Floral Magician Mary Bell, or known as Magical Heroes, is the fourth and last magical girl anime by Ashi Productions. The fifty-episode series first aired in Japan from 1992 until 1993. It has also been broadcast in Hong Kong, South Korea, Italy, Taiwan, China, France, Poland, Thailand, and in most Arab countries. The series was adapted as a theatrical film and two educational films. The DVD version was released on March 20, 2004.
The young adventurer Belgrieve retires to a quieter life after losing his leg to a beast. While gathering herbs in the woods one day, he rescues an abandoned child. Angeline trains with her father and later achieves S-Rank in the capital’s adventurer guild. Five years later, she decides to return home. Will Belgrieve get another chance at being an adventurer? Will Angeline return home unscathed?
The adventure takes place in the futuristic Kingdom of Knighton. It focuses on the Nexo Knights as they journey to defeat Jestro the evil jester, the Book of Monsters, and their lava monster army. Clay leads the Nexo Knights, which include Macy, Lance, Aaron, and Axl. Together, under their mentor Merlok 2.0, they band together to defeat Jestro.
October, 1987, Autumn. In Suganami, Tokyo, there lives the Kinoshita family whereby the father draws very little pay out of his job as an ordinary salaryman. In order to cover expenses, he decides to let out the second floor of their apartment to earn additional rental income. One day, an obstinate-looking eldery dog, accompanied by a younger boy-dog, came knocking on their doors. The eldery dog addresses himself as Norayama Kuroyoshi and introduces his grandson as Norakuro. The former wants to open a detective agency and intends to rent the unit for their office. He will be the president of the investigative bureau while Norakuro-kun will be the director. He will also recruit one of the Kinoshita's sons, Keita-kun, as his employee and their advisor will be the girl-next-door, a high school student by the name of Rika Sawaguchi. On the third day since the official opening of the office, the telephone rang, a signal of a new case.
Athletic thrill-seeker Alex Mann discovers that he is blessed with the AMP Factor, which enables him to anticipate danger that other people don't see coming. Along with his support team, Alex happily travels around the world competing in extreme sporting events. But the mysterious Dr. X is on his trail, seeking to duplicate the AMP Factor and use it to achieve global domination.
In the popular MMORPG world 'Union' there existed a legendary party named Subaru. This party, made up of a group of childhood friends and elementary schoolers, exceeded the limits of the game with their various senses. However, due to an incident which resulted in a death, 'Union' ended its service and the group of childhood friends went separate ways. Six years later, highschooler Haruto logged into the new 'Reunion' and reunited with a single girl. Asahi—one of old 'Subaru' party members, and his childhood friend who should have died six years ago. Is she a digital ghost, or...?
Just Jamie is an animated world of sleep-overs, phone tag and girl talk. Twelve-year-old Jamie's number-one priority is hanging out with her two life-long friends. It's her mixed-up place in the world that has Jamie always wondering, always searching. With her audience as her confidante, Jamie expresses her innermost "stuff," making her an expert guide to the muddled-up reality of being 12.
Ryu and Ken travel the world to become better fighters and learn new techniques. During their journey, they find themselves caught up in a conspiracy of the mysterious Shadowlaw.
Itsuki Hashima is a light novelist obsessed with little sisters, strictly focusing on them when he writes his stories. Despite his personality, he's surrounded by a tight circle of friends, including a beautiful genius writer who loves him, a big-sisterly college classmate, a fellow male writer, a sadistic tax accountant, his editor, and Chihiro, his perfect younger step-brother who takes care of the housework and cooking. As the story progresses, the underlying conflicts of dreams and goals surface, as each character attempts to achieve their dreams, in their own way.
Follow the Commander-in-Chief and his eccentric staff as they tackle the kind of crises that Rick Sanchez could never be bothered with - from interdimensional diplomacy to paranormal investigations and unexplained phenomena.
Diyasty and his wife Basant live in Kafr Abu Ajwa, where he runs his own café and embarks on many projects and adventures to develop the village in order to adapt to external developments and technology.
Balsa the spearwoman is a wandering warrior, who takes on the task of saving lives, in atonement for a past sin. On her journey, she happens to save a prince, and is tasked with becoming his bodyguard. And he is going to need one, for his own father, the emperor, wants him dead. Throughout the story, Balsa's past will come to light and they will uncover mysteries about Chagum's condition while developing a family-like relationship with each other and others.
High school student Yuken is suddenly transported to Twisted Wonderland, a world of magic and wonder. Now, he must face monsters, whimsical magicians-in-training, and mysterious incidents, all without any magic of his own. Will Yu ever find a way back to his own world?
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
Rei Ichido, Go Reietsu, Kiyoshi Shusse, Jin Daima, and Dai Monohoshi are five mischievous boys attending Ichiou Junior High. Each with an eccentric personality and a knack for chaos, they've earned a reputation as the infamous "Kimen-gumi."
One day, new transfer student Yui Kawa and her friend Chie Uru encounter the group and soon find themselves drawn into their antics. Around them are other colorful cliques—from the handsome "Iro Otoko-gumi" led by Shou Kireide, to the delinquent "Ban-gumi" led by You Nihiruda, the athletic "Ude-gumi" led by Kai Undou, and the tough girl squad "Onna-gumi" led by Jako Amano.
As time passes and a new spring begins, the everyday lives of these eccentric students unfold in a lively and comedic school story.
A girl named Mitsuki Kanzaki lives with her step-brother Yuya after her mother remarries. One day, Mitsuki is possessed by the self-proclaimed spirit of a young girl, Hiyori Kotobuki. Hiyori (in Mitsuki's body) must fall in love with Yuya to move towards the "Gates of Heaven."