Taking place on Kongo Bongo Island, the show focuses on Donkey Kong, the island's resident hero. Before the series' events, he was chosen as the island's future ruler by a magical artifact known as the Crystal Coconut, which is connected to a spirit known as Inka Dinka Doo. In the present, Donkey Kong must prove he deserves the role through his heroics and by simply guarding the coconut.
Alongside various allies such as his best friend and sidekick Diddy Kong and his mentor Cranky Kong, he must protect the Crystal Coconut from various threats, most notably the villainous King K. Rool and his Kremling army who long to steal it in order to rule Kongo Bongo. Oftentimes, Donkey Kong has to juggle his guardian duties with his social life, his relationship with Candy Kong, and his love of gorging on bananas.
Captain Scarlet and the Mysterons, often referred to as Captain Scarlet, is a 1960s British science-fiction television series produced by the Century 21 Productions company of Gerry and Sylvia Anderson, John Read and Reg Hill. First broadcast on ATV Midlands from September 1967 to May 1968, it has since been transmitted in more than 40 other countries, including the United States, Australia, New Zealand and Japan. Characters are presented as marionette puppets alongside scale model sets and special effects in a filming technique that the Andersons termed "Supermarionation". This technology incorporated solenoid motors as a means of synchronising the puppet's lip movements with pre-recorded dialogue.
Set in 2068, Captain Scarlet presents the hostilities between Earth and a race of Martians known as the Mysterons. After human astronauts attack their city on Mars, the vengeful Mysterons declare war on Earth, initiating a series of reprisals that are countered by Spectrum, a worldwide security organisation. Spectrum b
Iruma Takumi finds himself caught up in a hero summoning, even though he’s not a hero. Summoned by mistake to Mildgard, a fantasy world of swords and magic, Takumi is given a chance to start over. Though he dreams of a peaceful life, the goddess Nolyn grants him “alchemy,” an ultra-powerful skill that allows him to create anything from holy swords to flying ships. His reluctant adventure begins!
Determined to protect his demon world from heavenly angels, demon Masatora Akutsu heads to earth in search of a charismatic human to rally his kin. Masquerading as a high schooler for his recruitment mission, he's captivated by the lovely Lily Amane. But he's in for a wild celestial surprise, because she's his archnemesis—an angel—and she's set on reforming his demonic ways!
Friendless college girl Sorawo finds a door to another world one day — a strangely post-apocalyptic-feeling Otherside with serene emptiness, which becomes her new “special place.” There, she meets one other human, the beautiful and independent Toriko, and they explore the abandoned Otherside together.
After accidentally breaking a statue of the guardian god of the Asakusa district, middle school students Kazuki, Toi and Enta are transformed into kappas -creatures from japanese folklore- by Keppi, self-proclaimed prince of the Kappa Kingdom. If they want to regain their human form, they must collect the five Dishes of Hope for him, which fulfill the wishes of whoever possesses them. To do so, they will fight against the kappa-zombies and extract their "shirikodama", the mythical organ containing humans' deepest desires. Two policemen, Reo and Mabu, are the ones behind this evil scheme, turning humans into zombies as agents of the Otter Empire, enemy of the Kappa Kingdom since ancient times. In the guise of "Kappazon, Inc.", they control society by manipulating the desires of the masses for their own goals. To succeed in their mission, the boys must be connected through the "Sarazanmai", revealing their most intimate secrets in the process...
Set against the backdrop of a major drug cartel bust, the series follows two low-level cops who have spent far too much time in a car together, two criminals who are largely kept in the dark, two dispatch workers who haven't really clicked and two Mexican tunnelers who are in way too small a space considering they've only just met.
Six months ago, Lord Hugh Disward (Huey), lost his eccentric grandfather, Wes. To inherit Wes's estate, Huey must take guardianship over the 'Mystic Archives of Dantalian' that contains forbidden knowledge and a mysterious girl called Dalian. Dalian and Huey begin an unlikely partnership as they solve mysteries caused by Phantom Books.
Challenge of the Super Friends is an American animated television series about a team of superheroes which ran from September 9, 1978, to December 23, 1978, on ABC. The complete series was produced by Hanna-Barbera Productions for Warner Bros. Television and is based on the Justice League and associated comic book characters published by DC Comics and created by Julius Schwartz, Gardner Fox and Mike Sekowsky. It was the third series of Super Friends cartoons, following the original Super Friends in 1973 and The All-New Super Friends Hour in 1977. It continues to air on Boomerang in the United States.
The classic tales of Rupert Bear and his friends in Nutwood as they embark on magical worlds with enchantment, intrigue, and danger around every corner.
When the planet is threatened by Super Villains, time traveling conquerors, alien invaders, mythical monsters or mad robots bent on the total destruction of humanity, when the forces of evil are so overwhelming that no single hero has the power to save the world, when there is no hope left… the AVENGERS ASSEMBLE!
An evil organization invades and destroys everything in its path. The brains of the brutal operation is the king’s right-hand man, an evil lieutenant named Mira. Everything changes when a magical girl named Byakuya Mimori tries to stop the evil group in their tracks. When Mira confronts her, he knows it’s love at first sight. What will become of Mira and Byakuya, stuck between orders and love?
Follow 8-year-old Ariel as she and her friends embark on fun-filled, action-packed underwater adventures throughout their Caribbean-inspired fairytale kingdom and beyond.
Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters.
One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time!
She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?!
A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"
A young orphan named Biwa is taken in by the powerful Taira Clan—also known as the Heike—after their leader witnesses her extraordinary psychic abilities. Unfortunately, what she predicts is a future of bloodshed, violence, and civil war. Inspired by the 12th-century epic tale Heike Monogatari.
Able to summon fairies as alter-ego weapons, former soldiers become government dogs, mafia members, and even terrorists in search of purpose beyond the battlefield. Who will maintain the peace they all fought for nine years ago?
Den City is a city with advanced network systems in which a VR space called LINK VRAINS was created by SOL Technologies. The Knights of Hanoi, a group that hacks through dueling, as well as SOL Technologies are seeking a mysterious AI program. Yusaku Fujiki, also known as Playmaker, is a first year high school student who manages to capture this AI program while trying to find out the truth about an incident in the past.