This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
It has been several centuries since human population has declined. Food has become harder to find and what little sources the humans have are considered highly valuable. The most prosperous species on the Earth are "Fairies", 10 cm tall creatures with high intelligence and a great love for sweets. A nameless girl, the main character, became a UN arbitrator between the humans and the fairies and had returned to her hometown to help her grandfather. One day, the village is sent some strange products made by a company called FairyCo. Since the villagers are wary of using the products, the girl, her grandfather, and a nameless boy decide to go to the factory to find out about the mysterious products and who is behind making them.
Is insanity hereditary? Shougo Mikadono's beginning to think so, because the terms of his late father's will seem crazy and following them may drive Shougo bonkers as well. Oh, it sounds simple at first: before Shougo can claim his VERY large inheritance, he just has to start attending a certain new school and find a nice girl to marry.
It's a little unromantic, but perfectly do-able, right? After all, all the girls seem quite friendly, so all Shougo has to do is find one he has something in common with. Except, and here's the kicker, it turns out that Shougo has WAY too much in common with one of them, because she's actually his long-lost sister! And he has no idea which one she is!
Will Shougo meet and court his Miss Right without committing something very morally wrong? Can he find his future bride without slipping into the wrong set of genes? And if his little sister does reveal herself, just how much will be revealed and under what circumstances?
Sora, a young girl from Japan, comes to America in search of her dream. She wants, with all her heart, to be a member of the famous Kaleido Stage, a combination of musicals, acrobatics and magical effects. With the help of her friends, she struggles to make this dream come true.
God strikes a wager with the Devil: if just one person can convince him that the world is worth saving, he'll spare humanity from destruction, if not, God will scrap all of creation and start over. The Devil is allowed to choose the candidate, and true to form, he picks the least likely person to determine the fate of the world--self-centered, slow-witted Detroit autoworker Bob Alman, an icon of mediocrity. Reluctantly, Bob accepts God's challenge, and has to live a decent life with no hints from God and constant temptation from the Devil. Caught between the forces of divinity and deviance, with the weight of the world on his shoulders, there's nothing left to do but laugh.
In Eternal Nations, a fantasy strategy game where players manage an empire, Takuto Ira is a legendary player who sits atop the leaderboard. Takuto goes unconscious during a hospitalization and awakens on the continent of Idoragya, which looks just like the game. Takuto meets Sludge Atou, his favorite unit in the game, and decides to build Mynoghra, an evil empire.
Marie, the second daughter of a poor baron’s household, is treated like a servant by her parents. Even at Marie’s birthday party, her beautiful elder sister, Anastasia, is the star. Outside, Marie bumps into Count Kyuros Granado, who falls for her at first sight. Yet, due to a misunderstanding, the Count proposes to Anastasia. After a tragic accident, Marie must marry the count instead!
Kazuhiro Kitase’s only hobby? Sleeping, of course. Since childhood, his dreams have been a portal to exhilarating adventures with an elf girl. During one of their explorations through ancient ruins, they both get scorched by a dragon, and Kazuhiro wakes up like usual. Except this time, he finds a familiar figure in bed beside him—the elf girl from his dreams.
Two centuries have passed since a hero defeated the evil Jaryu and saved the world. In one of the many dungeon cities, Raust, a healer scorned and cast out of his party for being too weak, struggles to find his place. Amidst despair, he meets martial artist Narsena, who invites him to form a new party together. With a fresh start and renewed motivation, the two begin their journey to greatness.
As a member of a malevolent organization, the General is tasked with invading Earth and wiping out humanity. Even an extraterrestrial being like him, however, needs a chance to rest. Not even the Rangers—a team solely dedicated to defeating the General and his colleagues—will stand in the way of him visiting pandas at the zoo, buying ice cream at the convenience store, and enjoying his well-deserved day off from committing evil deeds.
What does a young noblewoman freshly betrayed by her betrothed need most? A crash course in everything naughty! And who better to teach her than the feared hermit sorcerer who for some reason can’t help but pamper her to no end?
Isaku just wants to live a normal life. But as the granddaughter of a yakuza boss, that’s a pretty tall order. For years, it’s been difficult for Isaku to make friends and find love. So, she decides to enroll in a high school far from her hometown in hopes of a fresh start. But her plans take an unexpected turn when a worried member of the yakuza, Keiya, enrolls in the same school to protect her.
Celebrity archaeologist Rip Digman and his team of experts travel dangerous parts of the world to unearth legendary artifacts and grow their reputations as fearless adventurers.
Ten years ago, the hero Max defeated the Demon Lord. In order to regain his power, the Demon Lord went into a deep slumber...but when he awakens, his body is only a chibi version of its fearsome form. Now curious to see what his enemy is up to, the Demon Lord visits Max, only to discover the mighty hero living in a dirty one-room apartment. The Demon Lord decides to move in with Max and help his old enemy become a formidable opponent once more!
In Shin-Yokohama, humans engage in a long, drawn out battle against vampires. Amongst them, the last "true vampire" stands...
Will he be a bringer of peace, or destruction?
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
Ryōko Ōkami is a spunky high school girl who is a member of a "fixer" club called the Otogi High School Bank. She fixes the school's problems with her partner Ringo Akai ("Akazukin-chan").
Danger Mouse is back saving London, saving the World and, most importantly, saving Penfold in brand new and fantastically absurd, energetic adventures.