Tsuchimikado Harutora was born into a prestigious Onmyoji family, but he can't see "spirit energy". Therefore, he's been enjoying a peaceful daily life with his friends at an Onmyo branch school. One day, his childhood friend Tsuchimikado Natsume, heir to the head family, suddenly appears. Will this cause his destiny spring into motion!?
"Hundred"—that is the only weapon that can oppose the mysterious life form "Savage" from visiting the earth. The protagonist, Kisaragi Hayato, aims to become a Martial Arts Master using this Hundred. He managed to get into the battleship university Little Garden. However— "I wanted to see you, Hayato!!!" "H-How do you know my name?" Around the roommate, Emil Crossford, who somehow knows him well (?), Hayato gets an uneasy feeling. What's more, just after the entrance ceremony, he gets asked for a duel by the campus' strongest martial arts master "Queen" Claire Harvey...!? The ultimate academy battle begins here!
When a breakthrough in global defense malfunctions, the result is a fireball four times the size of Earth streaking toward the planet. As fires blaze and panic spreads, a renegade scientist comes to the world’s rescue.
Nagasumi's in hot water after a beautiful, young mermaid named Sun saves him from drowning. The deep-sea sweetheart's dad is a merman yakuza prone to executing anyone who learns his family's scaly secret! Luckily, there's a catch - if Nagasumi agrees to marry Sun, he just might avoid sleeping with the fishes!
Mahiro Yasaka is just an ordinary high school student, until one day he is suddenly attacked by a dangerous monster. Just when everything seems to be lost, he is saved by a strange girl named Nyaruko, who claims to be the shape-shifting deity Nyarlathotep from horror author H. P. Lovecraft's Cthulhu Mythos.
The Witches of Oz follows the exploits of the grown Dorothy Gale, now a successful children's book author, as she moves from Kansas to present day New York City. Dorothy quickly learns that her popular books are based on repressed childhood memories, and that the wonders of Oz are very, very real. When the Wicked Witch of the West shows up in Times Square, Dorothy must find the inner courage to stop her.
Fifty years ago, malevolent stones known as Dark Brings brought about the "Overdrive," a calamitous event that destroyed one-tenth of the world. In the present day, the nefarious organization Demon Card seeks the Dark Brings' power for their all but innocent intentions.
Haru Glory, a sword-wielding silver-haired teenager, inherits the title of Rave Master: the person who wields the power of the legendary Rave Stones, artifacts capable of destroying the Dark Brings. However, the many Rave Stones were scattered across the globe as a result of the Overdrive, allowing Demon Card to continue their malpractices.
Spaak, a very powerful and respected G.C. (Great Child) offers his position to a young boy named Bucky who has the dream to become the ruler of the world. In order to become a true G.C. to protect his land from animals that have gone haywire, he must cross the twelve countries and defeat each G.C. guardian who are ordered by the G.C. leader Hail to stop him. Kai and Pinky who are also G.C. follow Bucky on his journey to make his dream come true.
They're mini, they're mighty and they're built for math! When someone has a problem in Umi City, Milli, Geo, and Bot use their mighty math powers to help save the day!
Shu is a typical Japanese boy, but has an unbeatable, optimistic and determined attitude. However, when he sees a mysterious girl with strange eyes named Lala-Ru up on a smokestack, he is soon pulled into a strange desert world. Shu soon discovers the true terrors of war, which includes genocide, brutal torture, hunger, thirst, and child explotation. Now Shu is trying to save Lala-Ru, as well as his hard earned, and often relunctant, new friends from the insane dictator, Hamdo. Whether Shu can possibly accomplish saving those he cares about while still holding up to his values remains to be seen.
Betrayed by his childhood friend and cast out of the Hero Party, Orhun Dura—once their loyal Enchanter—is branded by his former comrades as “a jack-of-all-trades but a master of none.” Alone, he sets out to forge a new path as a solo adventurer. His journey sparks explosive battles, deadly rivals, and unexpected allies—and he’ll rise to shatter every expectation. The ultimate solo comeback begins!
A diligent teen winds up living with his spunky childhood friend, a trainee witch, to protect her from a dire prophecy. But can they survive high school?
Would you trade your poor but loving family for a life of riches? When Seung Cheon gets his hands on a magical spoon that allows him to switch lives with his rich best friend, he thinks it’s a no-brainer. But life-altering decisions are always accompanied by a sense of doubt, and with only three chances to change his mind, Seung Cheon has to decide which of his two possible futures is worth keeping.
The swordsmith Amon accidentally comes across an infant and its dead mother in the forest. Although he is initially overwhelmed by the situation, he finally decides to take the boy with him and thus save him from certain death. Ten years after this fateful encounter, the boy from that time, Gai, is apprenticed to Amon. While making a sword, however, there is a tragic accident in which Gai loses his right arm. Amon then decides to use a sword called Shiryuu to make an artificial arm for Gai. Thus, it begins…
The huge Katvana Empire is at war with the neighboring Kioka republic. In a corner of the empire, a young man is about be caught up in the flames of war. His name is Ikta Solork. He's lazy, a philanderer, and he hates war. He's about as far from a soldier as you can get. On his way towards the next stage of officer's qualification exams, he and his childhood friend Yatorishino Igsem encounter the nurse trainee Harouma Beckle, Mashuu Tetrijirch, a member of the old military faction, and Torwey Lemion....
The future, probably Japan. Robots have long been put into practical use, and androids have just come into use. Influenced by the Robot Ethics Committee, it's become common sense for people to treat androids like household appliances. Their appearance – indistinguishable from humans except for the ring over each android's head – has led some people to empathize unnecessarily with androids. Known as "android-holics", such people have become a social problem. Rikuo, a high school student, has been taught from childhood that androids are not to be viewed as humans, and has always used them as convenient tools. One day, Rikuo discovers some strange data in the behavior records of his family's household android, Sammy. Rikuo and his friend Masaki trace Sammy's movements, only to discover a mysterious café that features a house rule that "humans and robots are to be treated the same".
Welcome to the most magnificent pet shop in Chinatown! Operated by the shadowy Count D, the shop specializes in rare and hard to come by pets... but with each sale comes a contract. And if that contract is broken, watch out! Detective Orcott has linked many odd and unexplained deaths to Count D's shop. Will he solve the mystery or fall prey to it?
Jing Tian dreams of becoming a paladin of the Mt. Shu Sect. To assist the Mt. Shu Sect in sealing off Shu Yao Pagoda, he and Tang Xuejian, Xu Changqing, and others set off to find the five mystical pearls.