The Saturdays, a family of cryptozoologists, work to keep the truth about cryptids from getting out, in order to protect both the human race and the creatures themselves. They travel the world searching for cryptids to study and battling twisted villains like the megalomaniac V.V. Argost.
An ancient legend of a Viking treasure trove is the starting point for the first season of the suspense series TRIO. Despite the fact that countless treasure hunters have disappeared whilst attempting to track down the so-called Odin's Gold, the three friends Nora, Lars and Simen set out on a thrilling adventure around the mountain village of Skjåk. Their perseverance, ingenuity and physical prowess make up for their youth, and in addition they have a tool their predecessors didn't have, namely state-of-the-art computer technology. Lars, who is wheelchair-bound following an accident, has acquired an extensive knowledge of computers and hacking, and this puts the trio at an advantage in the treasure hunt.
The Secret City was a television program designed to teach children how to draw, starring Mark Kistler as as the fictional ‘Commander Mark’ who led viewers and in-studio club members through various drawing exercises in a sci-fi clubhouse setting full of fun, fantasy, and adventure.
While the show’s format essentially prioritizes instruction over narrative, ongoing ‘drama’ is created by the frequent addition of new key features to the emerging scenery of the giant Secret City mural. Often Special Guests would appear on the show to demonstrate other art forms or practical applications for drawing skills.
The show was created by John Price & Mark Kistler, based on Bruce McIntyre's AVDP. Much of the series was edited live in-camera and was shot in a somewhat semi-scripted format. It was produced at Maryland Public Television through private funding by Children's Video Associates, and intended for broadcast via national PBS syndication. It also aired on TVOntario.
When a mysterious key transports her to the land of Oz, a regular kid named Dee goes on a musical journey to save magic — and be the hero of the story.
In a spinoff of the successful series Just Add Magic, we follow the magic cookbook to Bay City as it moves to three new protectors: step-siblings Zoe and Leo, and their downstairs neighbor Ish. Each of the three brings a unique skill to the table, as the cookbook unlocks a centuries-old mystery that takes them on an historical adventure through the city streets in a race to find a secret recipe.
Kotarou starts out as pretty much your usual kid although he lives alone with his father, which forces him to take over some of the chores at home, such as cooking and cleaning. But what starts out as a usual morning changes drastically as he opens his front door to be confronted by a girl named Misha dressed in a voluminous dress and a tendency to shout rather than speak. Kotarou attempts to escape, but this new next-door neighbour is quite persistent... this is the beginning of Misha's stalking of Kotarou. Even though she is a Junior High School student she has chosen Kotarou as her victim and hounds him all day long.
A team of bunnies turned superheroes is ready to battle danger in all its forms as they defend Important City from their archnemesis (and accidental creator), the inept Dr. Fuzzleglove and a ridiculous rogues' gallery of cartoony villains.
Sigmund and the Sea Monsters was an American children's television series that ran from 1973 to 1975, produced by Sid and Marty Krofft and aired on Saturday mornings. There were 29 episodes spanning two seasons.
Drawn from the beloved books by Jean Marzollo and Walter Wick, this fun-filled series follows Spyler and his dog CeCe as they hunt for hidden obiects in their oversized world.
Dive into the field of natural science, Discover the Solar System or the various functions of the human body. The information is presented in the "Eyewitness Museum", a computer-generated science museum. Various exhibits are shown, and stock video footage is usually seen through large windows or other depressions in the wall.
Set two years before the events of Clifford the Big Red Dog, the series focuses on when Clifford was a tiny red puppy. Clifford was the runt in a litter of puppies born to the pet dog of Emily Elizabeth's neighbor, Mr. Bradley (who appeared in an episode of the previous cartoon series, "Little Clifford"). He was adopted by Emily Elizabeth before he grew up into a giant red adult dog, forcing the Howard family to move out of their small apartment so Clifford would be able to live comfortably. The series shows Clifford and Emily Elizabeth's life and friends before they moved from the city to Birdwell Island. Clifford's Puppy Days was produced by Scholastic Entertainment and Mike Young Productions and overseas animation services was by Sunwoo Entertainment and Yeson Animation Studios.
Lift Off was an Australian educational television series that was broadcast on ABC Television from 1992 until the series ended in 1995. Each episode featured a live action storyline about a group of young children, and the problems they encountered with growing up, their parents, and various other social issues. Episodes would also feature segments of short animation, puppetry and documentary segments, as well as various songs, stories, and word games. Aimed at 3 to 8 year olds based on the ideas of Harvard University development psychologist Howard Gardner. The series was linked with the school curricula through the Curriculum Corporation of Australia. The different episodes used stories and locations to explore subjects such as jealousy, loneliness and anger.
Ever curious Blippi sets off on comedic and fun adventures in his BlippiMobile along with his faithful sidekicks TABBS & FETCH, who help him find the answers to a burning question of the day. This animated series allows us to take Blippi places he couldn't normally go in live-actions and appeal audiences around the world.
In 2050 Riyadh, elder Asma's richly captivating storytelling transports her cherished grandchildren to fabled times where they learn that modern-day dilemmas are no match for the trials, tribulations and words of wisdom passed from generation to generation through their fascinating folktales.