10,000 years ago, amidst a war that spanned millennia, the Kherubim and Daemonites crashed on the planet Earth. While the Kherubim assimilated, the Daemonites carried their plans of domination underground, until which time they could resurface and conquer not only Earth… but the entire galaxy. Now… the time has come, necessitating the Kherubim and their descendants to emerge, mobilize and form the Covert Action Teams (WildC.A.T.s). Their mission: to fight the evil Daemonite forces and ensure the safety and sovereignty of the planet. Watch how it begins and ends as Warblade, Zealot, Grifter, Spartan, Voodoo, Maul, and Void go head to head with Lord Helspont and the evil Daemonites to determine the fate of the universe.
Nina never imagined she would be at the center of a royal deception. She’s had a rough start in life as an orphan in the castle town of Fortna. But when Prince Azure notices that her deep blue eyes look the same as the late Princess Alisha’s, he ordains that she takes her place and marry the Prince of Galgada. Despite this uncertain fate, she finds joy in knowing someone finally needs her.
Sato is a high school boy in love with his best friend Hime, an unearthly beauty from another realm. So when she moves back to her home world to get married, Sato doesn’t think twice—he follows her and crashes the wedding. Then, after a kiss from Hime, he suddenly becomes the new groom! But here, Hime is a Ring Princess and her husband is destined to be the Ring King: a hero of immense power.
Despite her supposed ineptitude with regular magic, Princess Anisphia defies the aristocracy’s expectations by developing “magicology,” a unique magical theory based on memories from her past life. One day, she witnesses the brilliant noblewoman Euphyllia unjustly stripped of her title as the kingdom’s next monarch. That’s when Anisphia concocts a plan to help Euphyllia regain her good name-which somehow involves them living together and researching magic! Little do these two ladies know, however, that their chance encounter will alter not only their own futures, but those of the kingdom...and the entire world!
Living inside a fairy tale may sound like a dream, but for this heroine, it’s more of a nightmare. After her mysterious death, Rinko is reborn as Raeliana—a loved and wealthy character in a novel. But she knows the ending: her murder at the hands of her fiancé. So, she hatches a plan to stay alive, one that involves a devilish duke and a phony engagement. Can she rewrite her story?
Handyman Saito has never been anyone special. All his life, he’s had average grades, ordinary athletic skill, a commonplace job… But his unremarkable path takes a turn when he wakes up in another world. Here, warriors, wizards, and elves accompany him on quests delving deep into dungeons, and Saito realizes for the first time what it’s like to be needed. After all, who other than the handyman could be trusted to open locked treasure chests or repair his allies’ equipment? Beginning with a simple “thank you,” this is the story of an ordinary person’s fulfilling life.
The Mosley family keeps the secrets and dark history of a town located on the outskirts of New Orleans that is also a landing patch for the world's darkest manifestations of fear, guided into the world by a mysterious malefactor named The Dredge.
Kōjiro Shindō is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado". A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindō, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. The Japanese government sends its own negotiator, Saraka Tsukai.
When a breakthrough in global defense malfunctions, the result is a fireball four times the size of Earth streaking toward the planet. As fires blaze and panic spreads, a renegade scientist comes to the world’s rescue.
Flash Gordon is an American science fiction television series that debuted on Sci Fi in the United States on August 10, 2007 and continued airing new episodes through February 8, 2008. It has also appeared on the United Kingdom Sci Fi Channel and SPACE in Canada. The series was developed by Peter Hume, who served as executive producer/show runner and wrote the first and last episodes, among others.
Stars are everything, granting abilities to Tamers. So when Ivy was born without one, her village took it as an ill omen! Now banished, she leads a lonely life of salvaging rubbish to survive. That is until she befriends Sora, a weak little slime, in the forest. Together, the delicate duo embarks on a heartwarming journey of survival and discovers there’s more to Ivy than being starless.
After living a life devoted to serving his country and people, Inglis’ one wish to be free of a king’s burden and to train was actually heard, but as a beautiful girl! Reborn in the far future as a daughter to renowned knights, Inglis can now focus on mastering the martial arts. A wish has been granted, and Inglis will be on the front lines fulfilling the dream of becoming the strongest knight.
An evil force is looming across the dark, thick-aired streets of industrial revolution London when a group of heroes dubbed Unicorn are accidentally reawakened in the bodies of teenagers instead of adult hosts they’ve embodied in the past.
Whether at the office or at home, corporate drone Yuji Sano works all the time. So when his home PC flashes a message about him being summoned to another world, Yuji restarts his machine…only to find that he’s inadvertently accepted the summons! Now in a fantasy world far removed from paperwork and computers, Yuji has just one thing on his mind: waking up from what he thinks is a dream and getting back to the mountain of work he left behind! But this other world has other plans for Yuji, who quickly discovers his Monster Tamer character class allows him to befriend slimes! And thanks to their number, those slimes help him absorb so much magical knowledge that he gains a second character class in the blink of an eye! How will Yuji wield his power now that he’s the greatest sage the realm has ever known?! And what about all that paperwork?!
Toru Acura is a 20-year-old retired soldier meandering through life now that the war has ended. He encounters Chaika Trabant, a 14-year-old sorceress carrying a coffin, and follows her in hopes of finding meaning to his life again. The two travel with Toru's adopted sister, Akari, the employed member of the group and thus Toru's source of income.
Hikaru Shindō is just a normal 12-year-old boy, but one day he's rummaging through his grandfather's things to see if he can find something to sell and pulls out an old go board. A ghostly apparition appears out of the board and tells Hikaru his sad story. His name is Fujiwara no Sai, a man who was a go instructor to the emperor of Japan a thousand years ago. However, because of the bad sportsmanship of his opponent during a game, Sai was accused of cheating and banished from the city. With no livelihood or any other reason to live, Sai committed suicide by drowning himself. Now, he haunts a go board, and wants to accomplish the perfect go game, called the "Hand of God" which he hopes to do through Hikaru. If Hikaru will be able to do it or not (or even wants to) will have to be seen.
Shu is a typical Japanese boy, but has an unbeatable, optimistic and determined attitude. However, when he sees a mysterious girl with strange eyes named Lala-Ru up on a smokestack, he is soon pulled into a strange desert world. Shu soon discovers the true terrors of war, which includes genocide, brutal torture, hunger, thirst, and child explotation. Now Shu is trying to save Lala-Ru, as well as his hard earned, and often relunctant, new friends from the insane dictator, Hamdo. Whether Shu can possibly accomplish saving those he cares about while still holding up to his values remains to be seen.
Set fifteen years in the then-future year 1983, the series tells the tale of the crew and passengers of a sub-orbital transport ship named Spindrift. In the pilot episode, the Spindrift is en route from Los Angeles to London, on an ultra-fast sub-orbital flight. Just beyond Earth's boundary with space, the Spindrift encounters a magnetic space storm, and is dragged through a space warp to a mysterious planet where everything is twelve times larger than on Earth, whose inhabitants the Earthlings nickname "the Giants". The Spindrift crash-lands, and the damage renders it inoperable.