Hundreds of years from now, the last surviving humans discover the means of sending consciousness back through time, directly into people in the 21st century. These "travelers" assume the lives of seemingly random people, while secretly working as teams to perform missions in order to save humanity from a terrible future.
A group of students trapped in a high school must fight for survival when predatory mutant freaks take over after a meltdown at the local chemical plant.
Shimazu Toyohisa is a real-life samurai who fought in the pivotal Battle of Sekigahara. In his dying moments, Shimazu is transported to a world of magic with other famous warriors throughout history. These warriors are forced to fight each other in an endless battle.
The Neuroi, an enemy of mankind, suddenly appeared mainly in Europe in the 1930s. Only girls with special magical powers called Witches could confront the Neuroi who were difficult to destroy with ordinary weapons. In 1944, the Neuroi nest above the republic of Gallia was eradicated, and safety of western Europe has been ensured. The allied forces earnestly began planning for an oppositional operation towards central and eastern Europe. An order to scramble is given to the 502nd Joint Fighter Wing "Brave Witches" whose base is in Peterburg within the Orussian Empire.
Detective Raimy Sullivan is stunned when a voice suddenly crackles through her father’s old, long-broken ham radio – it’s Frank Sullivan, somehow transmitting over the airwaves and through the decades from 1996. Separated by twenty years, father and daughter have reunited on a frequency only they can hear, but can they rewrite the story of their lives without risking everyone they love?
A mysterious criminal steals a secret state-of-the-art time machine, intent on destroying America as we know it by changing the past. Our only hope is an unexpected team: a scientist, a soldier and a history professor, who must use the machine's prototype to travel back in time to critical events. While they must make every effort not to affect the past themselves, they must also stay one step ahead of this dangerous fugitive. But can this handpicked team uncover the mystery behind it all and end his destruction before it's too late?
A dark odyssey about the dawn of artificial consciousness and the evolution of sin. Set at the intersection of the near future and the reimagined past, it explores a world in which every human appetite, no matter how noble or depraved, can be indulged.
With the fifth offshoot of the "Ben 10" franchise, the animated series returns to its roots and its original name, bringing 10-year-old Benjamin "Ben" Tennyson, his cousin Gwen, and Grandpa Max back to life on a new summer vacation journey. As in the original, the stories in the remake of the series also spin around an alien wristwatch called "the Omnitrix," with the help of Ben can turn into ten different aliens, which come up with different supernatural powers. He fights enemy aliens and experiences with his grandfather and cousin the most exciting vacation imaginable.
A social game called The Magical Girl Raising Project allows one in tens of thousands of people to be a "magical girl" — possessing extraordinary physical capabilities and looks, as well as special magical powers that set them apart from the rest of the human race. But one day, in a district containing 16 magical girls, the administration announces that it must halve the number of magical girls to solve the problem of magical energy. At first, the 16 magical girls race to collect more "magical candy" than their competitors, but the rules quickly become twisted, and it quickly becomes a murderous battle for survival among them.
The Copeland family battle for survival when civilization comes to an apocalyptic end, triggered by massive storms, meteor strikes, earthquakes, a plague - and the rise of supernatural creatures.
Vanessa Helsing, the daughter of famous vampire hunter and Dracula nemesis Abraham Van Helsing is resurrected five years in the future to find out that vampires have taken over the world and that she possesses unique power over them. She is humanity’s last hope to lead an offensive to take back what has been lost.
Eleanor Shellstrop, an ordinary woman who, through an extraordinary string of events, enters the afterlife where she comes to realize that she hasn't been a very good person. With the help of her wise afterlife mentor, she's determined to shed her old way of living and discover the awesome (or at least the pretty good) person within.
Crunch Time begins when four grad students accidentally open up a black hole that could be the end of the world. After recklessly handling cutting-edge tech in their school lab, this brilliant team of jackasses creates a small, but potentially earth shattering, black hole that grabs the attention of government operatives. Since the “wanna-be” scientists can’t pinpoint exactly where their experiment went wrong, they must work with the secret government agency sent in to save the day by detailing EVERY illegal thing they’ve done in the lab thus far.
Prohyas and Vambre, the brother and sister team of Warriors for Hire, are always up for a quest. But they never know what quest will drop in their laps! Giant pigs, giant spiders, or giant ancient dinosaurs, they can handle whatever giant quest you want; but not without their trusted collection of Magiswords.
In a world where superheroes have been real for decades, an accountant with zero powers comes to realize his city is owned by a super villain. As he struggles to uncover this conspiracy, he falls in league with a strange blue superhero.
Shigeo Kageyama, a.k.a. "Mob," is a boy who has trouble expressing himself, but who happens to be a powerful esper. Mob is determined to live a normal life and keeps his ESP suppressed, but when his emotions surge to a level of 100%, something terrible happens to him! As he's surrounded by false espers, evil spirits, and mysterious organizations, what will Mob think? What choices will he make?
Legends speak of the Shepherd, a savior who will bring peace to the seraphim and human worlds. Sorey has spent his life studying ancient books and exploring ruins to learn more about this legendary savior. When he and his seraphim companion Mikleo encounter a mysterious girl in the ruins, the stories of the Shepherd become Sorey's reality.