Paddy McGuinness and Cherry Healey get exclusive access to some of the largest factories in Britain to reveal the secrets behind production on an epic scale.
Renowned safari hunter Allan Quatermain is lured back into the unknown recesses of the African jungles to find a man who disappeared while searching for the fabled King Solomon's Mines--a destination of legendary riches from which no soul has ever returned alive.
A group of up-and-coming hustlers stumble upon a truckload of stolen gold bullion and are suddenly thrust into the high-stakes world of organized crime.
Clarence Buttowski, a young boy, aspires to become the world's greatest daredevil, as he gets help from Gunther, his loyal friend and partner-in-crime.
Amy and her friends at Grant High learn to define themselves while they navigate the perilous waters of contemporary adolescence. Between their love triangles, secrets, drama, accusations, gossip, confusion, and scandalous rumors, there's never a dull moment.
Join your fan-favorite Disney Branded Television characters as they host a showcase to celebrate their wild Chibi Tiny Tales adventures, including Phineas and Ferb, Cricket Green, Anne Boonchuy, Molly McGee, Penny Proud and more.
Vinnie Terranova does time in a New Jersey penitentiary to set up his undercover role as an agent for the OCB (Organized Crime Bureau) of the United States. His roots in a traditional Italian city neighborhood form the underlying dramatic base throughout the series, bringing him into conflict with his conservative mother and other family members while acting undercover as syndicate enforcer.
Kourtney and Kim Take New York is an American reality television series that premiered January 23, 2011, on E! that ran for two seasons. It follows sisters Kourtney and Kim Kardashian as they open a D-A-S-H store in New York City. Kourtney and Kim Take New York is the second spin-off of Keeping Up with the Kardashians.
Three young girls, Hikaru, Umi, and Fuu, are transported to a magical world called Cephiro during a field trip to Tokyo Tower. They are soon greeted by Master Mage Clef, who explains to them that they have been summoned to become the Legendary Magic Knights and save Cephiro. The girls are less than enthusiastic about this idea, and only want to return home. Clef further explains that they must seek out the three Rune Gods to help them fight. He bestows armor and magical powers to each of them. They learn from Clef that High Priest Zagato has kidnapped the Pillar of Cephiro, Princess Emeraude. The Pillar of Cephiro has the sole responsibility of keeping Cephiro alive and in balance with her prayers. Without Princess Emeraude, Cephiro would fall into ruin. Hikaru, Umi, and Fuu must fight off Zagato's henchman and find the Rune Gods if they ever want to get back home. They soon learn that friendship and loyalty are the only things they can rely on in the crumbling Cephiro.
That Girl is an American sitcom that ran on ABC from 1966 to 1971. It stars Marlo Thomas as the title character Ann Marie, an aspiring actress, who moves from her hometown of Brewster, New York to try to make it big in New York City. Ann has to take a number of offbeat "temp" jobs to support herself in between her various auditions and bit parts. Ted Bessell played her boyfriend Donald Hollinger, a writer for Newsview Magazine; Lew Parker and Rosemary DeCamp played Lew Marie and Helen Marie, her concerned parents. Bernie Kopell, Ruth Buzzi and Reva Rose played Ann and Donald's friends. That Girl was developed by writers Bill Persky and Sam Denoff, who had served as head writers on The Dick Van Dyke Show earlier in the 1960s.
Seeking out incredible people who perform real feats that look like magic, David Blaine takes viewers on a jaw-dropping journey through some of the world's most extraordinary cultures as he seeks out kindred spirits, finds inspiration, and learns some truly exceptional skills along the way.
This show combines cold hard science with some of the craziest, most spectacular and painful user generated clips ever recorded. Richard Hammond introduces all manner of mishaps featuring brave, if misguided individuals from around the world and then explains the science behind their failure and humiliation with the use of bespoke animations and super slo-mo cinematography. Every episode features between 50 and 60 clips of misadventure – ordinary folk making extraordinary mistakes. Each week watch stunts involving weightlifting, shooting guns or jumping over cars, that have gone wrong, paused, re-wound, and re-played and analysed to determine exactly what went wrong and why. Richard explains the physics, chemistry and biology at play, then presents forensic details to explain the stupidity that resulted in failure. He’ll look at everything including weight, volume, momentum, combustion and even how the brain operates. This is misadventure explained. This is the Science of Stupid.
Crash Canyon is a Canadian animated series. It tells the story of the community living at the bottom of a canyon. The Wendell family is looking for an original holiday by caravan but their trip ends sooner than expected at the bottom of a canyon in Alberta, Canada. Canyon walls are too high to climb and there is no way out. Soon they find out there is a whole community of 25 survivors from previous crashes down there. Dollars are not accepted and they use golf tees as a currency.
A new twist on the classic game that follows contestants to the banker’s private island, where they must compete in tough challenges to find hidden briefcases worth over $200 million -- then try to beat the banker in “Deal or No Deal.”