In an alternate fantasy world, the Demon King reigns with a formidable army led by his Four Heavenly Kings. One happens to be Uchimura Denosuke, a normal salaryman unexpectedly plucked from his mundane life by the Demon King himself. But even in this new realm, Uchimura is bestowed no particular powers. Can he survive treacherous missions with only the knowledge of an office worker?
Humans and katawara are at war, but there are those on each side who join forces. Tama is a fox spirit who loves humans, while her sendou brother, Jinka, despises them. Together, they use the power of spirit transformation to defeat the monstrous katawara and put an end to the evils of this chaotic age. What destiny awaits the duo at the end of their journey?
The young adventurer Belgrieve retires to a quieter life after losing his leg to a beast. While gathering herbs in the woods one day, he rescues an abandoned child. Angeline trains with her father and later achieves S-Rank in the capital’s adventurer guild. Five years later, she decides to return home. Will Belgrieve get another chance at being an adventurer? Will Angeline return home unscathed?
Helgoland. Here, on Germany's only offshore island, a small community of survivors of an apocalypse that has overrun the rest of the world and plunged it into chaos is holed up. But the price of their survival is high. The resources on the rocky island are scarce, so that an inhumane "social ranking" system determines the lives of the 513 inhabitants: each islander is evaluated according to his usefulness. The only doctor is high on the list, others are far behind, and they have to fight for their place on the list and their survival. Meanwhile, people from the mainland are trying to get to Helgoland and the Helgolanders have to defend their island.
A group of kids join a secret agency where they learn to use the power of imagination to journey into the Dream World and create fantastic creations in order to help sleeping children being terrorized by the evil Nightmare King who is bent on conquering the Dream World and invading the Waking World.
A fatal mistake leads to the ultimate deal for this clever office lady. After her accidental demise by the gods, Kaoru is offered to be reborn into a new world. She agrees, but with a few demands to help her survive, including a younger body and the ability to create insanely overpowered potions! Now, she’s ready to make the most out of her next life.
A young martial artist's quest to prove himself takes an unexpected turn when he and his companions stumble into a mystery surrounding a golden coffin.
In a seemingly ordinary rural town, something strange is happening to the residents. But Shizuru Chikura is more concerned for her missing friend. Determined to find her, Shizuru and three other girls board an abandoned train and travel to the outside world, unsure if they'll make it back alive. As they venture toward the unknown, the question looms: What awaits them at the final stop?
In a not-too-distant future, Denmark faces total evacuation due to rising water levels. As the nation prepares to leave their homes, high school student Laura must choose between her divorced parents and the boy she's fallen in love with.
The year is 2242. Kanata wants to be a Drifter and meets Noir, who is a dud Magus with no memories. However, because Noir excels in battle against the Enders, Kanata partners with her and discovers exactly what it takes to be a Drifter.
Endo and Kobayashi love to bicker about their latest video game fixation. They think they're simply providing color commentary, but one of the game's characters, Siegwald, can hear them talking about his fiancée, the villainess Lieselotte!
After constantly traveling due to her parents' work, sixteen-year-old Sofía wants stability: to go to school and have friends. When they move to Río Vivo, a small town in the mountains, she finally gets what she wants, until a strange water-bound power threatens the normal teenage life she's worked so hard to achieve.
Lü Shu is a frail teenager with an iron will. After losing his parents, he enrolls in a prestigious high school while working for a living and looking after his adoptive sister, Lü Xiaoyu. However, Lü Shu's quiet life abruptly changes when a car accident awakens his latent cultivation superpowers. Now cured of his physical weakness, he decides to hide his newfound abilities, as the art of cultivation is still shrouded in mystery—and the fate of cultivators uncertain.
Meanwhile, Tian Luo Di Wang, the international foundation responsible for monitoring the cultivators, sets its plans in motion. Under the impetus of their member Xi Fei, a special cultivation training group is established in Lü Shu's high school. Although Lü Shu is forced to join the program, he is determined to hide the nature of his fearsome power, for his cultivation draws from an unlimited resource: the negative emotions of others brought about by his actions.
It is August 12th. After the remote control to his boarding house's only air conditioning unit is inadvertently destroyed by spilled cola, "I" devises a plan to return to yesterday in a time machine to recover the remote before it breaks. However, his prankster friend Ozu cannot resist playing with past events, even if it means bringing the universe to the brink of destruction. Now "I" finds himself racing through time to avoid disaster.
Amaia's life, according to her, just sucks. Overnight, she has to say goodbye to her life in Barcelona, where she has all her friends and her day to day already established, to go live in her mother's village, where NOTHING ever happens. However, she will soon discover something that could turn her life around... that perhaps she has inherited the powers of her grandmother: a woman she never met, but with the reputation of being the only witch that has ever lived in the town of Salabarria.
Pursued by intergalactic bounty hunters, the Critters return to Earth on a secret mission and encounter lovelorn high-schooler Christopher, his crush Dana, his best friend Charlie, and his mom Veronica, whose past will come back to bite them—literally.
In a peaceful post-apocalyptic world where the coasts have been flooded, the robot Alpha is left in charge of a Cafe by her owner who went off travelling. One day, she receives a package containing a camera, which causes Alpha to take a closer look at the little things in life.
Nearly half the population of Sakurada, a small town near the Pacific Ocean, has some sort of unique power. These powers range from being able to enter the mind of a cat, to resetting the world back to a certain point in time in the past. There is a group known as the "Kanrikyoku" that controls and monitors the use of these powers. Asai Kei and Haruki Misora work for their school’s club called "Houshi" club, which execute any missions received from the Kanrikyoku. Misora has the ability to reset the world 3 days. This means that all events and any memory of the past 3 days that "could have" happened, never happened. Kei has the ability to "remember" the past. Even after Misora uses her powers to reset the world back 3 days, Kei will retain those 3 days in his memory. Combining their powers, these two solve missions issued by the Kanrikyoku.