In the decade since the world became aware of the existence of magic, the world has undergone massive upheaval. However, a boy named Tōta lives in seclusion in a rural town far removed from these changes. His ordinary life is highlighted by his magic-using female teacher and his supportive friends.
Souhei Saikawa is a college professor who is obsessed with genius Shiki Magata’s work. He, Moe Nishinosono, and a group of his other students plan a retreat to the remote island where Magata currently resides, which may put them in danger’s way...
While spending summer with his mother, Haru meets Ren, a boy newly adopted by his mother. Getting along with Ren isn't easy as Haru's goal is to "civilize" him by the time summer ends. Their relationship slowly improves as Haru spends more time with Ren and in return Ren steadily warms up to him. Can they really become a "family" at the end of summer?!
Many years after a great tragedy killed 90% of the people in Japan, three girls arrive in the ruins of Tokyo. In the devastated capital, their unusually clean clothes set them apart. But that's not the only strange thing about them - they also each wield supernatural powers. They call themselves “Coppelion,” and are on a mission to save the people of Tokyo.
Ensign Shiro Amada is transferred to Southeast Asia to take command of the 08th MS Team. In their first guerilla operation, Shiro's team is tasked with distracting the Zeon forces while Federation ground troops locate a mysterious new Zeon weapon.
In the future, a man named Sakura is destined to create the technology for eternal life, which (due to Sakura's lolicon tendencies) freezes all women's aging once they turn twelve. God refuses to allow this, so he sends his angels to the past to kill Sakura before he can do this. But one angel, Dokuro-chan, decides to try to change the future without killing him. Problem is, Dokuro is very temperamental, and is constantly killing Sakura (and lots of other people too) in incredibly bloody ways with her giant spiked club. Good thing she can bring people back to life - if only to gruesomely kill them again the next time she loses her temper.
Sasahara Kanji is a college freshman who decides to join a student society to share his hidden thoughts on manga, anime and gaming. As he participates in club activities such as visiting dojin shops and anime festivals he opens his mind and resolves that he will make his way into the otaku world.
Huntik: Secrets & Seekers is an Italian/American animated television series, begun in 2009, created and directed by Iginio Straffi. It was a co-production between Big Bocca Productions, a company owned by Richard McWilliam, CEO and owner of Upper Deck and Rainbow S.p.A. It acts like one of the spin-offs to the Winx Club series. All of the show's designs, animation and visual style were created in Italy, while the scriptwriting and original voice recording were done in the United States. It aired on The CW4Kids at 11:30am Eastern Standard Time on Saturdays. In Europe, the series used to air on Disney XD, and on CITV. In India, the series' first season aired on Disney XD in 2010. The series premiered on January 3, 2009, with one episode in the US and the first four episodes in Europe, making Jetix the home for premieres beyond the first episode. It was revealed in a magazine with the new season of the Winx Club, that the second season of Huntik would air in fall 2012 in the US. However, the second season began airing
Features a man known as "Mr. Linea" drawn as a single outline of an infinite line, which encounters various obstacles during his walking, and often turns to the cartoonist, represented as a live-action hand holding a pencil, to draw him a solution. All episodes are short subjects, ranging from 2:30 to 6:40 in runtime.
The Arkadians are a civilization that survived a great cataclysm and moved to the center of the earth, thriving under the power of their artificial sun, The Tehra, until one day it began to fail. In desperation, the Arkadians broke the ancient law and entered the Forbidden Archives to search for an answer. They used their special powers and created a messenger to the people above, naming her Arkana. She meets up with Matt and Rebecca, two ordinary kids from the surface world, Bic and Bac, two strange anteaters from Arkadia, and Spartakus, a mysterious warrior. Together they search the worlds of the strata for a way to save a people and possibly the world.
Daniel and his mentor Mr. Miyagi travel the world with their Okinawan friend Taki Tamurai in search of an ancient Japanese talisman stolen from an old fishing village.
Follow the adventures of fireman Sam and his colleagues as they protect the citizens of the Welsh town of Pontypandy. Whenever the alarm sounds, brave Sam and his co-workers can be counted on to jump into a fire engine, hop onto a helicopter, or even launch an inflatable lifeboat to battle blazes, mount rescue missions, or provide medical attention to those in need.
The popular animated characters Pinky and the Brain continue to concoct schemes to rule the world while hiding out in the suburbs where they live with Elmyra, a hyperactive tot of Tiny Toon Adventures fame.
The rowdiest guild in Fiore Kingdom is back! Natsu, Lucy, Gray, Erza, and the whole Fairy Tail guild tackle the legendary "100 Years Quest," tougher than any S-Class quest. Their goal: find the first wizard guild ever, located in the far north of Guiltina. Facing new gods, mysterious towns, and ominous foes, they’ll have their work cut out for them. Will they succeed where no wizard has before?
Taichi Tanaka is just an ordinary 38-year-old who enjoys video games. He starts a new virtual reality multiplayer game called One More Free Life Online, naming his character Earth. Unlike his fellow players, he decides to master the most menial of skills in the game. He cooks the finest meals, overbrews complicated potions, and hunts monsters with handmade weapons. His fantasy life begins!
In a world of idle gods, humans are forced into brain challenges with them. With three defeats, gods lose their right to challenge, while 10 victories spell human triumph. Fay, determined to achieve the impossible, enters the ultimate test of wits against the gods. Will he defy divinity, or is he just another loss in the making?
Twenty years after they were frozen, Abe, Cleo, JFK, and Joan suddenly find themselves thrust into the modern world, where they must navigate a fresh batch of historical clones, dramatic love triangles, and a formidable new foe.