Best friends Raven and Chelsea, now both divorced mothers, are raising their children in a house together. Their house is turned upside down when they realize one of Raven's children inherited the same psychic abilities as their mother.
Three years ago, the world learned that harpies, centaurs, catgirls, and all manners of fabulous creatures are not merely fiction; they are flesh and blood - not to mention scale, feather, horn, and fang. Thanks to the "Cultural Exchange Between Species Act," these once-mythical creatures have assimilated into society, or at least, they're trying. When a hapless human teenager named Kurusu Kimihito is inducted as a "volunteer" into the government exchange program, his world is turned upside down. A snake-like lamia named Miia comes to live with him, and it is Kurusu's job to take care of her and make sure she integrates into his everyday life.
Competitors re-create weapons from historical periods ranging from Japanese katanas to medieval broadswords to ancient throwing blades. Each entry is judged on its artistry as well as its functionality and accuracy.
In the early 2050s, unknown life forms called “Oracle cells” begin their uncontrolled consumption of all life on Earth. Their ravenous appetite and remarkable adaptability earn them first dread, then awe, and finally the name “aragami”. In the face of an enemy completely immune to conventional weapons, urban civilization collapses, and each day humanity is driven further and further toward extinction. One single ray of hope remains for humanity. Following the development of “God Arcs”—living weapons which incorporate Oracle cells—their wielders are organized into an elite force.
Set in 1996 in Lincolnshire, the show tells the tragic and humorous story of a very troubled young girl Rae, who has just left a psychiatric hospital, where she has spent four months after attempting suicide, begins to reconnect with her best friend Chloe and her group, who are unaware of Rae's mental health and body image problems, believing she was in France for the past four months.
In Victorian England, the young and beautiful Alice tells a tale of a strange new land that exists on the other side of a rabbit hole. Thinking Alice insane, her doctors aim to make her forget everything. While Alice is ready to put it all behind her, she knows this world is real. In the nick of time, the Knave of Hearts and the White Rabbit save her from a doomed fate. Together, the trio tumble down the rabbit hole to Wonderland, where nothing is impossible.
Girl-crazy Tomoki’s quiet life gets turned upside down when beautiful, winged Ikaros falls from the sky – and starts calling him master! She seems a little bit lost on Earth, and her origins are shrouded in mystery. One thing’s for sure, though – she just might have the power to make Tomoki’s every dream come true!
The heavenly hijinks continue in Heaven’s Lost Property: Forte! Tomoki may long for peace and quiet, but with Ikaros and Nymph still adjusting to life on Earth, things aren’t likely to calm down anytime soon. Plus, there’s a new Angeloid on the scene – and she’s been sent to eliminate Tomoki!
The Angry Video Game Nerd is an adult web television series of comedic retrogaming video reviews created by and starring James Rolfe. The show's format revolves around his commentary and review of older, but unsuccessful video games which are deemed to be of particularly low-quality, unfair difficulty or poor design.
The series began as a feature on YouTube and later became a program on ScrewAttack Entertainment before moving to GameTrailers exclusively. The show was renamed The Angry Video Game Nerd to prevent any trademark issues with Nintendo and due to the fact he started reviewing games from non-Nintendo consoles such as those made by Atari and Sega.
Rolfe's character, "The Nerd" is a short-tempered and foul-mouthed video game fanatic. He derives comic appeal from excessive and inventive use of anger, profanity, and habitual consumption of alcohol while reviewing video games.
The story of Bill Henrickson and his life in suburban Salt Lake City, balancing the needs of his three wives -- Barb, Nicki and Margene-- their seven kids, three new houses and the opening of his newest hardware store. When disturbing news arrives about Bill's father, he is forced to reconnect with his polygamist parents who live on a fundamentalist compound in rural Utah.
A ragtag crew of podcasters sets out to investigate mysterious disappearances from decades earlier in a charming Irish town with dark, dreadful secrets.
Ana was raised to be stunning and famous until she comes to terms with how superficial this is. This is the late-coming of age of a woman who is no longer scared of getting lost to find herself.
Ichinomiya Shingo, an everyday twenty-five-year-old office worker, wakes up as Wendelin, the 8th son of an impoverished noble family out in the sticks. He soon despairs at his lack of succession rights and knowledge to navigate the political world, but finds hope in his aptitude for magic. This is the story of that young man earning his keep and his freedom through magic, with no world saving involved, and spending quite a while escaping his solitude. Ultimately, it is also the story of him being unable to escape the shackles of society.
The girls in a high school literature club do a little icebreaker to get to know each other: answering the question, "What's one thing you want to do before you die?" One of the girls blurts out, "Sex." Little do they know, the whirlwind unleashed by that word pushes each of these girls, with different backgrounds and personalities, onto their own clumsy, funny, painful, and emotional paths toward adulthood.
Follow young Cora’s journey as she makes a desperate bid for freedom in the antebellum South. After escaping her Georgia plantation for the rumored Underground Railroad, Cora discovers no mere metaphor, but an actual railroad full of engineers and conductors, and a secret network of tracks and tunnels beneath the Southern soil.