorthair kitten wanders away from her mother and siblings one day while enjoying a walk outside. Lost in her surroundings, she struggles to find her way back home. She is soon found by the Yamada family. Finding a home for her proves to be difficult, so the family eventually decides to keep the kitten, naming her "Chi".
This feisty young wizard will stop at nothing to master the spell that saved her life: Explosion! Megumin, the “Greatest Genius of the Crimson Magic Clan,” has chosen to devote her studies to the powerful offensive magic used by her mysterious savior. Then one day, her little sister finds a black kitten in the woods. But this cat isn’t just a new furry friend—she’s the key to awakening a Dark God!
A story about girls playing board games after school!
Kyoto in Spring. Aya is a high school girl who's just moved to a new town. Miki is her shy classmate, and her first friend. One day after school Aya and Miki follow the committee president Midori to a speciality board games store. The Dice Club!! Without thinking they try out a German board game together.
These girls, who are searching for fun, soon fall into the exciting world of games!
Tomozaki is one of the best gamers in Japan, and in his opinion, the game of real life is one of the worst. No clear-cut rules for success, horribly balanced, and nothing makes sense. But then he meets a gamer who’s just as good as him, and she offers to teach him a few exploits…
Ten’ikai General Hospital’s Supervisory Department of Diagnostic Pathology handles cases other physicians deem too difficult to treat. It’s also where bizarre mysteries surface, from unexplained illnesses to strange murders even the police can’t solve. At the center of it all is Takao Ameku, a brilliant doctor determined to reveal the shocking truth behind these anomalies.
A young drifter named Joe Yabuki wanders through the slums of Tokyo, but when the local ruffians try to give him a hard time he teaches them a rough lesson with his fists. The spectacle sparks a gleam in the eye of an old drunk who happens to be watching—Danpei Tange, a failed boxer and former coach who sees something special in the boy. He pleads with Joe to train with him off, but the cocky young fighter brushes him. Later, though, when Joe is arrested and put in a juvenile detention facility, he realizes that he’s going to need to hone his raw fighting skills if he wants to survive. Thus is born a partnership that might just take Joe all the way to the top…
Foiled by a hero when he’s inches away from conquering the world, the devil finds himself in modern-day Tokyo. With no real-world skills to speak of, the devil is forced to make ends meet flipping burgers at a fast food joint! To stall any further plans of world domination, the hero tracks the devil’s trail and takes on the lowly tasks of a telemarketer.
The rowdiest guild in Fiore Kingdom is back! Natsu, Lucy, Gray, Erza, and the whole Fairy Tail guild tackle the legendary "100 Years Quest," tougher than any S-Class quest. Their goal: find the first wizard guild ever, located in the far north of Guiltina. Facing new gods, mysterious towns, and ominous foes, they’ll have their work cut out for them. Will they succeed where no wizard has before?