Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Able to summon fairies as alter-ego weapons, former soldiers become government dogs, mafia members, and even terrorists in search of purpose beyond the battlefield. Who will maintain the peace they all fought for nine years ago?
The Hanzo Academy is a prestigious prep school with a secret known only to a select few. Behind its walls is a training course for shinobi; trained spies and assassins that centuries ago had served the shoguns for their political and military needs. Today the tradition continues with five young female trainees with diverse personalities: the care-free Asuka, fierce yet perverted Katsuragi, the sweet and innocent Hibari, stoic and protective Yagyuu, and their mature, class representative, Ikaruga.
Kamishiro Takeru is a completely ordinary salaryman who reincarnates in another world—a world of swords and magic called Madeus—and starts his new isekai life with lots of new skills! Takeru must make the most of his enhanced physical strength, unbelievable magic power, and the "Search" ability that allows him to find items of worth as his great isekai journey begins!
Long ago, the most ancient of divine dragons was slain by a human. The mighty dragon accepted its death when suddenly, it was reborn as Dolan, a man who lives in a quiet village. While spending another peaceful day toiling in the fields, he meets Celina, a half-human, half-snake creature looking for a partner. The unlikely duo become friends, but challenges lie ahead that threaten their new bond.
Meet Kaito Takagi, your typical high schooler with a low profile. He spends his days exploring dungeons in Japan, hunting slimes for some extra cash. On the side, he quietly admires his childhood friend, the popular girl in class. One day, a rare golden slime shows up, and after Kaito defeats it, he finds a super valuable item—a card that can summon mythical beings! He decides to use it and summons a stunning warrior maiden. Now, Kaito has a chance to rise above his ordinary explorer life. Get ready for a modern fantasy story filled with battles!
Allen is banished from the Duchy of Westfeldt on account of his low level and lack of a god-given Gift, and all seems lost. But with his memories of a past life as a hero intact, Allen sees this twist of fate as a blessing—he can finally live his life as he pleases! That momentary peace is cut short when Allen saves his ex-fiancée, beginning a new saga for the banished former hero.
Ryza is an ordinary girl. Tired of boring village life, she escapes the village to gather with her good friends in a secret location to talk of their dreams and plan thrilling adventures. One day, the determined Ryza and company decide to head for the forbidden "island across the shore" as their first exploration trip. Together with the alchemist and other friends they meet there, they have a "summer adventure" that they will never forget.
After accidentally breaking a statue of the guardian god of the Asakusa district, middle school students Kazuki, Toi and Enta are transformed into kappas -creatures from japanese folklore- by Keppi, self-proclaimed prince of the Kappa Kingdom. If they want to regain their human form, they must collect the five Dishes of Hope for him, which fulfill the wishes of whoever possesses them. To do so, they will fight against the kappa-zombies and extract their "shirikodama", the mythical organ containing humans' deepest desires. Two policemen, Reo and Mabu, are the ones behind this evil scheme, turning humans into zombies as agents of the Otter Empire, enemy of the Kappa Kingdom since ancient times. In the guise of "Kappazon, Inc.", they control society by manipulating the desires of the masses for their own goals. To succeed in their mission, the boys must be connected through the "Sarazanmai", revealing their most intimate secrets in the process...
One day, a black box suddenly crashed into the house of the high school dropout Naoto Miura. Inside it was a female automaton. The endless cycle of failure and success.
The world that does change and the mankind that does not change. At a time where reality and fantasy are screaming, the encounters of these two make the gears of fate move!
Six months ago, Lord Hugh Disward (Huey), lost his eccentric grandfather, Wes. To inherit Wes's estate, Huey must take guardianship over the 'Mystic Archives of Dantalian' that contains forbidden knowledge and a mysterious girl called Dalian. Dalian and Huey begin an unlikely partnership as they solve mysteries caused by Phantom Books.
In the Year F.C. (Future Century) 60, much of mankind inhabits space colonies which orbit the Earth. Dominance over the colonies is decided once every four years by a large tournament in which each nation sends a single representative to fight the others with a giant robot called a Gundam. Domon Kashuu is selected to represent Neo-Japan in one of these tournaments, but he fights less to ensure his nation's victory than to find his brother, who has been blamed for the deaths of Domon's parents and the disappearance of a very dangerous weapon, the Devil Gundam (Dark Gundam).
Lloyd is a white mage who was unexpectedly banished from the hero's party. As he was lost and uncertain, he happened to cross paths with an S-rank adventurer party in need of a white mage, so he joined them on their quest. Little did anyone know at the time that the hero's party would fall apart and Lloyd would rise to fame.
Rud, a shielder with a defense stat of 9999, serves as a tank for the Hero's Party as they carry out raids in labyrinths. When the tyrannical hero suddenly kicks him out of the party, saying his skill is "useless," Rud makes his way back to his hometown. Along the way, he saves a young girl, and she reveals the true nature of his skill... which turns out to be incredibly powerful!
In the fallout of nuclear war, the last of humanity survives with the help of life-like androids known as Dolls. Built to serve, some fight in wars as Tactical Dolls or T-Dolls. Now, an elite team comprised of T-Dolls are sent to face a new rogue threat, Sangvis Ferri. Leading them into battle is their new human commander, M4A1.
Momoka is a high school student who's mastered the art of blending in after transferring from one school to another several times. Despite her ability to fly under the radar, she finds herself recruited by her new school's survival game club. Most of the other girls in the club are a bit eccentric in one way or another: there's the wealthy gun nut, the cosplaying otaku, and the seemingly cute girl with a terrifying dark side. Momoka, however, is just as eccentric herself.
Niwa Daisuke is your average teenager, until his fourteenth birthday. He tries to declare his love to the girl of his dreams, but fails. Suddenly, whenever he thinks about this girl he turns into the legendary phantom thief known as Dark Mousy. Daisuke's mother, very much aware of this, makes him turn into Dark and steal valuable works of art for a purpose unknown to Daisuke. As the story unfolds, he learns why, and about his classmate who seems to have the same ability.
In an alternate fantasy world, the Demon King reigns with a formidable army led by his Four Heavenly Kings. One happens to be Uchimura Denosuke, a normal salaryman unexpectedly plucked from his mundane life by the Demon King himself. But even in this new realm, Uchimura is bestowed no particular powers. Can he survive treacherous missions with only the knowledge of an office worker?