"I know! I'll become a monk!" Akagami Akemitsu has spent his days and nights absorbed in studying and part-time work in an effort to distance himself from his family, which is notorious as a household of philanderers. One day, he falls in love at first sight with a girl named Aoba Yuzuki, and suddenly he's constantly drowning in worldly desires. Hoping to fight back against his genes and live a more stoic life, he enters a temple... only to find out that it's a convent filled with gorgeous girls! So begins a new rom-com about the temple life of three adorable triplets and two beautiful freeloaders!
One lonely, gloomy fifth-grade girl is the target of her classmates' relentless bullying and teasing—that is, until a new kid arrives on the scene. Friendly Takada is as clueless as he is well-meaning, but somehow he possesses the magic ability to start drawing "Grim Reaper" Nishimura out of her shell. As the elementary schoolers experience all the fun of a childhood summer together—from going to the pool to picking sunflowers to watching fireworks—an unusual friendship blossoms!
Janet is a foul-mouthed, hilarious, Belfast supermarket worker who doesn’t care about anything, including her life. Seamus is a handsome, self-centered, political broadcaster with what looks to be a perfect London life and a celebrity girlfriend. When they unexpectedly meet, they instantly clash – and yet also find themselves inextricably drawn to each other.
The story of a working-class, old-school Latino father who moves in with his modern Gen Z daughter as they rebuild their dysfunctional relationship one argument at a time.
A coming-of-age story set in St. John’s, Newfoundland of 11 year-old Mark, much older on the inside than his 11 years, who uses comedy to win friends and connect with people in his limited world.
Imma Tataranni is a rather abrasive deputy prosecutor of the Matera Public Prosecutor's Office. She has the fashion sense of a rodeo clown, is gifted with a prodigious memory and used to solving cases with rather unorthodox methods.
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
The stage is Sapporo, Hokkaido. One night, our heroine, Minare Koda, spills her heartbroken woes to a radio station worker she meets while out drinking one night. The next day, she hears a recording of her pitiful grumbling being played live over the air. Minare storms into the station in a rage, only to then be duped by the station director into doing an impromptu talk show explaining her harsh dialogue. With just one recording, the many eccentric facets of Minare's life begin to pull every which direction as she falls ever deeper into the world of radio.
In crowded and expensive London, cash-strapped couple Gemma and Kieran open their small apartment to a third person. Somehow, their new addition, Ray, makes the flat seem bigger, not smaller. Gradually, many things become easier, nicer and better with an extra pair of hands.
When former Princeton music professor Arthur Cochran unexpectedly stumbles into choir practice at a small-town church, he finds a group of singers that are out of tune in more ways than one.
A time in Mark Feuerstein's adult life when he lived in apartment 9K in the building he grew up in, sandwiched between his parents' apartment, 9J; and his brother, sister-in-law and their baby's apartment, 9L and his attempts to set boundaries with his intrusive but well-meaning family.
Four mates waste their twenties in a West Country village. Morpheus, a geeky conspiracy theorist runs a mystical souvenir shop with his unambitious sister, Sarah. His scrounger best friend Kent sleeps on their sofa rent-free, and his secret crush, Alison, runs a new age healing business at the back of the shop.
Mixing the misadventures of twenty something life with visually surreal set pieces, it's about the very bad things that really good friends do to each other, when they've been living in each other's pockets since school.
Hickory, dickory, dock — the Dice Man's back and he's ready to rock. The semi-true stories of Andrew Dice Clay, whose unique brand of humor often gets him in trouble. Once on top, the comedian now must work to resurrect his career, pay his gambling debts, manage his sons’ rock band, fend off old fans and keep his family afloat.
A dark comedic adventure about the titular Bunnicula, a vampire rabbit, Mina, his owner, and her two pets, Chester the cat and Harold the dog. Instead of blood, Bunnicula feeds on carrots to sustain himself which gives him super abilities which come in handy on his and his friends escapades.
Danger Mouse is back saving London, saving the World and, most importantly, saving Penfold in brand new and fantastically absurd, energetic adventures.
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
During the Hundred Year's War between England and France in the Middle Ages, a powerful witch named Maria lives in a secret forest with her familiars. She hates the war around her, and will sometimes stir up trouble against the church that does nothing to stop it. Her interventions into the world, however, run against the plans of heaven, earning her the attention of the Archangel Michael.
Zach hires a camera crew to film him throughout his daily life as a part of his quest to become an over-night celebrity - even though he possesses no real talent. From Zach's attempts to become a celebrity chef or a ring-tone recording artist to purposefully going missing, he'll try any avenue to get noticed and stop at nothing until he reaches fame.