Mina Tepeş, the Princess of the ancient covenant and ruler of all vampires, wants her race to stop hiding from the humans. Using her vast wealth, she has paid off Japan's entire national debt and by doing so, gained the right to create a district off Japan's coast that is to become the future haven to vampires worldwide. But when she finally attempts to make public the existence of vampires to the world some politicians, terrorists and rival factions are plotting to assassinate Mina before she has a chance to get Japan's and international recognition for the Vampire Bund. Now she must rely on her strength, cruelty and those closest to her, while trying to make a normal life.
Yuichi hasn’t seen his cousin Nayuki in years. Now that he’s back, all knowledge of ever visiting has vanished. He tries to adjust to the vaguely familiar surroundings, but the gaps in his memory haunt him as time grows short. The pieces of the puzzle have appeared – an eerily silent beauty with blazing tresses, the mysterious girl with the winged backpack, and the sword-wielding demon slayer – but it’s up to Yuichi to discover how they fit together.
Hashiba Kyouya is a 28-year-old game developer. With his company going bankrupt, and him losing his job, he returns to his hometown. Looking at the success of creators of his age, he finds himself regretting his life decisions as he lay distressed on his bed. As Kyouya wakes up, he discovers that he has traveled ten years back to the time before he entered college. Will he be able to finally make things right?
A century has passed since King Kyle of the Orvelia kingdom destroyed the fierce demon lord Angmund, restoring peace to the lands. Now in a time of peace, the apprentice knight Kasel enjoys his life without worry. His fate begins to change, however, with news of demon appearances infesting the neighborhood. Guided by a wise man, Kasel finds friends he can rely on and sets off on his mission to seek a holy sword, capable of slaying his newfound enemies.
Humans that have been physically altered and turned into dangerous weapons are known as the Extended. Juuzou Inui awakens as one of these weapons — with amnesia. But his job as an agent investigating the Extended leads to a mysterious child with Extended ties showing up at his office. Now Inui must keep the child away from street gangs and the megacorporation Berühren, and it won't be easy.
A mecha otaku is reincarnated into another world as Ernesti Echevarria, also known as Eru. In this world, huge humanoid weapons known as Silhouette Knights exist. Dreaming of piloting those robots, Eru and his friends, Archid Olter and Adeltrud Olter, aim to become Knight Runners.
Fourteen years after defeating the immortal warrior Himuro Genma and thwarting the Shogun of the Dark's evil plans, Kibagami Jubei continues to roam all over Japan as a masterless swordsman. During his journey, he meets Shigure, a priestess who has never seen the world outside her village. But when a group of demons destroys the village and kills everyone, Jubei becomes a prime target after acquiring the Dragon Jewel — a stone with an unknown origin. Meanwhile, Shigure — along with the monk Dakuan and a young thief named Tsubute — travels to the village of Yagyu. And with two demon clans now hunting down Shigure, Dakuan must once again acquire the services of Jubei to protect the Priestess of Light.
Kimizuka Kimihiko is a crisis-magnet. So it is no surprise when his rather mundane flight suddenly enters a state of emergency with a dire need of a detective onboard. Unfortunately, his attempt at avoiding trouble is foiled by a beautiful girl with silver hair who goes by the codename Siesta. Declaring herself a detective, she unceremoniously drags Kimizuka into the case as her assistant. That incident spelled the beginning of an adventure around the globe that went beyond his wildest imagination. Putting their lives on the line, the two took down criminal organizations, prevented disasters, and saved thousands. But the curtain closed to their epic journey with Siesta's untimely death three years later. Resolving to live an ordinary high school life this time, Kimizuka spends a year maintaining a low profile. However, as fate would have it, a girl with an uncanny resemblance to Siesta comes crashing into his life, threatening to throw his peaceful days into disarray.
One rainy day, salaryman Amakusa Ryo is saved by a high school girl he doesn't know at the station. He later finds out that the girl is Arima Ichika. Ryo is somewhat of a womanizer and to repay her for saving him, he suggests giving her a kiss or going out on a date with her, in which Ichika tells him he's creepy. This, however, opens a new door for Ryo and he falls madly in love with her. Ever since then, Ryo tries to overly express his feelings to Ichika. Ichika just keeps insulting him and says he's being creepy, but he just seems to take it as her way of showing affection towards him...
In 2030, Japan. A virus has infected humans throughout the world. Infected people turn into different forms of monsters based on their ages, sexes and races. The virus is named 'Gibia' - after being rich in variety like gibia. Just then, a pair of samurai and ninja appeared in such a blighted wasteland of Japan. They both traveled from the early Edo period, fighting together with help from a doctor who tries to find cure for Gibia. Facing ceaseless attacks from Gibias, and outlaws that attack travelers for food, they start the dangerous journey with enemies all around.
In Japan, there exists a government agency known as the Supernatural Disaster Countermeasures Division (SDCD), whose duty is to protect the citizens from creatures unseen. They are able to dispatch these monsters swiftly and without alerting the general public. But currently, they face a different challenge: the betrayal of one of their own.
In a world full of brilliant heroes, it’s the trust of fans that turns heroes into superheroes. If a hero loses the people’s trust, they lose their special abilities. Trust value is collected, quantified, and used to determine a hero’s ranking, displayed on their wrist. Every two years, the top heroes go to a tournament to fight, determine new trust values, and earn their rankings.
Ryota Sato gets the surprise of his life when he's suddenly transported into another world and nearly clobbered at the hands of the young, pretty adventurer Emily Brown. This new world revolves around defeating monsters and profiting on whatever they drop—food, money, items, etc. Unfortunately for Ryota, he has no skills to speak of...until he learns he has the ability to get rare drops! Suddenly his luck turns around...or does it?
The Arnold Academy of Magic is a school for the elite...and Ray White is just your ordinary guy. In fact, he doesn't seem particularly skilled with magic at all, and is a bit of a klutz. Which is why he has nothing to do with the rumor that one of the great magicians, the Iceblade Sorcerer, is a member of the incoming class...right?
After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.
Makoto Kowata is a little flighty, in multiple ways. With no sense of direction, but the ability to fly on a broom, this witch-in-training has a lot to learn; about magic, her relatives, and the world around her.
The year is 2199. The human race has been crushed in their war with the Gamilos, driven into underground cities by the invader's assault. Scientists estimate they have only a year left. The young officers Susumu Kodai and Daisuke Shima receive a mysterious capsule from a ship that made an emergency landing on Mars and return with it to Earth. It contains humanity's last hope: the planet Iscandar on the other side of the Magellan Galaxy has the technology to defeat the Gamilos and restore the planet. The space battleship Yamato is entrusted with this task, but they have only one year before humanity ends.
The year is 2307 A.D. Although fossil fuels have been depleted, humanity has obtained a new source of energy to replace them, in the form of a large-scale solar power generation system based on three huge orbital elevators. However, the benefits of this system are available only to a handful of major powers and their allies. In this world of never-ending conflict, a private armed organization appears, dedicated to the elimination of war through armed force. Its name is Celestial Being, and it is in possession of "Gundam" mobile suits.
Cosmic Era 71. Mankind has developed into two subspecies: Naturals, who reside on Earth, and Coordinators, genetically enhanced humans capable of withstanding the rigors of space who inhabit orbital colonies known as PLANTs. The story revolves around a young Coordinator named Kira Yamato, who becomes involved in the war between the two races after a neutral space colony secretly developing mobile suits for the Earth Alliance is attacked by the PLANTs' military force, ZAFT.
Meet the girls on the losing side of romance! First is Anna Yanami, the girl-next-door type who can’t say no to delicious food. Then there’s Lemon Yakishio, a beautiful and spirited athlete. Last but not least is Chika Komari, the cute yet shy heroine with gentle charm. Together, they navigate awkward setbacks hoping to finally find love!