Randy and ChaCha (Randy's pet dog) are best of friends. One day, ChaCha passes away, and turns into a star to watch over Randy. But ChaCha decides to return to Randy in the form of a toy car. Randy and ChaCha keep this secret to their own selves, and off they go to their adventures, where they learn that every little thing is a big discovery.
In the future, Japan is a wasteland. In the Great Kanto Desert, scattered humans eke out a living in the hot sand. Among them, a short-statured man they call "Sunabozu" makes a living as a bounty hunter. Like a demon of the sand, he seems unbeatable. Yet, like all men, he has a particular weakness for the opposite sex...
Five centuries ago, Demon Lord Veltol reigned over an immortal nation. Now, the time has come for him to awaken once again. The year is 2099, and civilization has reached peak evolution, leading to a high-tech landscape with towering skyscrapers—nothing like he’s conquered before. Veltol may be a relic of the past, but make no mistake, this new world will be his for the taking!
Two siblings, Max and Emmy, find an enchanted dragon scale capable of transporting them to a whimsical fantasy land inhabited by colorful anthropomorphic dragons by reciting a rhyme. They befriend four friendly dragons Cassie, Ord, Zak, Wheezie and Quetzal.
Mihira Sanpei talks with a Tohou accent and is a down-to-earth boy with a cheerful and optimistic personality. However, when it comes to fishing, he becomes very serious and is a youth who enjoys fishing more than anything else. The village where he lives in is a natural environment which provides different kinds of fishing challenges. Despite his lack of experience, Sanpei has a first-rate sense with regards to fishing and decides to maxmise his potential by entering into different fishing contests. As he faces various challenges, he learns to solve difficult problems and learn from his mistakes to the extent that he is able to fish anything out of the waters. Along the way, he encounters all kinds of rivals and companions who increase his experience points and help him in his growth.
In the ancient past, the Highest level of angels, the Six Saintly Beasts reigned supreme as the beast kings. Two of the Saint Beasts disobeyed Gods order and was sealed away in a Hellish place. Now after thousands of days and nights, the barrier has weakened and they escape. So the remaining four must go to Earth and stop them from causing trouble.
William is the son of a prestigious noble family, and an exceptionally brilliant student. Then, one day, his uncle's business mistake causes the family to lose its fortune. Fearing that his prestigious name will be tainted, William returns to his home and searches for anything that could be worth some money. In the basement, he discovers a room once used by his ancestors with a strange magic square on the floor. There, he inadvertently summons the demon Dantalion, who declares that William is the Elector: one with the power to choose the demon who will rule over Hell.
Kinnikuman (real name Suguru Kinniku), is a clumsy, foolish, comical superhero who discovers that he is the missing prince of the planet Kinniku (known for producing the greatest superheroes in the universe).
Since he is a clumsy fool, however, he must prove himself worthy of the throne. To do so he enters wrestling competitions and battles evil Chojin.
These small girls are ready to make it big! All 12 or younger and under 149 centimeters tall (4'11"), these aspiring pop idols dream of performing for thousands of people. But with zero experience, they've got a lot of work to do! With the help of their rookie producer, who's almost just as short, can they stay focused and make it to the top?
One day, a gamer played video games until he fell asleep...and when he woke up, he found himself in the game world—as a skeleton! Equipped with the powerful weapons and armor of his avatar but stuck with its frightening skeletal appearance, Arc has to find a place for himself in this new, fantastical land. All his hopes for a quiet life are dashed when he crosses paths with a beautiful elven warrior, setting him on a journey full of conflict and adventure.
A spiritual battle is being waged within the capital of Tokyo during the turn of the 20th century. In 1908, Japan is undergoing an enormous process of industrial renovation due the influence of radical western ideals. Technology and politics shift the country's emphasis more and more away from the traditions of the past, with Tokyo being the main center of this radical movement. At the same time, Yasumasa Hirai, an Onmyoji of the Tsuchimikado Family, has been called from Kyoto to Tokyo in order to participate in a secret meeting concerning plans to turn Tokyo into the most commercial and blessed city in all of Japan. Opposing Hirai is Yasunori Kato, an evil Onmyoji whose only desire is the complete destruction of Tokyo. Yasumasa Hirai and Kato Yasunori meet and fight for the future of Tokyo and the Japanese Empire.
One day, Mitsuha falls off a cliff and is transported to a medieval Europe–type world! After a near-death encounter with a pack of wolves, she then realizes that she's able to transport between two worlds—this one and her own. Taking advantage of this ability, Mitsuha decides to live in both worlds and calculates that she'll need 80,000 gold coins to be able to retire! Mitsuha now has to come up with different ways to collect her gold coins!
Sun Wukong, who was born from a magic stone, has been imprisoned underneath a mountain for five centuries for his mischief in the heavens. One day, the Guanyin told Monkey that the Monk Tang Sanzang will set him free and Monkey will join him on a pilgrimage from China to India. The next day, Tripitaka came and set Monkey free, and the two started their Journey to the West. Along the way, they meet two new friends, Zhu Bajie and the Hermit Sha Wujing, who join them on the journey; together, they face many dangers and evil creatures and sorcerers and learn to get along.
Beautiful sisters Ai, Mai, Mii, their android maid Mea and slippery pet ferret Unagi make an amazing journey together through time and space without ever leaving their beloved mansion behind! Following the clues of the strange dandelion-like "Popotan," the girls are theoretically seeking the person who has the answers to their most personal questions, but they seem to have more than enough time to take side trips, meet new friends, visit hot springs and occasionally operate the X-mas shop they keep in the house along the way!
Yet, the girls' ultimate destiny holds more than a few surprises of its own, and not every moment is filled with hilarity, as moving through time means having to leave friends behind as well.
The story revolves around a first-year high school student, Teiichi Niiya who had just enrolled at Seikyou Private Academy. When he gets lost in one of the school's old building, he meets a girl named Yuuko Kanoe who reveals herself as a ghost with no memories. Teiichi then decides to investigate her death by delving deep into the infamous Seven Mysteries of the storied school along with Kirie Kanoe, Yuuko's relative, and the oblivious second year Momoe Okonogi. Throughout the story, Teiichi and Yuuko discover the truth about these ghost stories and help those who are troubled all the while inching closer to the truth behind Yuuko's death.
Keiko Himuro, Chairman of the Kisuragi School, puts together an all-girl baseball team led by Ryo Hayakawa, daughter of a legendary pitcher, in hopes of proving that girls can compete just as well as boys. Their goal: Koshien stadium, where only the best teams get the opportunity to play.
Banished from Heaven, Beelzebub rules over Pandemonium where former angels that turned into demons work. One day, Beelzebub gets a new attendant named Mullin. Beelzebub seems wise and cool... but she's actually a girl that loves fluffy things! Mullin is shocked at this revelation but still tries to get closer to Beelzebub every day. They are surrounded by various other unique and clumsy demons, and in this story might be about the demons giving a certain emotion a name... maybe.