Welcome to the Sunny Side Down. We've been waiting to take your order... and waiting... and waiting. Because the black hole? It never lets anyone escape its grasp... EVER.
The year is 2045 in a world where singing is prohibited, and an app called MiucS creates and performs all music in place of humans.
While out with her friends, a young girl named Seria Aiba hears something she shouldn't: the sound of singing. What's more, the voice is coming from an otherworldly being — a "Great Ghost."
A group of psychic mediums known as TERA.
And the resonation of "Possession Requiem."
"This is the story of how I became a ghost."
A disgraced six-term congressman dies and returns as a ghost ten years in the past, where he schemes to use the only person who can see him, a low-level civil servant, to return to power in the National Assembly.
Rise of the Spartans is a Halo: Reach machinima series, created by Arbiter 617 (David), who's the founder of Black Plasma Studios. A new squad of Spartans is put together during Reach's last hours to protect the planet from inevitable destruction. The squad leader, Nightflash, decides that survival would allow the squad to better protect Reach's legacy and avenge the fallen planet. This squad will rise as the others fall.
The world has finally managed to blow itself up and only Australia has been spared from nuclear destruction and a gigantic wave of radiation is floating in on the breezes. One American sub located in the Pacific has survived and is met with disdain by the Australians. The calculations of Australia's most renowned scientist says the country is doomed. However, one of his rivals says that he is wrong. He believes that a 1000 people can be relocated to the northern hemisphere, where his assumptions indicate the radiation levels may be lower. The American Captain is asked to take a mission to the north to determine which scientist is right.
High schooler Hibiki is transported to a monster-filled fantasy world, where he possesses only non-combat skills. However, through key encounters, he discovers hidden powers and embarks on an epic adventure.
"Air Dolls" Nevia, Ingky, Fews, and Katrina are a fierce group of high school influencer divas. However, their channel's follower count isn't budging, so they turn to Goddess Dalop—known for her power to elevate influencers—for help. It works—at first. When their ritual backfires and Kat ends up possessed by the goddess, Nivea, Inky, and Fuse must find a way to drive the spirit out of her body. The more they try, the more chaos comes their way.
It is the year 2125. Four decades have passed since human habitation began on Mars. Here, "stability" is a foreign concept. Under authoritarian rule by ISDA (the Inter-planetary Space Development Agency), discontent is brewing. Mars is silently in turmoil. In this atmosphere, "it" suddenly appears. And with it comes inexplicable supernatural phenomena. Who created it? Why is it here? And what does it mean for humankind? Hope? Catastrophe?
Lili E1102 is visually impaired. Born and raised on Mars, she endured grueling training to board the spaceship bound for Earth. She is determined to meet someone: Shiraishi Aoto, the young Earthling ISDA scientist. The two have a secret pact no one knows about. But on the day of departure, Lili is struck by disaster. And this triggers accelerated machinations on both Earth and Mars... And all is connected to "it"...
While on a field trip to the Tokyo Tower in 1993, three eighth-grade girls, Hikaru Shidou, Umi Ryuuzaki, and Fuu Hououji meet by chance. After hearing a girl's call for help from the illuminating gleam outside the window, the girls find themselves transported to the other world of Cephiro. Guided by Guru Clef, they embark on a journey to save Cephiro as the Magic Knights.