The land of dreams, Fenarinarsa, was once a kingdom on Earth, but the kingdom gradually drifted away as humanity's belief in dreams waned. To save the kingdom, the king sends his only daughter, Minky Momo, on a mission to restore humanity's dreams. After establishing herself as the daughter of a childless couple, Momo strives to transform Earth into a planet rich with dreams once more. Armed with the power to transform into an adult with the proper skills to handle any situation, and accompanied by her animal companions, Momo vows to succeed in her quest by any means necessary.
Based on the manga by Kaiji Kawaguchi. A modern detachment of the Japan Self-Defense Forces finds itself transported back in time to 1942. The JSDF force must decide whether or not to change the course of history by involving itself in WWII.
Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.
While hanging out on the roof of her school, Nao Ueshima discovers a flock of flying cats. In her haste to snap a picture, Nao tumbles over the side of the building. But instead of plummeting to her doom, Nao is guided by an unseen force that allows her to land safely on her feet. Determined to unlock the secrets of the flying cats and the identity of her rescuer, Nao soon learns that not only is one of her teachers able to control the wind, but he can also teach others to control it, too!
Capeta is a Japanese sports manga and anime about kart racing by Masahito Soda. The manga won the Kodansha Manga Award for shōnen in 2005.
The series consists of three separate arcs. The first is about Capeta's first experiences with kart racing at the age of 10. The next arc, which starts four years later, deals with Capeta trying to handle his growing financial issues due to the high cost involved in kart racing. The third is about Capeta trying to realize his dream of beating his rival and becoming a professional racer, venturing through into a more senior category: Formula Three. Both the anime and manga features numerous references and homages to Initial D and Best Motoring International references, as well as Formula One. In addition to this, there are many karting and racing references that not only add flesh to the story, but are also factual.
In Sakurashin, humans and demons live side by side in peace. But when a series of strange events threatens the delicate balance of their town, it will be up to four superpowered teens to restore order and save the day!
Yui is an average schoolgirl who lives in a future where all computers are supported by a single global network known as COMNET. Yui is a computer-illiterate girl who after a computer-lab accident is approached by IR, a raccoon looking corrector computer program, which tells her she must save COMNET. She must stop the rogue A.I. (Artificial Intelligence) computer program known as Grosser and his hench-programs from taking over the world. Grosser was originally designed to be that manager of all of COMNET. At first she's very reluctant to play the heroine because of her complete lack of knowledge and ability with computers. To save COMNET she must find and gain the trust of the other seven wayward corrector programs. They must also find the creator or COMNET Professor Inukai, to help stop Grosser for good.
Louie, a brawny student at the mage's guild, is reluctantly accepted by three girls (Merrill-thief, Genie-fighter, and Melissa-priestess) as a companion for their adventuring party. As the foursome explore ruins, battle dark creatures, and make new friends, they also uncover a sinister plot within the kingdom.
Five years ago, while battling an alien force, pilot Goh Saruwatari first met Anna Aoi. Today, on the day of their wedding, the ceremony is interrupted when the aliens strike again.
It’s the year 2100, and the moon is now home to a colony of scientists and pioneers. It’s also host to dangerous experiments into strange new forms of energy, and it isn’t long before one of them goes terribly wrong. In a freak accident young Kurau, the daughter of chief scientist Amami So, is struck by mysterious twin bolts of light. Rather than taking her life, the accident leaves her playing host to two mysterious entities that give her fantastic powers…and little love for the human race.
After ex-dancer Rin trades her stage career for college life, she forms an unusual connection with a robotic RideBack motorcycle—Fuego. As a tyrannical new government oppresses the population and crushes civil liberties, Rin may have no choice but to gun Fuego’s engines and speed directly into the heart of the fight for freedom.
Takuma Hirose, an emotionally wounded boy becomes blind after his mother died in his childhood. For medical treatment, he moves to his mother’s home village where he enters a new school.
Kuroo Hazama, also known as "Black Jack," is a legend in the medical world. Famous for being one of the best, as well as not having a license, Hazama and his assistant Pinoko save countless lives that other doctors cannot... for a price; an exorbitant price, in fact, which causes many to view the genius as greedy and heartless. Despite these claims, however, none can deny his skill and the lengths that he will go to treat his patients. This dark medical drama tells the story of the ominous and mysterious world of underground medicine as Black Jack risks his life to cure some of the most bizarre diseases imaginable, even if it means breaking every law in the process.
Touya Fujii is a twenty-year-old college student dating a rising singer named Yuki Morikawa. Along the way, they are faced with numerous challenges throughout the course of events at Fuji’s college. Be prepared for an exciting journey!
Kazamatsuri Shou's dream has always been to become a professional soccer player, but he has one problem: he's not very good at the game. He was accepted to the prestigious Musashi no Mori Junior High, known for its top rate soccer team, but he was never able to rise beyond the rank of third stringer. After transferring to Sakura Jousui Junior High, he can finally play soccer. And, with the support of his new friends and teammates, his strong determination, and lots of hard work, his soccer skills are developing rapidly and setting Shou well on his way to achieving his dream.
Hatsuki is a highschool student living with her sister, Hatsumi, who she has a huge crush on. On Hatsumi's 16th birthday, she is suddenly surrounded by a green light and disappears in front of Hatsuki!
She manages to follow Hatsumi with the help of a being resembling a fat baby chick (literally), ending up in a place called "The Great Library", which is full of different worlds stored in books. Hatsumi wasn't there, though, so the search for Hatsuki's great love begins and involves traveling from book to book.
Makoto and Yura Onoda are a newly-wed couple with zero sexual experience. Yura is a shy and naive 25-year-old woman whose good looks grab men's attention, something that she dislikes because she gets embarrassed very easily. Her husband Makoto is of the same age, but as opposed to his wife, he loves having dirty thoughts about other women. Physically though, Makoto is truly faithful to Yura.
Both of them may be virgins, but now that they are married, they are ready to dive into the world of sex, "practicing" as often as possible. However, the world of sex is complex, so they need all the help they can get to find their way through it. Thankfully, their friends, acquaintances, and porn media lend them a helping hand.
A 14-year-old millionaire named Yoshitaka receives an enormous inheritance as a result of his parents’ death in an accident. Later, after firing the original maids, he needs to be looked after—so he decides to hire new live-in maids. Though he originally expects an elderly woman to take the job, two runaway girls, Izumi, 14, and Mitsuki, 13, end up accepting the job in exchange for a home and income. Another girl, Anna, later becomes a maid as well, and all three live in the mansion with Yoshitaka.