Born in a distant future, MIRU, a weaponless robot, travels across time to support people from different eras. MIRU meets individuals from different times and places, people who, despite their struggles, live their lives with determination. Through their encounters with MIRU, people take small yet meaningful steps forward. These steps, like the "Butterfly Effect," create waves of change, moving toward a brighter future.
When Ryuu is born his tribe tries to sacrifice him to a Tyrannosaurus named Shirano because of the color of his skin. He is however saved by a monkey who raises him as her own son. Meanwhile Ryuu's mother has left the tribe and is out on a quest to find Ryuu.
16 years later Ryuu meets a girl named Ran who was sold to the tribe Ryuu originaly came from. The tribe is not happy to see Ryuu alive and tries to sacrifice him again, this time by burning him alive. Before they can get the deed done the tribe is massacred along with Ryuu's adoptive mother by Shirano. Ryuu then sets out on a quest together with Ran to find his mother and Ran's brother Don.
The story centers on Kana Nakamichi, a middle-school girl who had already lost her parents and just recently lost her only remaining relative, her grandmother. As a result, she ends up living and working at a newspaper delivery office. Everyone else living at the office are all charming, self-assertive bishōjo. The show follows Kana’s daily life in the fast-paced yet joyous environment.
Suddenly, Fei Xingkong and Si Rui discovered that they were confined to a comic book cage. Their desire was to return to the real world. But in the world of stories that never stops changing, they were forced to escape the total control of the "author"...
Kenji Hatano originally wanted to be a Baseball superstar, but didn't like how one player's mistake can hurt the whole team. Upon being shown a kyotei (hydroboat) race by his Principal and seeing a special turn called a Monkey Turn, he decides to try it out. After capsizing due to a Monkey Turn gone wrong, Kenji decides to become a professional Kyotei racer. Two years later, he graduates from the Yamato Training School and promises his friend Sumi Ubukata that he'll become Japan's No. 1 Kyotei racer within three years.
Camp Candy is a 1989-1992 animated television series produced by DIC Entertainment, with comedian John Candy providing the voice for an animated version of himself.
Hakushaku to Yōsei is a series of light novels written by Mizue Tani and published in Japan by Shueisha. The story is serialized in Cobalt magazine and illustrated by Asako Takaboshi.
Shueisha has commercially released two drama CDs and a manga adaptation has begun serialization in The Margaret since the September issue in 2008.
An anime adaptation was broadcast from September to December 2008. A visual novel for the PlayStation 2 was released on April 30, 2009.
Behind a gravity curtain floats Kikaijima, a colossal island quarantined since the last world war. It’s a lawless prison junkyard of robot machine superweapons from a forgotten age of massive military might. Upon receiving a warning that the unstable island’s reactors will detonate and possibly vaporize the world in just a few days, the Japanese government awakens Kaiser- the most powerful and destructive robot ever created! Judgment day has arrived when the towering Kaiser rockets-off to the island to engage in a thunderous robot-crushing battle to save the planet!
Jimmy Two-Shoes is a Canadian animated television series that aired on Disney XD in the United Kingdom and in the USA, and Teletoon in Canada. The series were centered around the exploits of the happy-go-lucky titular character Jimmy, who lives in Miseryville, a miserable town filled with monsters and demon-like creatures. The series were created by Edward Kay and Sean Scott. The series is rated G in Canada and TV-Y7 in the United States. The show premiered on February 21, 2009, ending its run in the U.S. on July 15, 2011, spanning 2 seasons.
When Ren, a young son of a lighthouse keeper, rescues a stranger foundering in the rocks near his home, he learns the man was an aide to his true father, a great King. Ren is given a magic compass crystal that guides him to a dragon who shows him that the only way to claim his heritage is to find the Thirteen Treasures of Rule. Unfortunately, a pirate ship captained by the evil Bloth is also aware of this treasure and is relentlessly pursuing Ren for it. On his side, Ren soon acquires companions like Ioz the Pirate, Tula the Eco-Mage, and Niddler the Monkey-Bird, who help him in his quest. That quest becomes all the more urgent when Ren learns that the Dark Water, a carnivorous form of water that consumes anything it snares, threatens to envelope and destroy his world and only the treasures he seeks can stop it.
For 15-year-old Tetsunosuke Ichimura, childhood innocence has given way to a blinding thirst for revenge. Haunted by the vicious slaying of his parents, Tetsu decides to seek out the Shinsengumi, an elite group of swordsmen sworn to protect the capital. The Shinsengumi are engaged in a brutal conflict with the Choshu rebels, the same ruthless killers who murdered Tetsu's parents. In the name of justice - and against the will of his older brother - Tetsu desperately hopes to join the Shinsengumi.
But an incident late one night forces him to face reality. The Shinsengumi show themselves capable of the same brutality as his parents' murderers. Wading through a sea of espionage, intrigue, and flowing blood, the young boy must decide whether to shed his humanity and become a demon of the Shinsengumi, or to relinquish his hatred and become a Peacemaker in the spirit of his father. Revenge is sweet, but is it worth losing your soul?
For years, a clandestine organization known as White House has experimented in transforming adults and children into mutants known as Chimeras. Young Elk, master of the spirit of flame, has managed to escape and transform himself into an up-and-coming member of the Hunter's Guild, tracking down targets for money. Following a hunt involving a crazed hijacker on the run from White House, Elk meets Lieza, herself an escapee from a village attacked by White House and master of the docile dog-monster Pandit. Following the incident, Elk devotes himself to uncovering the motive behind it, and exacting revenge on the rouge known as Arc, who ostensibly led the attack on Elk's village and killed the young man's parents.
Nanami-chan is an anime series that runs in 5 minute segments. As of February 2009, 76 of Nanami-chan's episodes have been broadcast on NHK since 2004.
Urashima, an island far from the mainland. The people who live there lead carefree lives. But five years ago, the island's three great families suffered a series of misfortunes, and succumbed to suspicion. The people of the island cut off all contact with the mainland, and began a slow decline. The key to saving the island lies in three girls who belong to the three families. But they are bound by old traditions, and are conflicted. On that island, a lone man washes ashore. The man claims to be from the future, and he begins a solitary struggle to change the island's fate.
This is the story of how Char Aznable, the Red Comet, came to be. Zeon Zum Deikun suddenly dies, in the middle of declaring the Autonomous Republic of Munzo’s independence, and the republic falls into turmoil. His children, Casval and Artesia, escape to Earth while the House of Zabi rises to power. Living in secret, the siblings must find their place in a world preparing for war.
Private Investigator Sam of Los Angeles is mysteriously transformed into an anthropomorphic eagle resembling the 1984 Los Angeles Olympic Mascot. With the help of his hilariously busty assistant, Canary, Sam has to fight the bad guys and chase down his nemesis, a cockroach riding a skateboard. Sam's hat contains almost everything he needs, and when the going gets tough, he takes out special magical Olympic rings to help save the day!
Twenty-five years after Éclair and Lumière rescued the galaxy from destruction, the Galactic Trade Organization act on behalf of universal peace by combating criminal activity. Two trainees, Ascoeur and Q-feuille, work their way to membership.
When Huckleberry runs away from his orphanage, he teams up with an escaped slave. Together, they travel the Mississippi on a raft, encountering all kinds of people and adventures.