In the future, the trains of the Galaxy Railways transport citizens between planets, protected from terrorists and aliens by the elite SDF. Though his father and brother were lost in service of the SDF, Manabu follows his dreams and joins the unit.
The Krofft Supershow is a Saturday morning children's variety show, produced by Sid and Marty Krofft. It aired for two seasons from September 11, 1976 to September 2, 1978 on ABC
Narihira Takeru is a delinquent who often thinks about Tsukimiya, the girl who appears in his dreams. After an unexpected accident, Takeru finds himself in a parallel universe, and the world that Tsukimiya lives in. When Takeru and Tsukimiya are slain by a monster, he awakens again and realizes he has leapt through time. Now, Takeru must train with Abe Seimei to fight for Tsukimiya’s life!
The "Desire Grand Prix" is a game to protect the peace of the city from the threat of the mysterious enemy "Jamato", whose origin and purpose are unknown. Each participant transforms into a Kamen Rider and competes to win the game by defeating enemies and saving people. The winner of the Desire Grand Prix will be rewarded with "the right to bring an ideal world to life" as a prize. In other words, only the true heroes who win the competition will be able to realize the world they have wished for.
Billy Batson is gifted with the magical ability to transform into the hero Shazam by saying his name. Billy, being only a kid, uses these special powers in ridiculous ways.
Join Max, a determined 10-year-old girl with big dreams of becoming a knight, as she leads her friends on an epic adventure filled with excitement, bravery, and lots of fun. Together, they'll battle sword-wielding zombies, duel a malevolent sorceress, and even tame a fire-breathing dragon! Clever, kind, and seriously sassy, Max is always ready to lend a hand — or a sword — whenever anyone needs help.
After a brutal war, magic swordsman Kyle defeats the Demon King but is left dying. A crimson crystal sends him four years into the past to his once-destroyed hometown where he finds his lost loved ones alive. Armed with future knowledge, Kyle vows to prevent the coming tragedy and rewrite fate.
Mermaids: The Body Found is a mockumentary television program styled as a documentary originally aired on American TV channels Animal Planet (May 27, 2012) and Discovery Channel (June 17, 2012). It tells a story of a scientific team's investigative efforts to uncover the source behind mysterious underwater recordings of an unidentified marine body. The show presents the controversial aquatic ape hypothesis as evidence that mermaids exist, along with a digitally manufactured video. A sequel broadcast called Mermaids: The New Evidence aired May 26, 2013.
Sportsman/relic-thief Makasu travels the world defeating religious pantheons in sports and stealing their mystical artifacts. But can he overcome his emotional memories in order to defeat the gods of the Inca in tennis?
A beautiful genie named Jeannie is found by an astronaut on the beach after a failed launch mission. From that moment, she falls in love with her "master" and begins to live in his home, giving rise to humorous situations.
The story takes place in a fantasy world consisting of humans, Dragonoids and Monsters. There is a relative harmony between the three races. There are also Drops, spherical objects that come out of the planet, which can power up the Monsters. Humans and Dragonoids can take on the role of Dragon Callers if they have the capability to see the Drops, wherein, they form bonds with monsters. Currently, the planet is facing Drop Impacts, occurrences where a large amount of Drops are suddenly generated in a single area (and can also spread), which affects the lands and makes the Monsters berserk. In fact, one of the main duties of Dragon Callers is to settle the Drop Impacts by stabilizing the Drop distribution.
Sengoku Collection revolves around many samurai who are accidentally removed from a parallel universe inhabited by well-known historic characters. Unlike the historical war period known to us, all inhabitants in this unique world look like high school girls. Coming from the medieval era and finding themselves totally amazed by everything they encounter in modern day Tokyo, the girls become best friends through their adventures.
The Electric Company is an American television series for young children aged 4–8 on PBS, derived from the 1971 series. The series premiered as a four-episode mini-marathon on PBS on January 19, 2009, then became a weekly series with an episode shown each Friday. On September 7, 2009, it became a daily series. Like the original, this version is produced by Sesame Workshop. The series is sometimes referred to as The New Electric Company to distinguish it from the 1970s series. It airs on PBS Kids Go!.
Sung Jin-woo, an E-rank Hunter — the lowest tier — gains extraordinary abilities after a near-death experience. As he levels up, he becomes humanity's unexpected hope, defending against monstrous threats emerging from beyond the mysterious Gates.
Rimuru has saved the children he was teaching in the Kingdom of Engrassia, and his time as a teacher is nearly over. Then Yuuki, Grandmaster of the Free Union, asks him to get to the bottom of the race for the throne in the Kingdom of Coleus, which is located between Engrassia and the Holy Empire of Lubelius. So Rimuru infiltrates Coleus under the name "Satoru," and he finds a nation at the mercy of not only a battle for succession, but a web of schemes woven by demons and vampires!
Join Zed, Addison, Willa, and the rest of their friends in a series of shorts that are jam-packed with music, adventure, fun, and...a carnivorous plant monster?! Will they get trapped in a never-ending summer time-loop and try to sing their way out? Probably! Will they face off against a horrifying mega-cricket??? Again, probably! From the summery to the spooky, our beloved Seabrook crew will take on everything from evil clones to a party-crashing "Solstice Slasher," and still have time to hang out and have fun together.
Follow a tween vampire girl who leaves the safety of Transylvania to attend a performing arts boarding school. Living amongst humans for the first time, she pursues her passion for music while keeping her vampire identity a secret, something that’s made more challenging when her overprotective father charges an overzealous ghost to live with her at the school.