The story revolves around 20-year-old Makoto, who frequently gets involved in highly dangerous situations, usually against his own judgment. Along for the ride are his best buddies Shun, Masa, and Takashi, the enigmatic leader of a local gang in Ikebukuro.
After accidentally breaking a statue of the guardian god of the Asakusa district, middle school students Kazuki, Toi and Enta are transformed into kappas -creatures from japanese folklore- by Keppi, self-proclaimed prince of the Kappa Kingdom. If they want to regain their human form, they must collect the five Dishes of Hope for him, which fulfill the wishes of whoever possesses them. To do so, they will fight against the kappa-zombies and extract their "shirikodama", the mythical organ containing humans' deepest desires. Two policemen, Reo and Mabu, are the ones behind this evil scheme, turning humans into zombies as agents of the Otter Empire, enemy of the Kappa Kingdom since ancient times. In the guise of "Kappazon, Inc.", they control society by manipulating the desires of the masses for their own goals. To succeed in their mission, the boys must be connected through the "Sarazanmai", revealing their most intimate secrets in the process...
One day, a black box suddenly crashed into the house of the high school dropout Naoto Miura. Inside it was a female automaton. The endless cycle of failure and success.
The world that does change and the mankind that does not change. At a time where reality and fantasy are screaming, the encounters of these two make the gears of fate move!
One evening in fall, with one month left before the school festival, the last member of the ruined light music club, Haruki Kitahara, looks out the window and plays his guitar in the direction of the festival stage set up outside. This was the simple little adventure that the conscientious honor student had hoped for two and a half years to achieve before his graduation in half a year. But then, when a flowing piano melody and a bell-like singing voice joined the clumsy sound of his guitar...
An art club in a certain middle school, and its members: Subaru Uchimaki, who is a genius at drawing faces, but only wants to draw the perfect 2D wife; Colette, a rich troublemaker who never stops making mischief; and the club president, who sleeps through sessions and collects sleeping aids. Mizuki Usami is the only person in the club who wants to do art club-like activities, and constantly struggles to do so.
A blush-inducing, coming-of-age comedy about manga-loving book store employees!! The unique cast of characters -- all hard-core manga fans and maniacs of some sort -- work at comic shop “Uma no Hone.” On a daily basis, they display new releases, shrink-wrap comics, shudder at their lack of feminine qualities, question their love for porn literature…and basically have fun while working hard (?). Girls and guys call each other by nicknames and some begin to develop close relationships! It’s non-stop humor and romance in this book store rom-com!
Six months ago, Lord Hugh Disward (Huey), lost his eccentric grandfather, Wes. To inherit Wes's estate, Huey must take guardianship over the 'Mystic Archives of Dantalian' that contains forbidden knowledge and a mysterious girl called Dalian. Dalian and Huey begin an unlikely partnership as they solve mysteries caused by Phantom Books.
Amamizukan is an apartment complex where no boys are allowed. Tsukimi, a girl who adores jellyfish, lives there happily with her friends who all have nerdy obsessions of their own. Their peaceful lives gradually start to change when a beautiful woman helps Tsukimi out of a pinch. She stays overnight at the apartments—but it turns out "she" is really a "he".
In the Year F.C. (Future Century) 60, much of mankind inhabits space colonies which orbit the Earth. Dominance over the colonies is decided once every four years by a large tournament in which each nation sends a single representative to fight the others with a giant robot called a Gundam. Domon Kashuu is selected to represent Neo-Japan in one of these tournaments, but he fights less to ensure his nation's victory than to find his brother, who has been blamed for the deaths of Domon's parents and the disappearance of a very dangerous weapon, the Devil Gundam (Dark Gundam).
Sana Kurata has a charmed life. Not only is her mother is a famous, award-winning writer, but she's the star of the hit TV comedy "Child's Toy" while still in the fifth grade. But Sana's biggest concern is Akito Hayama, a pint-sized hellion who's organized the boys in their grade-school class into a mass of unending noise and violence. With the help of Rei, her manager, chauffeur and "pimp," Sana is determined to win back control of the classroom from her new arch-enemy. But as her crusade continues, Sana moves further into Akito's life, and finds that he might not be entirely bad...or entirely safe.
When superstar adventurer Dennis gets booted from the world’s strongest party, he teams up with runaway Atelier to serve up his true passion—delicious cuisine. But this not-so-average eatery has not-so-average patrons. Dennis will battle his quirky customers’ troubles with his trusty butcher knife and wok. Visit Adventurer’s Restaurant and fill up your heart and stomach!
Lloyd is a white mage who was unexpectedly banished from the hero's party. As he was lost and uncertain, he happened to cross paths with an S-rank adventurer party in need of a white mage, so he joined them on their quest. Little did anyone know at the time that the hero's party would fall apart and Lloyd would rise to fame.
When high schooler Mari runs late for school, she never expects to fall for Tsunagu—a gentle, sensitive, beastfolk! In a world where beastfolk are segregated behind walls, Mari and Tsunagu show their differences are truly bridges. Can their love overcome the divide between beastfolk and humanity?
Marie, the second daughter of a poor baron’s household, is treated like a servant by her parents. Even at Marie’s birthday party, her beautiful elder sister, Anastasia, is the star. Outside, Marie bumps into Count Kyuros Granado, who falls for her at first sight. Yet, due to a misunderstanding, the Count proposes to Anastasia. After a tragic accident, Marie must marry the count instead!
Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters.
One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time!
She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?!
A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"
After a rebellion overthrows the Tearmoon Empire, Princess Mia meets her demise by guillotine at just 20 years old. She awakens eight years in the past, given a second chance at life. Haunted by her memory of the guillotine, the princess sets out to rebuild the empire and prevent a return to fate. Can the selfish princess learn to be a selfless leader, even though she’s trying to save herself?
In the fallout of nuclear war, the last of humanity survives with the help of life-like androids known as Dolls. Built to serve, some fight in wars as Tactical Dolls or T-Dolls. Now, an elite team comprised of T-Dolls are sent to face a new rogue threat, Sangvis Ferri. Leading them into battle is their new human commander, M4A1.
Kukuru Misakino, an 18-year-old high school girl working in an aquarium, meets Fuuka Miyazawa, a former idol who lost her place in Tokyo and escaped. Fuuka will spend her days in the aquarium with her own thoughts in mind. However, the crisis of closing is approaching for the aquarium, as the girls explore their dreams and reality, loneliness and friends, bonds and conflicts.