A community of amateur traders enacts a daring plan to get rich quick and wreak havoc on the stock market. But can they beat Wall Street at its own game?
For five years, from 1975 to 1980, the Yorkshire Ripper murders cast a dark shadow over the lives of women in the North of England. 13 women were dead and the police seemed incapable of catching the killer. No one felt safe – and every man was a suspect.
Actor and fight enthusiast Frank Grillo travels the world, immersing himself in different fight cultures to understand their traditions and motivations.
The desolate and mysterious island of Fårö, Sweden, Baltic Sea, 2004. Swedish master filmmaker Ingmar Bergman (1918-2007) looks back on his personal and artistic life; a journey through more than sixty years devoted to film, plays and television programs. (Released in 2006, edited and abridged, as Bergman Island.)
From the 1930s to today, this series examines Vegas' evolution into an entertainment mecca, and its everlasting ability to reflect and refract American identity. Featuring interviews with entertainers, former showgirls, and other experts.
Using the latest technological insights, this series sheds new light on how incredible feats of ancient engineering were achieved and how they continue to influence modern-day engineers and shape our world.
Go inside Canelo Álvarez and Terence Crawford's training camps and personal lives as they prepare for their once in a lifetime super middleweight matchup.
Mega Movers is a television program on The History Channel. It first aired on April 18, 2006.
The program details the preparations and inside problems and details of large moves, such as historical buildings being relocated to new sites miles away, oil derricks and such like difficult moves.
The Mechanical Universe... And Beyond, is a 52-part telecourse filmed at the California Institute of Technology, and produced by Caltech and INTELECOM Intelligent Telecommunications. The series introduces university level physics, covering topics from Copernicus to quantum mechanics.
Produced starting in 1985, the videos make heavy use of historical dramatizations and visual aids to explain physics concepts. The latter were state of the art at the time, incorporating almost 8 hours of computer animation created by computer graphics pioneer Jim Blinn. Each episode opens and closes with a "phantom" lecture by Caltech professor David Goodstein. After more than a quarter century, the series is still often used as a supplemental teaching aid, for its clear explanation of fundamental concepts such as special relativity.
The Mechanical Universe lectures are actual freshman physics lectures from Physics 1a and 1b courses at the California Institute of Technology. The room seen in the videos is the Bridge lecture hall.
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American Hot Rod is a reality television series that originally aired between 2004 and 2008 on The Learning Channel and Discovery Channel. The unique series documented the crew at Boyd Coddington's car shop and their personal struggles to build hot rods and custom vehicles. It was made on location at Coddington's hot rod and wheel shop in La Habra, California. Many employees went to work for Overhaulin's Chip Foose, a former partner of Coddington, for a more relaxed environment.
Custom built cars built during the series included the "Alumatub", 61 Impala Bubbletop, 63 Chevy Corvette Stingray and a 42 Woodie. In July 2007, the shop made an Elvis Tribute Car, a modified 1957 pink Cadillac, sponsored by Reese’s.
Boyd Coddington died in February 2008. His shop closed its doors for the final time on Friday June 20, 2008.
A story of India's journey through the past, present, and future. Here, we learn how India has kept up with the modernity while remembering the integral traditions and cultures we possess. Come, join us on this journey as we travel through the story of food, faith, the leaders of the country, and more.
PhantasIA explores the creative potential of AI in an eclectic, exhilarating, and uninhibited way. A monthly magazine showcasing original creations and the human, political, and environmental questions raised by AI, PhantasIA invites readers to engage with AI through creation in order to better understand it. Far from seeking to replace the artist with the machine, PhantasIA places the artist and the human being at the heart of creation and examines the impact of these new practices.