At the prestigious art school, Eisen High, friends Yamanashi Kazuya and Tsuzuki Jun aspire to be Perception Artists—a unique digital painting style. Beyond artistic dreams, Kazuya has another goal—win back his friendship with another childhood friend he hasn’t heard from in 10 years, Takise Kyo, who attends as well. Welcome to the world of this youthful art story about to be drawn.
The Neuroi, an enemy of mankind, suddenly appeared mainly in Europe in the 1930s. Only girls with special magical powers called Witches could confront the Neuroi who were difficult to destroy with ordinary weapons. In 1944, the Neuroi nest above the republic of Gallia was eradicated, and safety of western Europe has been ensured. The allied forces earnestly began planning for an oppositional operation towards central and eastern Europe. An order to scramble is given to the 502nd Joint Fighter Wing "Brave Witches" whose base is in Peterburg within the Orussian Empire.
The year is 2205. The "historical revisionists" have begun attacks on the past in their plot to change history. The Saniwa, who have been charged with protecting history, can imbue life into objects. Strongest among these are the Tōken Danshi. The story centers around their cheerful lives.
At a school full of geniuses from varying fields of study, Taketo Akutagawa has a special – albeit different – genius as well: writing harem novels. Now amongst the other geniuses, he aims win the interclass competition and be recognized as the world’s greatest harem writer.
Tenshi is a former choirboy who loves to sing, but can’t muster the courage to sing in front of people. So, he settles for a quiet, stress-free academic life. But his peaceful plans turn chaotic after meeting Haruo, an ex-conductor forming a boys choir to restore his name. Tenshi and others reluctantly join. Despite Haruo’s antics, they grow to love performing and aim to win the national contest!
Cosplay Complex is a comedy anime original video animation that is centered around the after school cosplay club at East Oizumi Academy. The girls in the club practice so that they may one day be able to compete in cosplay competitions.
Severe internet addiction has become an epidemic infecting the nation's youth, ultimately resulting in their extreme dependence on the world wide web. Those who are too far gone are enrolled at Elite Reeducation Academy in order to help them grow into successful adults. Li Xiang(Hibiki in Japanese) is one such teenager who awakens in the facility unaware of how he came to be there. He learns from the head instructor that he was knocked out and brought to the school at his mother's behest, concerned with how belligerent her son was becoming as a result of his internet addiction.
Stuck in a place more akin to a prison than an academy, and with no escape from the abuses of the instructors, Li Xiang decides to end his life by jumping from the roof. But as fate would have it, he meets a mysterious man named Shin who promises to give his life meaning...
Themed around the ambiguities of modern communication, the story of Soredake ga Neck is set in the Hot Hot Mart convenience store, where the mysterious young man known as Muto works in the company of Nekomaru, the slightly sinister store's cat. Is Muto the savior of the Hot Hot Mart? Or is this merely an ominous existence? What sort of stories await at the convenience store?
The main character, Yuuta, is supposed to be the viewer's younger brother who goes off to study abroad on a small island in the Atlantic that can not be found on any map. The school he enters is called St. Alphonse Academy. The boys who study here are all "marginal princes" which appears to mean Princes of remote, frontier or border regions.
The first animated adaptation of the 1960s gag manga series, focusing on the adventures of the identical 10-year-old Matsuno sextuplets, led by the titular brother himself. Aside from the Matsunos, the series also showcases the tales of their rival Chibita, and the constantly job-switching conman Iyami.
Chiharu is the wizard in charge of the magical crisis counter-measure division. His days are stressful until he meets Toyohi at his favorite bar, and the two hit it off. The two begin a budding relationship, until an accident at work causes Chiharu to devote more time to his work, and begin to push Toyohi away.
The story is a comedy about Lucius, an architect of public bath houses in ancient Rome, who time-travels to various modern-day baths in Japan. The author explores the two cultures in the world "that have loved baths the most: the Japanese and the Romans."
Nai searches for someone important to him, with only an abandoned bracelet as a clue. Gareki steals and pick-pockets to get by from day to day. The two meet in a strange mansion where they are set-up, and soon become wanted criminals by military security operatives. When Nai and Gareki find themselves desperate in a hopeless predicament, they encounter none other than the country's most powerful defense organization - "Circus"!!
Mushi-uta's story takes place in the near future. Ten years before the story's opening, strange insect-like creatures known as "Mushi" began appearing. The Mushi are able to consume peoples' dreams and thoughts in return for supernatural powers. At the end of episode one, protagonist Daisuke "Kakkou" Kusuriya encounters a young girl named Shiika Anmoto. The two, in time, become quite close. However, unbeknownst to Kakkou, Shiika is an escapee from a secret prison known as GARDEN where those posessed by the Mushi, known as the Mushitsuki are held. GARDEN's military force, the Special Environmental Conservation Executive Office, dispatches its finest killer to track down Shiika. However, they are faced with resistance from the Mushibane resistance organisation, led by the secretive "Ladybird."
When swords were outlawed in the eleventh year of the Meiji era, the mighty samurai population began to dwindle. Those who rejected the ban on blades rebelled, causing violent unrest to erupt throughout the countryside. To combat the rise in criminal activity, an inescapable lake prison was constructed. Three young men, born of the Kumo line, were given the duty of delivering criminals to their place of confinement – but could there be more to their mission than meets the eye?