Heine Wittgenstein is a pint-sized man given a monumental task. He's recently hired by the King of Grannzreich to whip four of his five sons into royalty material as their tutor. At first glance, the princes have all the allure and refinement Heine would expect but underneath their manicured exteriors are four potentially terrible tyrants.
Eight years after the mysterious death of his father, Kaito Kuroba, a slightly mischievous but otherwise ordinary teenager, discovers a shocking secret: the Phantom Thief Kaito Kid—also known as "The Magician Under the Moonlight"—was none other than his own father. The former thief was murdered by a criminal organization seeking a mythical stone called the Pandora Gem, said to shed a tear with the passing of the Valley Comet that comes every ten thousand years. When the tear is consumed, the gem supposedly grants immortality.
Vowing to bring those responsible for his father's death to justice, Kaito dons the Phantom Thief's disguise, stealing priceless jewels night after night to find the Pandora Gem before his enemies can use the power for themselves.
Squid Girl has come to the land from the depths of the sea to conquer humanity in revenge for pollution of the ocean. Unfortunately she ruins the first house she uses as an invasion base and has to work to pay for repairs. Of course, she can't overcome the Aizawa sisters who manage the house, so who knows whether she can subjugate humankind.
Yu Ayase, son of a late legendary actress, is overwhelmingly mediocre. When he’s invited to stay with his mother’s friend, Yu is shocked to find out that he’ll be living with three prodigy sisters who possess both beauty and talent…and who rule his new school as the Three Emperors. Can Yu manage to melt the sisters’ cold hearts and fulfill his mother’s last wish for him to build a happy family?
Togo Asagaki was the Red Ranger in a heroic Ranger squad. During their final battle against an evil organization, he gave his life to guarantee their triumph. But fate had other plans, and he found himself reborn in an entirely different world. Embracing his new role as an adventurer, he transforms into Kizuna Red and continues his pursuit of justice, helping those in need.
Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters.
One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time!
She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?!
A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"
Worried about her reputation, Hime covers shifts for a cafe manager she accidentally injures to maintain her picture-perfect princess image. But this cafe has a peculiar theme—private school. To put on her best barista schoolgirl act, she’ll be trained by the most graceful girl there, Mitsuki. Under her guidance, Hime’s feelings start to brew, but there’s just one problem—Mitsuki can’t stand her!
An art club in a certain middle school, and its members: Subaru Uchimaki, who is a genius at drawing faces, but only wants to draw the perfect 2D wife; Colette, a rich troublemaker who never stops making mischief; and the club president, who sleeps through sessions and collects sleeping aids. Mizuki Usami is the only person in the club who wants to do art club-like activities, and constantly struggles to do so.
Momoka is a high school student who's mastered the art of blending in after transferring from one school to another several times. Despite her ability to fly under the radar, she finds herself recruited by her new school's survival game club. Most of the other girls in the club are a bit eccentric in one way or another: there's the wealthy gun nut, the cosplaying otaku, and the seemingly cute girl with a terrifying dark side. Momoka, however, is just as eccentric herself.
In Kyoto, humans and supernatural creatures live side-by-side. Soichiro Shimogamo used to be the head of tanuki society, but without warning one day he was made into tanuki stew, and no one knows how it happened. He left four sons behind who all live happily with their mother. What does fate have in store for this strongly bonded family?!
In a world where Skill Fruits grant powers, aspiring adventurer Light is stuck with the useless «Fruitmaster» skill. Eating another one results in death, so no do-overs. Meanwhile, his childhood friend Rena quickly rises to S Rank. But when Light accidentally eats a second Skill Fruit, he survives and discovers his true power: He can consume unlimited Skill Fruits and gain their abilities!
Kukuru Misakino, an 18-year-old high school girl working in an aquarium, meets Fuuka Miyazawa, a former idol who lost her place in Tokyo and escaped. Fuuka will spend her days in the aquarium with her own thoughts in mind. However, the crisis of closing is approaching for the aquarium, as the girls explore their dreams and reality, loneliness and friends, bonds and conflicts.
Sequel/spin-off of the gag manga classic Osomatsu-kun, entailing the lives of the now 20-something NEET virgin Matsuno sextuplets and the bizarre adventures they find themselves into in the modern day.
16-year-old Hayate is really down on his luck. Because his unemployed parents are good-for-nothings who waste what money they have on gambling, Hayate had to start working at a young age to help out his family. Although such experience has made him inhumanly fast and tough and skilled at things boys aren't normally skilled at, it has also left him in an awkward position, as his parents have racked up such a huge gambling debt that they have sold Hayate to the yakuza for the value of his organs. In a desperate attempt to avoid that fate, Hayate decides to become a "bad guy" and kidnap someone to be held for ransom, but his efforts to do so are mistaken as a confession of love by the girl he targets. When he helps save the (as it turns out) ultra-wealthy 13-year-old Nagi from real kidnappers, she takes him in and gives him a job as her new personal butler (and love interest) until he can pay off his debt. But Hayate is more attracted to Nagi's beautiful teenage maid Maria, and head butler Klaus is initially disapprov
The Hanzo Academy is a prestigious prep school with a secret known only to a select few. Behind its walls is a training course for shinobi; trained spies and assassins that centuries ago had served the shoguns for their political and military needs. Today the tradition continues with five young female trainees with diverse personalities: the care-free Asuka, fierce yet perverted Katsuragi, the sweet and innocent Hibari, stoic and protective Yagyuu, and their mature, class representative, Ikaruga.
Nagisa Misumi and Honoka Yukishiro couldn't be more different. Nagisa is sporty and Honoka bookish, and while they attend the same school, they have very little in common - until one day, a shower of shooting stars brings two very unlikely visitors into their lives: Mepple and Mipple, refugees from the Garden of Light, which has been conquered by Darkness. Endowed with new and startling powers, Nagisa and Honoka become Cure Black and Cure White, the legendary warriors of light - together, they are Pretty Cure.