During the back-end of the 19th century, the genius but socially awkward engineer Sorano Appare and the wise yet cowardly samurai Isshiki Kosame find themselves drifting in the sea between Japan and America. With no money, the duo decide to enter the Trans-America Wild Race to win the prize money so they can get home. The two encounter rivals, bandits, and challenges in the wilderness as they race through America, from the starting line in Los Angeles to the finish line in New York, in the steam-powered car they built.
Kazama Kenji likes to believe he is something of a delinquent. Moreover, others seem to like to agree that he is. Of course, Kenji's gang finds their way to a group of four not-so-normal girls—Chitose, Sakura, Minami and Roka—and all at once, whatever reputation he may have is nothing compared to the outrageous behavior of the girls. Shanghaied into joining their club, what will happen to his everyday life from that point on?
The fantasy world of Aquafall is abound with water and greenery, and populated by dragons and fairies. Meteorites of evil creatures threaten all living things on the planet. The fairy Syrup assembles the Aquafall Defense Force, with three girls of the dragon clans as recruits. The story follows Syrup and the dragon girls Leviathan, Bahamut, and Jörmungandr as they work together to battle enemies and grow up.
Kouta has girl troubles of the supernatural sort. For some reason, he keeps attracting the attention (and affections) of animal spirits!
Having spent most of his life in the country, Kouta is understandably nervous when he moves in with his grandma to attend a high school in the big city. He hoped to make a good impression, but having Chizuru, a beautiful fox spirit, hanging off his arm didn't seem to be the sort of image he wanted to have. She's not alone in her love for Kouta, either. Nozomu, a wolf spirit, as well as other youkai have their sights set on the hapless country boy.
Reincarnation had Ryo dreaming of peace, but instead he lands into a monster-infested wilderness. With water magic and eternal youth, he survives countless wicked concoctions for 20 years, becoming one of the most powerful magicians ever. Ryo’s fate shifts when he meets Abel, a genius knight, thrusting him into magical society’s spotlight. Thus, the Water Magician’s wild adventure begins!
The Shiunji family with their seven children reside in a mansion within Tokyo’s Setagaya ward. The eldest son, Arata, is tired of being pushed around by his five sisters and daydreams of a life without them. That is, until Arata’s father reveals a shocking truth—Arata isn’t biologically related to his sisters! The siblings’ relationships will be tested as they navigate life in this new light.
Alina thought she had found the perfect job as a guild receptionist. It’s stable, safe, and has a super cute uniform. But this dream gig turns into an overtime nightmare whenever adventurers get stuck clearing a dungeon. Tired of the long nights, Alina starts taking down the bosses herself! She even earns the name Executioner for her impressive skills. Can she keep her identity a secret?
Zagan might be the most feared evil sorcerer, but when it comes to social interactions, he's the most inept. All those days studying the dark arts won't help him when he falls in love at first sight with Nephelia, the beautiful elven slave, and spends his entire fortune to purchase her. With no clue how to talk to each other, the awkward arrangement for a bumbling sorcerer and timid elf begins.
Ryuto Kashima is the school's gloomy introvert, and he's got a crush on Runa Shirakawa, the popular girl. After losing a bet to classmates, he confesses his feelings to Runa one day. Shocked and secretly just as inexperienced as Ryuto, Runa agrees to date him. The relationship grows between two people who are as similar as they are different. Will their young love blossom? Time will tell!
Pulled into an otherworldly adventure with cute sidekicks and superpowers, you’d think Osamu hit the jackpot. Nope! From a time before pixels, the early 20th-century gloomy author just wants to find a quiet place to meet his maker, not to rack up XP. Sadly, his poetic demise is constantly thwarted by inconvenient heroics. Dive into the hilariously tragic life of the most reluctant hero!
Cestvs enters his first match at the slave gladiator training school. Though he's bewildered to discover that his opponent is his best friend, he wins the match, and his opponent is killed on the spot. According to his instructor Zafar, losers have no future. "Every time you win, your opponent will die. You're practically a murderer!" With all his sorrow and rage clenched in his fists, Cestvs survives, as one after another powerful opponents stand in his way, as well as the shadow of Nero, fifth emperor of the Roman Empire. With no other way to secure his freedom, can Cestvs seize his future?!
Neku awakens in the middle of Shibuya's bustling Scramble Crossing with no memory of how he got there. Little does he know, he's been transported to an alternate plane of existence known as the Underground. Now an unwilling participant in the mysterious "Reapers' Game," Neku must partner up with a girl named Shiki in order to survive...
Fifteen-year-old Yuna prefers staying home and obsessively playing her favorite VRMMO to doing anything else, including going to school. When a strange new update gives her a one-of-a-kind bear outfit that comes with overpowered abilities, Yuna is torn: the outfit is unbearably cute, but too embarrassing to wear in-game. But then she suddenly finds herself transported into the world of the game, facing down monsters and magic for real, and the bear suit becomes the best weapon she has!
The story is about a teenage boy who happens to be a shougi master. One day, a nine-year-old girl turns up at his house, requesting to be taken as his disciple. From there, all kinds of wacky hijinks ensue.
Kojiro Shindo is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado." A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindo, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. Who is Yaha-kui zaShunina? What does he want?
Hope's Peak Academy is a special school, recognized by the government, that was established in order to gather and nurture top-class students who excel in various fields. This school has two courses: The main course, and the preparatory course. Anyone with the money can enter the preparatory course, even if they don't have any special skills. The 77th class of the main course is filled with students who not only have unique abilities, but unique personalities as well. However, the students learned that "Talent isn't the most important thing in life; it's to involve yourself with people and make yourself a better person while making memories." However, little did they know that a mysterious project and discrimination of the courses were happening right under their noses. Hajime Hinata, a boy from the preparatory class who craves for an ability. The fateful meeting he has drives the future of the school into an unimaginable direction.
Taking place in the year 1937 on the eve of World War II, the story involves a mysterious spy training organization known as the "D Agency." The organization is established by Lieutenant Colonel Yuuki from the Imperial Japanese Army. His ideals lead him to recruit people beyond military academy graduates and personnel, while training them to become skilled agents in arts of manipulation. These agents would become a specialized team to conduct operations. One such antihero agent, under the name Jirou Gamou, goes on a harrowing mission to uncover secret documents titled "Black Notes," while battling forces from within and without his own ranks.
Ten years ago, a child wished for the destruction of the world. Now, a group of people has the ability to grant their wishes depending on their power. They are called "Order User." Before these great people who have the power of "Order," one person excels the most with the ability to rule and conquer the world and turn people into puppets when it is in his jurisdiction. This power belongs to Hoshimiya Eiji, who is also responsible for the destructive phenomena that happened exactly ten years ago.