One hundred years ago, a grave tradition was born in a land where demons live among people: a human must be sacrificed to the King of Beasts. But when Sariphi, the 99th sacrifice, is offered to the King, she isn’t afraid at all! Intrigued by her calm and cute nature, the King decides to spare her life with plans to make her his bride.
In a Holy Grail War, Mages (Masters) and their Heroic Spirits (Servants) fight for the control of the Holy Grail—an omnipotent wish-granting device said to fulfill any desire. Years have passed since the end of the Fifth Holy Grail War in Japan. Now, signs portend the emergence of a new Holy Grail in the western American city of Snowfield. Sure enough, Masters and Servants begin to gather... A missing Servant class... Impossible Servant summonings... A nation shrouded in secrecy... And a city created as a battleground. In the face of such irregularities, the Holy Grail War is twisted and driven into the depth of madness. Let the curtain rise on a masquerade of humans and heroes, made to dance upon the stage of a false Holy Grail.
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Fumi Manjoume enters Kamakura's accelerated high school - Matsuoka All-Girls High School. While waiting at the Kamakura station on the day of her entrance ceremony, she runs into an old childhood friend whom she had not seen in 10 years: Akira Okudaira. As their friendship is rekindled and they start falling back into the rhythm of friends again, it starts a delicate love story...
In a distant future, Tetsuro is a human boy who wants his body replaced with a robotic one. This is possible, but to do so he has to reach the Immortal Planet onboard the space train Galaxy Express 999. Maetel, a beautiful and mysterious blonde woman dressed in Russian style, joins him in the long journey through space. Every episode sees our heroes arriving in a new planet's space train station.
For over a thousand years, two great countries shared power in the world. One,the Barsburg Empire, was protected by the Eye of Raphael. The other, the Kingdom of Laggs, was protected by the Eye of Michael. Until a brutal war between them saw the Kingdom of Laggs destroyed... Ten years later, an amnesiac young orphan named Teito and his best friend Mikage are attending Barsburg Imperial Military Academy, dreaming of becoming officers. Teito is plagued by disturbing dreams of Laggs Castle just before the fall... Of a man who speaks to him of his “true mission,” and an enemy wielding a blood-drenched sword...
But when Teito meets Staff Chief Ayanami, his memories begin to return. This is the enemy from his dream. The man lying in a pool of blood, giving him that warning, was his own father... And Teito himself is the prince of the destroyed Laggs Empire! Teito must leave the army to find his true mission, and the secret of his past.
After middle school, with its bullying and nicknames, Uka Ishimori is excited for a fresh start at Hachimitsu High School. Kai Miura, a cool and uninhibited boy, sits next to her in class. Uka remembers she met Kai in middle school and with a single word, he had convinced her to attend Hachimitsu. Though he’s popular, Kai supports Uka in her efforts to fit in with her new classmates.
Minato is a boy who stopped playing water polo due to a certain incident in the winter of his third middle school year. He picks the sport back up again with a new team when he starts in high school, but the fledgling team runs into many problems.
The story revolves around 20-year-old Makoto, who frequently gets involved in highly dangerous situations, usually against his own judgment. Along for the ride are his best buddies Shun, Masa, and Takashi, the enigmatic leader of a local gang in Ikebukuro.
An art club in a certain middle school, and its members: Subaru Uchimaki, who is a genius at drawing faces, but only wants to draw the perfect 2D wife; Colette, a rich troublemaker who never stops making mischief; and the club president, who sleeps through sessions and collects sleeping aids. Mizuki Usami is the only person in the club who wants to do art club-like activities, and constantly struggles to do so.
In Eternal Nations, a fantasy strategy game where players manage an empire, Takuto Ira is a legendary player who sits atop the leaderboard. Takuto goes unconscious during a hospitalization and awakens on the continent of Idoragya, which looks just like the game. Takuto meets Sludge Atou, his favorite unit in the game, and decides to build Mynoghra, an evil empire.
At Eden Hall, each glass has a story. A quiet bar lies tucked away in the streets of Tokyo, and it seems only the most desperate souls burdened by their own troubles manage to find its doors. But after a glass of God poured by the brilliant bartender Ryu, they leave renewed. Ryu has a gift—he knows how to soothe the soul with the perfect drink. Who will he meet next?
Six thousand years ago, the Demon God appeared and creatures were turned into demons. The mankind created six Temples to fight the demons. Long Haochen joins the Knights Temple. As he grows, an adventure unfolds. He wins the recognition of others and fights with the Six Temples against the demons for the sake of human beings. He sacrifices himself to protect the people. Could Long win the Throne of Seal and be granted the highest honor in the Knights' Temple? All remained to be revealed.
A young orphan named Biwa is taken in by the powerful Taira Clan—also known as the Heike—after their leader witnesses her extraordinary psychic abilities. Unfortunately, what she predicts is a future of bloodshed, violence, and civil war. Inspired by the 12th-century epic tale Heike Monogatari.
Kukuru Misakino, an 18-year-old high school girl working in an aquarium, meets Fuuka Miyazawa, a former idol who lost her place in Tokyo and escaped. Fuuka will spend her days in the aquarium with her own thoughts in mind. However, the crisis of closing is approaching for the aquarium, as the girls explore their dreams and reality, loneliness and friends, bonds and conflicts.
In Kyoto, humans and supernatural creatures live side-by-side. Soichiro Shimogamo used to be the head of tanuki society, but without warning one day he was made into tanuki stew, and no one knows how it happened. He left four sons behind who all live happily with their mother. What does fate have in store for this strongly bonded family?!
Haruka, a girl who suffers during her childhood due to her ability to read people's mind, is starting her high-school life in a new school. When she transferred in, she feels that her life will be the same as ever, but then she meets Manabe, a guy who always think about erotic things, and a club consisting of people who aren't afraid of her ability. With Manabe and her clubmates around, her gloomy life slowly start to bloom and enjoyable.
Sana Kurata has a charmed life. Not only is her mother is a famous, award-winning writer, but she's the star of the hit TV comedy "Child's Toy" while still in the fifth grade. But Sana's biggest concern is Akito Hayama, a pint-sized hellion who's organized the boys in their grade-school class into a mass of unending noise and violence. With the help of Rei, her manager, chauffeur and "pimp," Sana is determined to win back control of the classroom from her new arch-enemy. But as her crusade continues, Sana moves further into Akito's life, and finds that he might not be entirely bad...or entirely safe.
After a rebellion overthrows the Tearmoon Empire, Princess Mia meets her demise by guillotine at just 20 years old. She awakens eight years in the past, given a second chance at life. Haunted by her memory of the guillotine, the princess sets out to rebuild the empire and prevent a return to fate. Can the selfish princess learn to be a selfless leader, even though she’s trying to save herself?