Dora goes to school and lives in Playa Verde, which is a city. Together with the explorer girls Emma, Kate, Naiya, and Alana and her only male companion, Pablo, Dora and her friends work together and go on amazing adventures while discovering the secrets of their city. Dora has a magical charm bracelet and a smart phone, complete with an app version of the previous Map to aid her. Her friend Kate is fond of drama, while Emma loves music. Alana is tomboyish but loves animals, Naiya is smart and loves to read, and Pablo loves playing soccer.
Super Turbo Story Time is about legendary cars and the crazy stories surrounding them. Anything goes, from races and wrecks to triumphs and tragedies, along with corporate automaking gone wrong. Stories are told from one special guest to another, like car tales over a campfire, while they're reenacted with historical photos, found footage and animation.
The most powerful heroes ever--Superman, Wonder Woman, Aquaman, Batman and Robin--join forces with teenagers Wendy and Marvin and their dog, Marvel the Wonderdog, to defend justice and guard the innocent.
Pac-Man is an animated television series produced by Hanna-Barbera based on the video game Pac-Man by Namco, which premiered on ABC and ran from 1982 to 1983. It was also the first Hanna-Barbera animated series based on a video game.
Our world is under constant threat from supernatural creatures called Aradama. Only the Toji, priestesses of the sword, can repel them. To do so, they join a special police brigade. The government has created five schools that train future priestesses. These girls are already putting their knowledge into practice to protect the population, but what drives them is the great tournament planned for next spring that will designate the best among them...
The New Adventures of Superman is a series of six-minute animated Superman adventures produced by Filmation that were broadcast on CBS between 1966 and 1970. The 68 segments appeared as part of three different programs during that time, packaged with similar shorts featuring The Adventures of Superboy and other DC Comics superheroes.
During the back-end of the 19th century, the genius but socially awkward engineer Sorano Appare and the wise yet cowardly samurai Isshiki Kosame find themselves drifting in the sea between Japan and America. With no money, the duo decide to enter the Trans-America Wild Race to win the prize money so they can get home. The two encounter rivals, bandits, and challenges in the wilderness as they race through America, from the starting line in Los Angeles to the finish line in New York, in the steam-powered car they built.
The comedy, which takes place in a fictitious desert town near the U.S.-Mexico border, centers on the intertwining daily lives of neighbors Bud Buckwald and Ernesto Gonzales. Bud, a married father of three, is a Border Patrol agent who feels threatened by the cultural changes that have transformed his neighborhood. Living next door is Ernesto, an industrious Mexican immigrant and father of four, who is proud to be making it in America. As Bud and Ernesto’s paths begin to cross, their families become bound by friendship, romance and conflict.
Shu is a typical Japanese boy, but has an unbeatable, optimistic and determined attitude. However, when he sees a mysterious girl with strange eyes named Lala-Ru up on a smokestack, he is soon pulled into a strange desert world. Shu soon discovers the true terrors of war, which includes genocide, brutal torture, hunger, thirst, and child explotation. Now Shu is trying to save Lala-Ru, as well as his hard earned, and often relunctant, new friends from the insane dictator, Hamdo. Whether Shu can possibly accomplish saving those he cares about while still holding up to his values remains to be seen.
The escapades of a trio of stoner anti-establishment characters and their cat who wake up from a 50-year nap after smoking a magical strain of weed in 1969, and must adjust to life with a new family in present-day San Francisco.
The anime re-imagining of the original live-action series follows the Winchester brothers Sam and Dean as they hunt creatures and other supernatural phenomena in the American countryside. The storyline covers the first two seasons of the live-action version, as well as original episodes.
The story follows a group of high school girls who are in the 'Going-Home Club'. Instead of doing regular club activities, the 'Going-Home Club' is dedicated to having as much fun as possible, by doing such things as playing video games or even simply feeding pigeons in the park.
13-year old Ollie, with the help of his best buddies Cleo and Bernie and monster trainer Captain Wowski, protects and controls a backpack portal to the world of monsters.
Morph and his pals are clay characters, infinitely mutable. First Morph and a pal play hide and seek, and it's tough to find Morph. Morph is also computer literate, adept at video games that feature his friends in sorry situations. While he and Chas are clowning around, they wake a colicky baby, and they must go to great and creative lengths to get the child back to sleep. By the time the babe is sleeping, Morph is ready for a nap, but his noisy pal keeps him awake. Can this man with feet (and head) of clay find a way to get his rest?
Deep in the South Pacific, a tumultuous and untamed new continent has erupted, spawned by a highly unstable new element, known as Phaeta-7. If this powerful new element could be controlled, whoever possessed it would be the undisputed ruler of the world! One man, General Lucas Plague, is determined to hold that title. And it's up to a rugged team of mountaineering experts, led by Commander Mike Summit, to stop him.
Urashima, an island far from the mainland. The people who live there lead carefree lives. But five years ago, the island's three great families suffered a series of misfortunes, and succumbed to suspicion. The people of the island cut off all contact with the mainland, and began a slow decline. The key to saving the island lies in three girls who belong to the three families. But they are bound by old traditions, and are conflicted. On that island, a lone man washes ashore. The man claims to be from the future, and he begins a solitary struggle to change the island's fate.