Talon, the lone survivor of a race called the Blackbloods, sets off to the edge of civilisation to track her family's killers. On her journey she discovers she has supernatural powers which she must learn to harness in order to achieve her goals.
The world's greatest feline fighter, lover and milk connoisseur is back in this original series filled with daring adventures, great boots, and laugh-out-loud fun! The entire family will be entranced by Puss' fantastical CG world filled with new characters, exotic locations and mystical tales that make up the stuff of legends. There's nothing that can get in this celebrated swashbuckling kitty's way...except maybe a hairball.
A seemingly perfect interracial first family becomes the White House's newest residents. But behind closed doors they unleash a torrent of lies, cheating and corruption.
Follow crew members living and working aboard a 150’ mega-yacht as it undertakes a charter season in the Mediterranean. Providing unparalleled service to wealthy and uncompromising guests is made even more difficult as the team faces everything from love triangles to seeing fellow crew members shockingly cross the line with guests.
This game show sees contestants solve word puzzles, similar to those used in Hangman, to win cash and prizes determined by spinning a giant carnival wheel.
Lucas falls for a young Arab girl named Jade. She is caught between modern values and her Islamic upbringing. They separate and two decades pass. Then a strange turn of luck brings the pair together. Then Jade meets a clone, who is just like Lucas, but twenty years younger. She must choose between the man she loved and the memory she cherishes.
Set 58 years before Battlestar Galactica, Caprica follows two rival families - the Graystones and the Adamas - as they grow, compete, and thrive in the vibrant world of the peaceful 12 Colonies, living in a society close to our own. Entangled in the burgeoning technology of artificial intelligence and robotics that will eventually lead to the creation of the Cylons, the two houses go toe-to-toe, blending action with corporate conspiracy and sexual politics.
Psi Factor: Chronicles of the Paranormal is a Canadian science fiction television series that surrounds a scientific team that deals with all manner of paranormal phenomena around the world; from alien abductions to possessions. The organization depicted in the series is loosely inspired by a real-life scientific organization. While locations in the series took place worldwide, the series was primarily filmed in and around Toronto, Ontario, Canada, and aired 88 episodes over four seasons from 1996 to 2000.
Vinnie Terranova does time in a New Jersey penitentiary to set up his undercover role as an agent for the OCB (Organized Crime Bureau) of the United States. His roots in a traditional Italian city neighborhood form the underlying dramatic base throughout the series, bringing him into conflict with his conservative mother and other family members while acting undercover as syndicate enforcer.
Set in England in the early 19th century, Pride and Prejudice tells the story of Mr and Mrs Bennet's five unmarried daughters after the rich and eligible Mr Bingley and his status-conscious friend, Mr Darcy, have moved into their neighbourhood. While Bingley takes an immediate liking to the eldest Bennet daughter, Jane, Darcy has difficulty adapting to local society and repeatedly clashes with the second-eldest Bennet daughter, Elizabeth.
Now that Poppy knows there are other musical trolls scattered throughout the forest, she bottles up her endless positivity and invites delegates from every troll tribe in the forest to live together in harmony in a grand experiment she calls TrollsTopia!
In this new era, Catalina, now head of the DEA in Colombia, has a new challenge: to track down a criminal organization that is trafficking a new synthetic drug. What she ignores is that her daughter is part of the Cartel that traffics them and that Yésica, her worst enemy, is infiltrated in the DEA.
Centuries ago, the beloved Chinese Monkey King used his magical staff to capture and trap the evil Demon Bull King deep inside a mountain. Flash-forward to modern-day China, when fate leads MK (aka Monkie Kid), a young noodle shop delivery boy, to find the long-lost staff. Soon, MK and his best friends find themselves entangled in adventures packed full of action, mystery, imagination and magic.
Set 1,300 years after the events of How to Train Your Dragon, dragons are now just a legend to the modern world. When a geological anomaly opens an immense, miles-deep fissure in the Earth’s surface, scientists from all over the world gather at a new research facility to study the mysterious phenomenon. Soon a group of misfit kids, brought to the site by their parents, uncover the truth about dragons and where they’ve been hiding -- a secret they must keep to themselves to protect what they’ve discovered.
The story of two siblings who witness the murder of their parents in the hands of one of the drug cartels in Mexico, after which Alejandro Ferrer's younger sister is kidnapped. 25 years later, Alejandro is now the captain of the Federal Police and seeks revenge against the narcos for destroying his family.
That Girl is an American sitcom that ran on ABC from 1966 to 1971. It stars Marlo Thomas as the title character Ann Marie, an aspiring actress, who moves from her hometown of Brewster, New York to try to make it big in New York City. Ann has to take a number of offbeat "temp" jobs to support herself in between her various auditions and bit parts. Ted Bessell played her boyfriend Donald Hollinger, a writer for Newsview Magazine; Lew Parker and Rosemary DeCamp played Lew Marie and Helen Marie, her concerned parents. Bernie Kopell, Ruth Buzzi and Reva Rose played Ann and Donald's friends. That Girl was developed by writers Bill Persky and Sam Denoff, who had served as head writers on The Dick Van Dyke Show earlier in the 1960s.
Strangers play the ultimate game of detection, backstabbing and trust in the hope of winning up to £120,000. But hidden amongst the players are three Traitors, who secretly ‘murder’ a player every night. It’s up to the Faithfuls to banish them from the game before they become the next victim. If the Faithfuls eliminate all the Traitors they split the cash; but if a Traitor remains undetected to the end of the game, they take all the money.