Shippū! Iron Leaguer is an anime television series produced by Sunrise. Directed by TetsurŠAmino and featuring mecha designs by Kunio Okawara, it premiered on TV Tokyo on April 6, 1993 and ended its run on March 29, 1994, spanning a total of 52 episodes.
Together with her father, who had quit his salaryman job, Toyokawa Himeno moves to Gifu prefecture's Tajimi city. That's the city where her mother is from, whom she had lost when she was still young. Himeno is now attending her mother's alma mater, where her classmate Kukuri Mika invites her to tag along to a special place. That place turns out to be the pottery club! There, she learns for the first time that her mother was a legendary potter, and is consequently pulled into the world of pottery.
Welcome back to Equestria, where pony magic is everywhere. With friends Zipp, Sunny, Izzy, Pipp and Hitch leading the way, adventure is sure to follow!
In the Korean town-inspired city of Pleasantburg live Bossy Bear and Turtle - a pair of besties who are total opposites. While Bossy is loud, energetic, and super committed to his wild ideas, Turtle is calm, thoughtful, and always there to be his voice of reason. Despite their differences, this duo is inseparable, emotionally in sync, and always ready to navigate through hilarious and wacky adventures together.
In the combat providence analysis system, "COMPASS2.0," heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0?
After he witnesses his father’s murder at the family dojo, Ryo Hazuki dedicates his life to finding the man responsible — a mission that takes him from the streets of Yokosuka, Japan to the sprawling metropolis of Hong Kong, and beyond. Soon he’ll learn that larger, mystical forces are at play as he trains to become the ultimate martial artist in his quest for revenge.
Filled with rage against spirits known as tsukumogami, Kunato Hyoma is sent to live with Nagatsuki Botan to help him see a different side. Though both are part of a clan that return the spirits back to their world with divine powers, their experiences with the otherworldly vessels are vastly different. Kunato, robbed of a loved one, and Nagatsuki, saved by them. Can she get through to him?
Nice guy Kio’s normal life gets turned upside down when he meets a friendly, sexy cat-alien named Eris. She’s on a peaceful mission—and she’s ready to play. Things get even friskier when her fellow felines set up base in Kio’s house. It’s not all fun and games, though. Danger is afoot, thanks to several secret agencies and enemy dog-aliens on Eris’s tail.
From the beginning of all, there were battle gods called "Gourikishin" who team up with human partners they revere as "Oyakata" as they go through battle called "Kamizumo". Now in the present, an elementary student named Dai Mugen encounters one god name "Koutetsu" who fell from the sky and ask, "Please become by Oyakata and together let's kamizumo!!"
The Fountain of Life is the source of all life forces in the Bosco World. Princess Apricot, who is supposed to become Queen of Fountainland-the Guardian of the Fountain of Life-is kidnapped by villains who aim to rule the Bosco World.
If Princess Apricot can't take the queen's throne by the next solar eclipse, the Fountain of Life will dry up. The animals living in the forest of Bosco, including Frog, Otter and Tortoise, decide to help Princess and take her to Fountainland in order to protect their peaceful life in the Bosco World. So begins the journey in a balloon full of dreams, hope, adventures, and love!
American series of children's computer-animated episodes featuring anthropomorphic vegetables in stories conveying moral themes based on Christianity. They frequently retell Biblical stories, sometimes anachronistically reframed, and include humorous references to pop culture in many different eras by putting Veggie spins on them.
The students of all the fairytale characters attend Ever After High, where they are either Royals (students who want to follow in their parent's footsteps) or Rebels (students who wish to write their own destiny).
Tsukushi Makino, a girl who comes from a poor family, just wants to get through her two last years at Eitoku Academy quietly. But once she makes herself known by standing up for her friend to the F4, the four most popular, powerful, and rich boys at the school, she gets the red card: F4's way of a "Declaration of War." But when she doesn't let herself be beaten by them and is starting to fall for one of the F4, Rui Hanazawa, she starts to see that there is more than meets the eye...
SI-VIS is a co-ed music group, led by Yosuke, shaking up the global music scene with their unmatched vocals and performances. However, they are actually heroes in disguise, battling against mysterious forces threatening the world. They convert audience energy at live performances into combat power. Luckily, the battles appear to be ordinary concerts to the public, keeping their identity a secret.
Tsunehiro’s life isn’t easy. After a doctor gives him two years to live and debt collectors come knocking, he falls from a bridge. In the knick of time, Hana and her crew spot Tsunehiro and pull him to safety. Before returning, they anchor offshore to fish and Tsunehiro catches a huge sea bass in a bout of beginner’s luck. As his apartment building crumbles, Tsunehiro’s new life begins to unfold!
An intergalactic bounty hunter takes dad duty to new extremes when his two kids accidentally hitch a ride with him to outer space and crash his mission.
Saku Chitose is a student at Fujishi High School, the most prestigious school in Fukui Prefecture. Outstanding in class, on the field, and in his social life, Saku attracts attention, good and bad. Naturally, he is surrounded by a circle of friends anyone would be happy to have. Now in the spring of his second year, with a new class, Saku is asked to help a shut-in classmate return to school life.
The story takes place in a world where people continue their war against the "unknown"—the enemy of humanity. Children who have been evacuated to a cold sleep facility during the invasion by the "unknown" several decades ago wake up from their slumber and learn that their bodies developed some supernatural forces. In order to protect the country from the "unknown" emerging from the Tokyo bay gate, the boys and girls wage battles in the defense the cities of Tokyo, Kanagawa, and Chiba.