Hitori Bocchi, a girl with extreme social anxiety, has had only one friend throughout elementary school. When Bocchi learns they'll be split up after graduation, she makes a promise to her: "By the time of my middle school graduation, I'll make friends with everyone in my class." And if she can't... they won't be friends anymore?! But Bocchi has a hard time talking to people. When she gets nervous, her legs cramp. She can't look other people in the eye. She doesn't even know how to make friends! Every way she thinks of to make friends ends up failing. Will her friend-making plan pay off?!
Futami, a novice shojo manga artist, is finally publishing her beloved shogi manga, Dear Subaru. But…the stress makes her stomach hurt, she's forced to push the deadline for her first chapter, and she isn't making any progress on the storyboards. To top it off, she's gaining weight from midnight snacking and starts having wild delusions! Will Futami be able to enjoy life as a manga artist?!
When an online game turns real, trapping its players in its virtual space, the strongest of them, Shin, rises up to put a stop to the madness. But just moments after defeating the game's final boss, Origin, and freeing everyone, Shin is transported 500 years into the future of the in-game world. Armed with unrivaled strength, the young swordsman embarks on a legendary journey.
In the world of hiragana-spelt Gunma lives a host of many strange inhabitants. Among them is Gunma-chan, a kid with a magical power that can soothe those around him and stop disputes that arise. With his friends, Aoma and Mimi, he adventures around Gunma and encounters many different people and tribes.
Robotic invaders wiped out all life, but Renge fights to survive using her powers. With no memories, she roams the city until she meets five other young women, each with unique abilities. Together, they make the most of their lives, cooking delicious meals between battles with mechanical monstrosities. As they uncover the secrets of their powers and pasts, they find strength in their friendship.
Plug is a "Charger Girl" from a parallel dimension. Her job is to find depressed humans in our dimension and charge them up to revitalize their energy.
Having stood out from others most of her life due to her exceptional character, Misato Kurihara has lived without neither the joy of having close friends nor the experience of having a regular life. However, after a sudden death, she was transported to a divine realm to be reincarnated—and granted one wish to top it off. Thinking about the ordinary life that she had always wanted, she wished to be born as a normal person, with abilities that are average for the world she will resurrect in.
Reborn as Adele von Ascham—the daughter of a noble—she possesses magic powers completely exceeding what one would label average. Still desiring to carry out the life she wanted, she leaves her home and enrolls at a hunter school in a faraway kingdom using "Mile" as an alias. However, try as she might to hide her overpowering potential, attaining her goal will be difficult—especially when facing against the crazy situations that ensue!
What would you do to pursue your passion? For Hiyori Suzumi, it’s leaving her simple rural hometown for the bustling city of Tokyo to join Sakuragaoka High School’s track team. Between being a manager-in-training for two cutthroat schoolboy idols, track, and friends, Hiyori shows no signs of slowing down.
Kaoru is an office lady you can find anywhere, serious and works diligently, but her husband is a super otaku and more-or-less a NEET. She is caught up in one of her husband's whims one day or the subject of his concerns another, but the two are so close that it's embarrassing to even watch them!
Star pitcher Haruka Kiyomine and skilled catcher Kei Kaname were an unstoppable duo—until Kei was hit with a curveball: amnesia. Now they have a second chance to play at a no-name high school with a team of past rivals. Can they overcome Kei’s memory loss and rekindle their baseball dreams? With hilarious hijinks and fierce competition, get ready for a strikeout.
One day, high-school boy Yamada bumps into the beautiful girl Shiraishi on the stairs (literally), and their lips touch as they fall. When they regain their wits, they realize that they have swapped bodies. As time progresses, the two realize that this is not the only mysterious happening in the school.
Just when Masato thought that a random survey conducted in school was over, he got involved in a secret Government scheme. As he was carried along with the flow, he ended up in a Game world! As if that wasn't enough, shockingly, his mother was there as well! It was a little different from a typical transported to another world setting, but after some bickering,
"Mom wants go on an adventure together with Maa-kun. Can mom become Maa-kun's companion?"
With that, Masato and Mamako began their adventure as a mother and son pair. They met Porta, a cute traveling merchant, and Wise, a regrettable philosopher. Along with their new party members, Masato and co. start on their journey.
Together with her father, who had quit his salaryman job, Toyokawa Himeno moves to Gifu prefecture's Tajimi city. That's the city where her mother is from, whom she had lost when she was still young. Himeno is now attending her mother's alma mater, where her classmate Kukuri Mika invites her to tag along to a special place. That place turns out to be the pottery club! There, she learns for the first time that her mother was a legendary potter, and is consequently pulled into the world of pottery.
Fourteen years after defeating the immortal warrior Himuro Genma and thwarting the Shogun of the Dark's evil plans, Kibagami Jubei continues to roam all over Japan as a masterless swordsman. During his journey, he meets Shigure, a priestess who has never seen the world outside her village. But when a group of demons destroys the village and kills everyone, Jubei becomes a prime target after acquiring the Dragon Jewel — a stone with an unknown origin. Meanwhile, Shigure — along with the monk Dakuan and a young thief named Tsubute — travels to the village of Yagyu. And with two demon clans now hunting down Shigure, Dakuan must once again acquire the services of Jubei to protect the Priestess of Light.
Shinobu is a naive ninja-in-training. In order to test her ninja abilites, she must steal the panties of all the high school girls. The first house she stops at is the abode of one Kaede Shiranui, who happens to catch Shinobu in the act. Kaeda is the voice of reason and the two girls become quick friends, despite a round yellow ball-thing who claims to be a ninja master and tries to get in the way of their friendship.
Kinji, who lacks any kind of work ethic, is a layabout in his modern life. One day, he finds himself transported to another world–but not in a grand fantasy of a hero welcomed with open arms. He's immediately shoved into a terrible job! Now enslaved by an evil mining company in a fantasy world, Kinji's about to really learn the meaning of hard work!
After he witnesses his father’s murder at the family dojo, Ryo Hazuki dedicates his life to finding the man responsible — a mission that takes him from the streets of Yokosuka, Japan to the sprawling metropolis of Hong Kong, and beyond. Soon he’ll learn that larger, mystical forces are at play as he trains to become the ultimate martial artist in his quest for revenge.
In the future, humanity wages war with giant humanoid weapons called Titanostrides. Isami Ao of the Japan Ground Self-Defense Force and Lewis Smith of the United States Marine Corps meet on the battlefield in Oahu, Hawaii. An enemy aircraft attacks, scattering their forces. To survive the battle and save their friends, unlikely comrades must find the courage to defeat this new threat.