In a Holy Grail War, Mages (Masters) and their Heroic Spirits (Servants) fight for the control of the Holy Grail—an omnipotent wish-granting device said to fulfill any desire. Years have passed since the end of the Fifth Holy Grail War in Japan. Now, signs portend the emergence of a new Holy Grail in the western American city of Snowfield. Sure enough, Masters and Servants begin to gather... A missing Servant class... Impossible Servant summonings... A nation shrouded in secrecy... And a city created as a battleground. In the face of such irregularities, the Holy Grail War is twisted and driven into the depth of madness. Let the curtain rise on a masquerade of humans and heroes, made to dance upon the stage of a false Holy Grail.
Six thousand years ago, the Demon God appeared and creatures were turned into demons. The mankind created six Temples to fight the demons. Long Haochen joins the Knights Temple. As he grows, an adventure unfolds. He wins the recognition of others and fights with the Six Temples against the demons for the sake of human beings. He sacrifices himself to protect the people. Could Long win the Throne of Seal and be granted the highest honor in the Knights' Temple? All remained to be revealed.
In the fallout of nuclear war, the last of humanity survives with the help of life-like androids known as Dolls. Built to serve, some fight in wars as Tactical Dolls or T-Dolls. Now, an elite team comprised of T-Dolls are sent to face a new rogue threat, Sangvis Ferri. Leading them into battle is their new human commander, M4A1.
After accidentally breaking a statue of the guardian god of the Asakusa district, middle school students Kazuki, Toi and Enta are transformed into kappas -creatures from japanese folklore- by Keppi, self-proclaimed prince of the Kappa Kingdom. If they want to regain their human form, they must collect the five Dishes of Hope for him, which fulfill the wishes of whoever possesses them. To do so, they will fight against the kappa-zombies and extract their "shirikodama", the mythical organ containing humans' deepest desires. Two policemen, Reo and Mabu, are the ones behind this evil scheme, turning humans into zombies as agents of the Otter Empire, enemy of the Kappa Kingdom since ancient times. In the guise of "Kappazon, Inc.", they control society by manipulating the desires of the masses for their own goals. To succeed in their mission, the boys must be connected through the "Sarazanmai", revealing their most intimate secrets in the process...
In the Year F.C. (Future Century) 60, much of mankind inhabits space colonies which orbit the Earth. Dominance over the colonies is decided once every four years by a large tournament in which each nation sends a single representative to fight the others with a giant robot called a Gundam. Domon Kashuu is selected to represent Neo-Japan in one of these tournaments, but he fights less to ensure his nation's victory than to find his brother, who has been blamed for the deaths of Domon's parents and the disappearance of a very dangerous weapon, the Devil Gundam (Dark Gundam).
Meet Kaito Takagi, your typical high schooler with a low profile. He spends his days exploring dungeons in Japan, hunting slimes for some extra cash. On the side, he quietly admires his childhood friend, the popular girl in class. One day, a rare golden slime shows up, and after Kaito defeats it, he finds a super valuable item—a card that can summon mythical beings! He decides to use it and summons a stunning warrior maiden. Now, Kaito has a chance to rise above his ordinary explorer life. Get ready for a modern fantasy story filled with battles!
Rud, a shielder with a defense stat of 9999, serves as a tank for the Hero's Party as they carry out raids in labyrinths. When the tyrannical hero suddenly kicks him out of the party, saying his skill is "useless," Rud makes his way back to his hometown. Along the way, he saves a young girl, and she reveals the true nature of his skill... which turns out to be incredibly powerful!
Allen is banished from the Duchy of Westfeldt on account of his low level and lack of a god-given Gift, and all seems lost. But with his memories of a past life as a hero intact, Allen sees this twist of fate as a blessing—he can finally live his life as he pleases! That momentary peace is cut short when Allen saves his ex-fiancée, beginning a new saga for the banished former hero.
Ryza is an ordinary girl. Tired of boring village life, she escapes the village to gather with her good friends in a secret location to talk of their dreams and plan thrilling adventures. One day, the determined Ryza and company decide to head for the forbidden "island across the shore" as their first exploration trip. Together with the alchemist and other friends they meet there, they have a "summer adventure" that they will never forget.
One day, a black box suddenly crashed into the house of the high school dropout Naoto Miura. Inside it was a female automaton. The endless cycle of failure and success.
The world that does change and the mankind that does not change. At a time where reality and fantasy are screaming, the encounters of these two make the gears of fate move!
Set in a world where humanity has lost control of the oceans to the “deep sea fleet,” the only hope to counter this threat are the Kanmusu, a group of girls who possess the spirit of Japanese warships. The story revolves around Fubuki, a destroyer who comes to the Chinjufu base to train with other Kanmusu. Watch as their stories unfold!
Momoka is a high school student who's mastered the art of blending in after transferring from one school to another several times. Despite her ability to fly under the radar, she finds herself recruited by her new school's survival game club. Most of the other girls in the club are a bit eccentric in one way or another: there's the wealthy gun nut, the cosplaying otaku, and the seemingly cute girl with a terrifying dark side. Momoka, however, is just as eccentric herself.
The Hanzo Academy is a prestigious prep school with a secret known only to a select few. Behind its walls is a training course for shinobi; trained spies and assassins that centuries ago had served the shoguns for their political and military needs. Today the tradition continues with five young female trainees with diverse personalities: the care-free Asuka, fierce yet perverted Katsuragi, the sweet and innocent Hibari, stoic and protective Yagyuu, and their mature, class representative, Ikaruga.
Six months ago, Lord Hugh Disward (Huey), lost his eccentric grandfather, Wes. To inherit Wes's estate, Huey must take guardianship over the 'Mystic Archives of Dantalian' that contains forbidden knowledge and a mysterious girl called Dalian. Dalian and Huey begin an unlikely partnership as they solve mysteries caused by Phantom Books.
Long ago, the most ancient of divine dragons was slain by a human. The mighty dragon accepted its death when suddenly, it was reborn as Dolan, a man who lives in a quiet village. While spending another peaceful day toiling in the fields, he meets Celina, a half-human, half-snake creature looking for a partner. The unlikely duo become friends, but challenges lie ahead that threaten their new bond.
On the brink of a third World War, superheroes appeared on Earth. Gifted with powers, their appearance brings peace to the world. The heroes each selected a country in which they would reside, serve, and protect its citizens. Shy is Japan’s hero, endowed with super strength. Her most daunting enemy yet? Crippling shyness. Join Shy and her super friends as she defends Earth and gains confidence!
One day in the distant future. Humans live shoulder to shoulder in “colonies” separated by rock. Outside the colonies, a dangerous undeveloped area called “the Labyrinth” is expanding. Those who risk their lives to develop “the Labyrinth”, who mark out the undeveloped areas, are known as “Markers”. A young girl, Memempu, who wants to be a Marker one day, and a man, Gagumber, who used to be one. This mismatched father and daughter now take on the Labyrinth! “If there’s no path, dig one!”
Niwa Daisuke is your average teenager, until his fourteenth birthday. He tries to declare his love to the girl of his dreams, but fails. Suddenly, whenever he thinks about this girl he turns into the legendary phantom thief known as Dark Mousy. Daisuke's mother, very much aware of this, makes him turn into Dark and steal valuable works of art for a purpose unknown to Daisuke. As the story unfolds, he learns why, and about his classmate who seems to have the same ability.