Highlander: The Raven was a short-lived spin-off from the television series Highlander, continuing the saga of a female Immortal. The series followed the character of Amanda, an Immortal who had a recurring role in Highlander: The Series. The series was filmed in Toronto, Ontario, Canada and Paris, France and was produced by Gaumont Télévision and Fireworks Media in association with Davis-Panzer Productions.
Turns out, evil takes initiative! With world domination close at hand, the Kisaragi Corporation turns its sights on interstellar conquest, and who better to take over a magical world than two randomly assigned minions—Combatant Agent Six and his android partner Alice? But Six’s path up the evil corporate ladder won’t be easy—a Demon Lord’s army is hatching its own nefarious plan!
Azur Lane, a combination of all the different Camps in the world, was once successful in repelling the underwater menace, the Siren. Now splintered, they must face a new threat in Red Axis, former allies who crave to wield this otherworldly Siren technology for their own nefarious desires! Who will be victorious in the never-ending war between these battleship girls!?
Daimon and Ana Helstrom are the son and daughter of a mysterious and powerful serial killer. The siblings have a complicated dynamic as they track down the terrorizing worst of humanity — each with their attitude and skills.
George wakes up to find himself several months in the past before being recruited for the Lazarus Project – a secret organization that turns back time when the world is at threat of extinction.
Judy and Peter Shepherd are two kids that found a board game called "Jumanji". With each turn, the two of them are given a "game clue" and then sucked into a dangerous jungle until they solve their clue. There they meet Alan Parrish, who was trapped in the Jumanji jungle because he had never seen his clue.
The fate of PacWorld lies with Pac and his loyal crew as they protect the Power Berries from falling into the sinister hands of Betrayus and his evil army of baddies.
Anne Halford is on her way to fulfill her dream of becoming a confectionary artisan, a Silver Sugar Master—however, the road to her destination is filled with a world of danger. To protect herself, she reluctantly buys Challe, a fairy forced into a life of servitude, but she seeks friendship more than a lackey. Torn between his freedom and her needs, she must confront what the sweet life is worth.
Street Hawk is an American television series that aired for 13 episodes on ABC in 1985. The series is a Limekiln and Templar Production in association with Universal Television. Its central characters were created by Paul M. Belous and Robert "Bob" Wolterstorff, and its core format was developed by Bruce Lansbury, who had initially commissioned the program's creation. This series was originally planned for the fall of 1984, Mondays at 8:00PM Eastern/7:00PM Central. However, ABC executives changed their minds when the summer series Call to Glory did well, and Street Hawk was pushed to mid-season. Street Hawk made its debut on January 4, 1985 on ABC at 9:00PM Eastern/8:00PM Central and ran until May 16, 1985.
Reruns aired on the USA Network on Saturdays at 10:00AM from 1990-91.
A being of light hailing from a faraway galaxy unites with Yuma, the protagonist who owns tremendous “power of imagination,” and they form the gigantic new Ultra Hero: Ultraman Arc.
Fifty spaceships, each three miles across, hover ominously above Earth's major cities. The Visitors that emerge are humanlike in appearance and extend the hand of friendship. Our planet's resources are just what these aliens need to survive. And for its future survival, unsuspecting humankind will need... a miracle!
Bob, a guardian from the Super Computer, helped by his friends Dot, Enzo, and dog Frisket, defend the digital city of Mainframe from evil computer viruses that seek to dominate the city and infect the entire net.
When Washington's most powerful players are pulled into an international conspiracy, an unlikely puppeteer will bring everyone from CEOs to The President of the United States to their knees by threatening the things they hold most dear.
Captain Scarlet heads up an international intelligence agency as they battle against the Mysterons, an alien species from Mars that vows vengeance after a misunderstanding with humans.
In order to protect an ordinary businessman, Tsukasa Atsumi, from demons, a genius kunoichi, Shizuri Ideura, signs a master-servant contract with him on the condition that she stays with him. Despite her cool appearance of defeating demons, Shizuri is an otaku NEET who spends all her time playing video games. While Shizuri is spoiled by Tsukasa and leads a lazy cohabitation life, the quirky Kunoichi gather together.
Haruto Tsukishiro wakes up in a dream world dominated by strange and powerful entities called Witches. To survive, he gets the assistance of research professor Katsumi Kanzaki and a mysterious white-haired girl called Lily. With their help, Haruto must outsmart the witches and find a way to return to the real world.
The Lost Ones are wanderers who come here from a distant world known as "Japan." No one knows how or why they leave their homes. The only thing that is certain is that they bring disaster and calamity. The duty of exterminating them without remorse falls to Menou, a young Executioner. When she meets Akari, it seems like just another job...until she discovers it's impossible to kill this girl! And when Menou begins to search for a way to defeat this immortality, Akari is more than happy to tag along! So begins a journey that will change Menou forever...