At Daimon High School, kids settle their disputes by dueling with each other in the school's official battle arena. Ryoko Mitsurugi, the samurai girl, is called upon by a mysterious Priestess to protect the Earth from an invasion coming from the alternate universe of Solvania. She must face battles that will test her skills, her friendships, and her heart.
On her first day at Nishi High School, 15-year-old Hiromi Oka is inspired by top player Reika "Ochoufujin" Ryuuzaki to take up tennis. Shortly after joining the school's tennis club, she encounters Jin Munakata, the club's new coach. Munakata puts everyone under rigorous training that even puts Ochoufujin to shame. Despite the hardships, Hiromi's determination prompts the coach to select her as part of the club's main players. Because of this, Hiromi must endure the peer pressure from her seniors to become an ace tennis player.
(Source: ANN)
One day, a mysterious girl named Kaguya was washed ashore the island of Wyndaria after a great storm. She encounters Rick, a swordsman who wound up working at the island's bakery. Apparently, Kaguya is suffering from having lost her memories and emotions. In addition, the usually peaceful Wyndaria is now swarming with pirates who came seeking for the special spirit stone that is worn around Kaguya's neck. Knowing the situation, Rick and his co-workers, Nellis, Amyl, and Aerie decided to bring back peace to island and help Kaguya regain her lost memories and emotions.
M.M. pilots the mech known as Kemeko to protect her fiancé from the efforts of the elusive Mishima Corporation who is deeply interested in a mysterious power that is hidden within his body.
Waking up in the morning, going to school, spending time with friends. These make up the days of four friends. They experience fun and sad things as well, and these days seem to go on forever, until one summer, a wonder happens. This is a story of four girls: Natsumi, a cheerful and frank girl, Saki, who is perfect in both studying and sports, Yuka, who is a fan of the idol group Four Seasons, and Rinko, who loves music. This warm yet refreshing summer-coloured wonder will surely carry you along...
In order for the princess of Magical Land, Punie Tanaka, to become queen she must become a transfer student in a Japanese high school. Due to her potential to become the next ruler, she has many enemies that wish to assassinate her. This proves difficult to them because Punie is both skilled at martial arts and possesses magic powers which she uses to quickly defeat her enemies.
Yuki Sanada has always felt like a fish out of water. Socially awkward and anxious, he struggles to fit in with his surroundings and moves from town to town with his grandma. As he and his grandma settle into the charming seaside town of Enoshima, Yuki hopes for a fresh start. However, his reputation at school is jeopardized by the arrival of fellow transfer student Haru. The eccentric Haru immediately makes a splash, wildly claiming to be an alien and declaring that Yuki is his friend. Pairing the reluctant Yuki with their classmate and fishing talent, Natsuki Usami, he tasks both of them with the absurd mission of saving the world from a mysterious threat in the ocean. Mischief and hijinks ensue, as these three embark on a whimsical adventure filled with laughs, heart, and self-discovery!
Shelter. Employment. Companionship. Rumiko Takahashi explores the stress that can befall people when these basic necessities become endangered. From penguins to wedding chapels to amnesiac husbands, each episode explores supposedly normal people under extreme situations with all of the dramatic skill and warped comedy that you expect from the world-famous creator of InuYasha, Ranma 1/2 and Urusei Yatsura! Rumiko Takahashi Anthology consists of thirteen independent series based on short stories from 1987-2000 by Takahashi Rumiko.
It is the year 2074. In a world threatened by aliens... an unlikely hero emerges! Ken Izumi may look like an ordinary 10-year-old boy, but he secretly possesses weapons, armor, and accessories that transform him into the superheroic Chargeman Ken. Ken protects his mom, dad, little sister Caron, robot pal Barican, and the rest of mankind from the diabolical Juralians, shape-shifting alien invaders bent on terrorizing the earth. The only thing standing between the fragile human race and conquest by the Juralians is Chargeman Ken and his unquenchable thirst for fiery, atomic justice!
Shippū! Iron Leaguer is an anime television series produced by Sunrise. Directed by TetsurŠAmino and featuring mecha designs by Kunio Okawara, it premiered on TV Tokyo on April 6, 1993 and ended its run on March 29, 1994, spanning a total of 52 episodes.
Ozma is a 2012 Japanese anime television series, based on an unused script from 1980 written by manga author Leiji Matsumoto.
The story is set on Earth in the future when abnormal activity on the sun devastates Earth's atmosphere and covers the entire planet in a sea of sand. Sam pursues Ozma, an enemy of his brother. One day, Sam encounters Maya, who is being chased by the Theseus army.
In post-WWII Japan, Dr. Shikishima has built up Shikishima Industries to be a technological powerhouse, working on developing robots. However, at the heart of their success lurks a dark secret from the war, something that cost the life of Dr. Kaneda, Shikishima's mentor. Now Kaneda's son, Shoutarou, is about to learn the truth, and it will change him forever.
A new threat makes its appearance on Earth. GGG - with Guy Shishio and the newly-constructed GaoFighGar - team up with their French counterpart Chasseur to battle the Eleven Kings of Sol.
Meet Ayane Mitsui: full-time high school student and part-time hand-to-hand combat specialist! Exams are forgotten and homework is neglected as she pursues her life-long dream of becoming a pro-wrestling champion. Ayane has got what it takes - skill, determination, a lethal "high kick" - even a cool wrestling mask! But who will guide her to the top?
Enter Kunimitsu Tangay: a veteran trainer who is prepared to mold young Ayane into a championship caliber fighter. but his rigorous training regimen isn't preparing her for wrestling.. but for kickboxing, instead! Feeling betrayed, Ayane is furious when Kunimitsu enters her in a kickboxing tournament. But Ayane's school ABSOLUTELY FORBIDS such violent extracurricular activities. What will she do when Sakurako Miyagawa, the top contender of the All-Japan Kickboxing League, challenges her to a duel? Will she be able to high-kick her way to victory - or will she get kicked out of school?
Fifth grader Edojou Honmaru is one of the most trodden-upon losers in his class, until he meets Magical Taruruuto-kun. Taruruuto's powers help him deal with all his hardships, such as girls, bullies, and numerous other challenges.
Ryunosuke Natsume has no idea his household helper is really the super sexy hero Cat Girl Nuku Nuku, he just feels lucky to have the lovely girl so close. Nuku, on the other hand, while trying to take care of her newly adopted family, battles with the temper of Ryunosuke's mother, Nuku's lost memories and the evil that lurks inside Mishima, the most powerful company in Maneki City!
As Mishima unleashes new and more terrorizing weapons in an attempt to take down Nuku, placing Maneki City in a clear and present danger, Nuku faces the ultimate choice: save herself or the people she loves!
The story follows a boy who was in a soccer team, but it was disbanded due to not enough players. However, after the boy meets a female professional soccer player, he aims to bring his soccer team back.
Mihira Sanpei talks with a Tohou accent and is a down-to-earth boy with a cheerful and optimistic personality. However, when it comes to fishing, he becomes very serious and is a youth who enjoys fishing more than anything else. The village where he lives in is a natural environment which provides different kinds of fishing challenges. Despite his lack of experience, Sanpei has a first-rate sense with regards to fishing and decides to maxmise his potential by entering into different fishing contests. As he faces various challenges, he learns to solve difficult problems and learn from his mistakes to the extent that he is able to fish anything out of the waters. Along the way, he encounters all kinds of rivals and companions who increase his experience points and help him in his growth.
The Sacred Book of the land of Eija has been rediscovered and with it the legends of a mysterious and all powerful ship. Now Princess Crystal of Megaronia has set forth on a quest to recover the ship and its ultimate weaponry. All that stands between her and total domination of the world is a small group of piratical misfits. Swords, sorcery and technology blend to form a mesmerizing tale of Good vs. Evil in Ellcia.