On the voyage from Old Earth to New Earth, a freak accident causes the Dogstar, a giant space ark containing all of the world's dogs, to become lost to mankind.
The Kids from Room 402 is a television program that originally aired on Fox Family in the USA starting in 1999, previously aired on Teletoon, and currently airs in the UK.
The show is focused primarily on the students from Room 402, as the title implies. Miss Graves, the teacher, is usually shown as an interlocutor in the problems and injustices that are inflicted upon the students, whether the dilemmas be internal or external. Each show usually ends with a substantiated moral or lesson, resulting from such aforementioned situations.
The show is based on the children's book, The Kids from Room 402, by Betty Paraskevas and Michael Paraskevas. It was developed for television by Cindy Begel and Lesa Kite, who wrote all 52 episodes.
Ai, Mai, and Mi, are the three girls that make up the manga club. Although they possess ample imagination, their far-out fantasies and insane adventures usually distract them from actually drawing any manga. From rescuing an abandoned cat, to getting addicted to video games, these girls handle ordinary things in extraordinary ways.
Marude Dameo is a Japanese manga series written and illustrated by Kenji Morita. The series stars an elementary school boy named Dameo Marude, who has little success with anything he tries, and a robot named Borot, which is good with housekeeping. It was serialized in the Kodansha magazine Weekly Shōnen Magazine from 1964 to 1967. An anime adaptation by Toei Animation aired on Nippon Television from March 7, 1966 to February 27, 1967 for 52 episodes. A second anime series by Studio Pierrot ran on Fuji Television from November 1991 to September 1992 for The 47 episodes.
This action-comedy follows the adventures of four 10 year-olds protecting their town against alien invasion. Juggling school and top-secret monster busting can be tough, especially when your science teacher turns out to be an alien! Monster Buster Club, or 'MBC' as it is known, follows the exploits of Cathy and her friends on their mission to protect Singletown from troublesome aliens.
The story takes place at a certain middle school where several murder cases take place. Kobayashi, a boy who goes to this school, meets genius detective Akechi, who comes to the school to investigate. Kobayashi takes an interest in Akechi and, in spite of his friend Hashiba's worries, he volunteers to be Akechi's assistant.
The escapades of a trio of stoner anti-establishment characters and their cat who wake up from a 50-year nap after smoking a magical strain of weed in 1969, and must adjust to life with a new family in present-day San Francisco.
Are you a victim of unwanted spirit possession? Is there a ghost you need sent up and away...or down to burn for all eternity? If the answer is yes, then you need Muhyo and Roji, experts in magic law. Serving justice to evil spirits is their specialty.
Karin, a DNA operator from the future, is on a mission to change the course of History by stopping Junta Momonari from becoming the Mega-Playboy who fathered 100 children and led to the overpopulation of the world. But Junta is no playboy; in fact he is allergic to girls. But when Karin shoots him with the wrong DNA-altering bullet, he starts sporadically becoming the Mega-Playboy capable of charming any woman. Karin must try to restore the situation to normal before the change to Mega-Playboy becomes irreversible.
Andy Larkin isn't like other children. He's not into sports, science or even video games. Andy spends his time mastering the art of being a prankster. In fact, he strives to be the greatest practical joker the world has ever seen. However, Andy's mischievous antics often backfire and he suffers greatly for his art.
As a member of a malevolent organization, the General is tasked with invading Earth and wiping out humanity. Even an extraterrestrial being like him, however, needs a chance to rest. Not even the Rangers—a team solely dedicated to defeating the General and his colleagues—will stand in the way of him visiting pandas at the zoo, buying ice cream at the convenience store, and enjoying his well-deserved day off from committing evil deeds.
In 2118, 99.9% of humanity was wiped out by an invading alien force known as the Draktor. The survivors' memories are wiped before resuming life in fortified shelters. Humanity mounts an attack to take back the planet using giant robots known as Megaton-class Rogues. Yamato Ichidaiji is called to pilot one of the Rogues, just as memories of the invasion return and dangerous questions arise.
The future, probably Japan. Robots have long been put into practical use, and androids have just come into use. Influenced by the Robot Ethics Committee, it's become common sense for people to treat androids like household appliances. Their appearance – indistinguishable from humans except for the ring over each android's head – has led some people to empathize unnecessarily with androids. Known as "android-holics", such people have become a social problem. Rikuo, a high school student, has been taught from childhood that androids are not to be viewed as humans, and has always used them as convenient tools. One day, Rikuo discovers some strange data in the behavior records of his family's household android, Sammy. Rikuo and his friend Masaki trace Sammy's movements, only to discover a mysterious café that features a house rule that "humans and robots are to be treated the same".
In the world of Daikuuriku, everyone is born female, and chooses which sex they wish to become at age 17. In this world, the peaceful theocracy of Simulacrum is guarded by magical flying machines called "Simoun," which can only be piloted by young girls who haven't chosen a sex yet. When the industrialized nation of Argentum decides that it needs to invade Simulacrum to acquire the secret of the Simoun, war breaks out, drawing the Simoun Sibyllae into a lopsided battle.
This is Meiro-machi (Labyrinth Town), the town of fortune-telling. In town, there is a fortune-telling shop called Urara, where girls aspiring to be fortune-tellers come from all over the country. Chiya, who was raised in the mountains, comes to the town with a purpose, but what is it exactly? There, she meets Kon who is always serious, Koume who loves all things western, and the shy Nono. Their fun days of living together as apprentice fortune-tellers are about to begin.
In the country of Gazth-Sonika, civil war rages. There, a mercenary called Madlax plies her trade, with almost supernatural skill. In the seemingly peaceful country of Nafrece, Margaret Burton lives a tranquil life. As separate as their lives may seem, the two are connected by ties of mystery, and by a holy book that is also sought by the shadowy organisation, Enfant. As Margaret and Madlax follow the path of their destiny, they come ever closer to uncovering the truth - with no guarantee that it is a truth they can bear to learn.