Danger Mouse is back saving London, saving the World and, most importantly, saving Penfold in brand new and fantastically absurd, energetic adventures.
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
Following the success of its webcomic and occasional animated shorts, Cyanide & Happiness has debuted its animated show. After a very successful Kickstarter campaign, the creators of the popular comic (Kris Wilson, Rob DenBleyker, Matt Melvin, Dave McElfatrick) have released a much longer show that’s essentially a collection of animated sketches with some recurring themes throughout.
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.
Masha, it turns out, loves to tell stories! And she tells them, as would any child with creativity, a little in her own way - because children see the world, not as we, adults.
In the story, a gigantic hole suddenly opened up in the world one day, and demons appeared. The king thinks that this portends the return of the demon king Rukimedesu, who was sealed away by the hero Kureashion a millenium ago. The king decreed that the descendants of the hero must take on the threat, and 75 people showed up. Hero No. 45 (Aruba) and a sadistic palace warrior (Ross) team up, and their adventure begins.
Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death.
When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend.
There are twisted tales and twisted tales, but few are as twisted as poor Sado's, who's just realized that he actually likes being made miserable. Of course, knowing that only makes him more miserable, which in turn... well, you get the idea. Desperate to break the circle, Sado volunteers for a special club where he hopes he can work through his issues only to discover that the other members have equally... complex... issues to deal with.
For example, the hyper-aggressive club president Isurugi not only has a violent fear of cats, but also believes herself to be a god! Then there's Yuno, who's terrified of men; the Nurse, who forces other people to perform cosplay; and Hayama, Sado's best friend and a compulsive cross-dresser, who's also the girl that Sado is infatuated with. (We did say it was complex, remember?)
Cecily's a blushing knight in shining armor. Unfortunately, it seems most battles end with her as the damsel in distress. Her lack of skill and distaste for violence make her an unlikely heroine - until the brooding blacksmith Luke comes to her aid, using his powerful magic to forge blades of supernatural strength. Cecily wields this sacred steel and charges forth to face a dangerous new threat. A cloaked fiend is unleashing demons upon the land, and though he lurks in shadows, the villain is much closer than Cecily can imagine.
Oz Vessalius, heir to one of the duke houses, has just turned fifteen. His life is rich and carefree, darkened only by the constant absence of his father. At his coming-of-age ceremony, however, everything changes. For no reason that he can discern, he's cast into the prison known as the "Abyss", only to be saved by a "chain" known as Alice, the bloodstained black rabbit. It is unknown why was he cast into Abyss, how does Alice factor into it all, and what does the organization known as "Pandora" want with him.
Romeo, a poor kid living in a Swiss village, bravely sells himself into servitude as a chimney sweep in order to save his family. On his way to Milan he meets a mysterious boy named Alfredo, and they become fast friends. Life as a chimney sweep is hard and dangerous. But together, and with the help of some new friends, Romeo and Alfredo find themselves striving for a better life.
The planet Prysmos suffers a collapse of its high-tech civilization due to a solar re-alignment. Two groups rise to dominance from the devastation to wage war upon each other. One is controlled by honest and law-abiding people and the other by criminals and villains. Following an open challenge thrown down by the great wizard Merklynn, fourteen surviving knights are granted powers of transformation and magical energy. The groups are now divided between the good Spectral Knights and the evil Darkling Lords. The battle for supremacy begins...
Only one ship stands between earth and total annihilation! The High Mobile Battleship Nadesico is the most formidable fighting machine ever conceived, but due to a shortage of trained soldiers, the crew is a little unorthodox. The poor Jovians don't stand a chance against the largest contingent of geeks and misfits ever sent into orbit!
Rantarō, Shinbei and Kirimaru are ninja apprentices in the Ninja Gakuen, where first grade ones are called "Nintamas". They must learn everything a ninja must know, but as for our heroes, money, food or playing are more interesting. The series show the everyday adventures of our heroes.
Maria†Holic is a Japanese manga series written and illustrated by Minari Endō, the author of Dazzle. The manga was first serialized in the Japanese seinen manga magazine Monthly Comic Alive on June 27, 2006, and is published by Media Factory. The manga was licensed by Tokyopop with the first volume in English being released in September 2009. The first anime adaptation animated by Shaft aired in Japan between January and March 2009. A second anime season, Maria†Holic: Alive, premiered on April 8, 2011. Both seasons of the anime series have been licensed by Sentai Filmworks, and the first season is being distributed by Section23 Films.
In the year 2050 the world population is crazy about the "Metal Fight", a competition where people compete in battles featuring giant robots. An organization called Iron Mask is planning on transforming Metal Fight competitors and their robots into weapons, and tries to kidnap Shoko Saeba, a robot programmer who created the Red Baron, which uses a feedback system. Ken Kurenai is able to protect Sally and the Red Baron, and becomes Metal Fight World Champion in the process. Iron Mask then decides to send out their forces to take Ken and the Red Baron out forever.
Honda Goro the son of a famous baseball player loves nothing more than baseball itself. His biggest dream is to show his father that he can become the best pitcher in the world despite all the hardships he had to endure he keeps on running towards his goal at full speed.
In 19th-century London, class lines are sharply drawn, and the social standing to which people are born dictates the path their lives will follow. Emma, an honest and hardworking young maid, never felt her place in life to be a burden. But then she met William, a member of the gentry and the eldest son of a wealthy family. His warm smile and earnest affection threaten to capture her heart... but can love truly conquer all?